Player Matchup

Aphrodite
Aphrodite
CalzoneAlabama
Aphrodite
Level 46
God Stats
1W - 1L
1,635 SR
Queue Stats
23W - 25L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
Omar_smite
Zhong Kui
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 67L
1,186 Elo+
Solo
Bacchus
Bacchus
Waroyen
Bacchus
Level 86
God Stats
3W - 3L
1,389 SR
Queue Stats
458W - 470L
1,375 Elo+
Party 1
Bakasura
Bakasura
tanz0r
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 101L
1,501 Elo+
Solo
He Bo
He Bo
xP4xIN
He Bo
Level 49
God Stats
1W - 2L
1,277 SR
Queue Stats
316W - 348L
1,402 Elo+
Party 1
Team Averages
Level 52
1,460 SR
1,375 Elo+

VS

Team Averages
Level 143
1,518 SR
1,429 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BudiPupu
Cthulhu
Level 153
God Stats
5W - 5L
1,617 SR
Queue Stats
398W - 400L
1,472 Elo+
Solo
Yemoja
Yemoja
MrStingLV
Yemoja
Level 127
God Stats
5W - 0L
1,718 SR
Queue Stats
108W - 103L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Swexiz
Nu Wa
Level 117
God Stats
21W - 14L
1,254 SR
Queue Stats
641W - 670L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
lupus33
Sun Wukong
Level 168
God Stats
2W - 4L
1,500 SR
Queue Stats
160W - 167L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CalzoneAlabama
Aphrodite
19
2 / 3 / 7
10,420
651
13,120
18,953
14,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Omar_smite
Zhong Kui
16
1 / 5 / 5
9,752
610
15,330
18,143
14,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Waroyen
Bacchus
16
1 / 6 / 4
9,873
617
16,366
23,163
30,482
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
tanz0r
Bakasura
17
5 / 4 / 2
10,330
646
12,677
21,707
17,864
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
xP4xIN
He Bo
17
1 / 7 / 4
9,766
610
8,792
17,933
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 1 / 12
12,230
764
23,282
11,361
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
BudiPupu
Cthulhu
17
2 / 4 / 17
11,593
725
16,428
21,918
35,126
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
MrStingLV
Yemoja
18
1 / 0 / 18
11,553
722
4,168
8,509
6,093
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
Swexiz
Nu Wa
20
10 / 2 / 10
12,327
770
30,647
15,273
6,569
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
lupus33
Sun Wukong
19
4 / 3 / 15
11,358
710
14,868
26,175
36,480
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
10
Kills
25
25
Deaths
10
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
1
12
14
W
Cthulhu
BudiPupu
Cthulhu
2
4
17
2.63
L
Aphrodite
CalzoneAlabama
Aphrodite
2
3
7
1.83
W
Yemoja
MrStingLV
Yemoja
1
0
18
10
L
Zhong Kui
Omar_smite
Zhong Kui
1
5
5
0.7
W
Nu Wa
Swexiz
Nu Wa
10
2
10
7.5
L
Bacchus
Waroyen
Bacchus
1
6
4
0.5
W
Sun Wukong
lupus33
Sun Wukong
4
3
15
3.83
L
Bakasura
tanz0r
Bakasura
5
4
2
1.5
L
He Bo
xP4xIN
He Bo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,285
Damage
89,393
99,899
Taken
83,236
85,569
Mitigated
89,895
44,608
Healing
47,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
23,282
6,242
3,454
1,868
11,361
5,627
1,520
5,847
4,943
59,595
0
W
Cthulhu
BudiPupu
Cthulhu
16,428
2,316
2,995
3,193
21,918
35,126
455
15,065
5,663
29,231
0
L
Aphrodite
CalzoneAlabama
Aphrodite
13,120
2,236
10,158
10,827
18,953
14,701
0
16,034
2,919
40,840
0
W
Yemoja
MrStingLV
Yemoja
4,168
1,014
23,219
5,154
8,509
6,093
671
6,770
1,382
7,992
0
L
Zhong Kui
Omar_smite
Zhong Kui
15,330
2,361
2,963
5,092
18,143
14,293
148
15,361
2,782
28,561
0
W
Nu Wa
Swexiz
Nu Wa
30,647
7,287
1,906
869
15,273
6,569
2,764
9,625
4,753
57,152
0
L
Bacchus
Waroyen
Bacchus
16,366
1,333
1,377
6,208
23,163
30,482
0
14,220
8,943
32,766
0
W
Sun Wukong
lupus33
Sun Wukong
14,868
2,366
1,002
4,311
26,175
36,480
1,239
16,301
9,056
0
27,551
L
Bakasura
tanz0r
Bakasura
12,677
6,306
762
4,910
21,707
17,864
0
15,224
6,483
0
16,624
L
He Bo
xP4xIN
He Bo
8,792
892
476
1,835
17,933
8,229
184
13,686
4,247
34,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,141
Gold Earned
59,061
181
Minions Killed
174
0
Camps Cleared
0
1,387,897
Distance Traveled
1,399,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,230
764
53
3
0
280,296
0
W
Cthulhu
11,593
725
24
2
0
265,578
0
L
Aphrodite
10,420
651
51
3
0
264,580
0
W
Yemoja
11,553
722
10
1
0
313,543
0
L
Zhong Kui
9,752
610
19
1
0
278,754
0
W
Nu Wa
12,327
770
51
3
0
264,118
0
L
Bacchus
9,873
617
29
2
0
292,783
0
W
Sun Wukong
11,358
710
36
2
0
276,435
0
L
Bakasura
10,330
646
27
2
0
302,688
0
L
He Bo
9,766
610
55
3
0
249,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role