Player Matchup

He Bo
He Bo
 
He Bo
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LBMTriggs
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,438 Elo+
Party 1
Izanami
Izanami
TommyRobinson01
Izanami
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
52W - 59L
1,356 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,431 Elo+

VS

Team Averages
Level 95
1,594 SR
1,429 Elo+
Baron Samedi
Baron Samedi
JezusOnlline
Baron Samedi
Level 149
God Stats
20W - 10L
1,746 SR
Queue Stats
460W - 474L
1,453 Elo+
Solo
Chaac
Chaac
MrAdamChang
Chaac
Level 89
God Stats
8W - 7L
1,747 SR
Queue Stats
31W - 28L
1,444 Elo+
Solo
Chang'e
Chang'e
stvincent_
Chang'e
Level 48
God Stats
4W - 8L
1,288 SR
Queue Stats
32W - 44L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 5 / 2
6,012
668
4,469
9,548
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
LBMTriggs
Cthulhu
9
0 / 3 / 2
6,061
673
4,811
13,181
12,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 3 / 1
6,490
721
3,117
8,703
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JezusOnlline
Baron Samedi
13
5 / 0 / 6
8,026
892
8,948
4,858
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 7
7,313
813
8,744
9,204
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
stvincent_
Chang'e
13
3 / 1 / 6
8,018
891
6,885
9,667
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
1
Kills
11
11
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
2
0.2
W
Baron Samedi
JezusOnlline
Baron Samedi
5
0
6
8
L
Cthulhu
LBMTriggs
Cthulhu
0
3
2
0.33
W
3
1
7
6.5
L
1
3
1
0.5
W
Chang'e
stvincent_
Chang'e
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,397
Damage
24,577
31,432
Taken
23,729
19,276
Mitigated
14,443
1,742
Healing
15,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,469
378
0
635
9,548
3,521
0
3,670
5,666
18,638
0
W
Baron Samedi
JezusOnlline
Baron Samedi
8,948
561
2,311
3,230
4,858
2,673
557
1,476
3,230
35,262
0
L
Cthulhu
LBMTriggs
Cthulhu
4,811
131
0
541
13,181
12,273
0
7,505
5,264
15,379
0
W
8,744
598
0
3,670
9,204
7,748
168
2,237
6,691
0
28,384
L
3,117
1,903
0
566
8,703
3,482
0
4,670
3,824
0
12,613
W
Chang'e
stvincent_
Chang'e
6,885
773
1,297
4,635
9,667
4,022
1,629
4,853
4,456
26,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,563
Gold Earned
23,357
81
Minions Killed
127
0
Camps Cleared
0
468,295
Distance Traveled
530,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,012
668
39
4
0
154,273
0
W
Baron Samedi
8,026
892
51
6
0
169,660
0
L
Cthulhu
6,061
673
21
2
0
175,287
0
W
Chaac
7,313
813
35
4
0
184,173
0
L
Izanami
6,490
721
21
2
0
138,735
0
W
Chang'e
8,018
891
41
5
0
176,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role