Player Matchup

Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
 
Tsukuyomi
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold V
FlabbyChad
Zeus
Gold V
Level 156
God Stats
2W - 1L
1,627 SR
Queue Stats
10W - 6L
1,669 MMR
Solo
Sol
Sol
Gold III
XoF Vitelas
Sol
Gold III
Level 144
God Stats
11W - 5L
1,644 SR
Queue Stats
140W - 137L
1,617 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
jucs02
Ne Zha
Platinum IV
Level 148
God Stats
1W - 2L
1,712 SR
Queue Stats
52W - 53L
1,657 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,596 SR
1,588 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,530 SR
1,607 MMR
Nike
Nike
Gold II
 
Nike
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold I
Cássette
Hun Batz
Gold I
Level 124
God Stats
0W - 1L
1,627 SR
Queue Stats
76W - 76L
1,592 MMR
Party 1
Yu Huang
Yu Huang
Gold II
Joban8er
Yu Huang
Gold II
Level 143
God Stats
5W - 6L
1,701 SR
Queue Stats
275W - 257L
1,617 MMR
Solo
Neith
Neith
Gold III
Nayborhood8Times
Neith
Gold III
Level 129
God Stats
4W - 6L
1,321 SR
Queue Stats
249W - 249L
1,565 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Undulantt
Cu Chulainn
Platinum V
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 45L
1,759 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
1 / 0 / 0
4,305
861
2,393
3,945
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
 
Tsukuyomi
6
0 / 0 / 0
3,496
699
297
3,337
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,578
716
557
1,209
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,872
774
1,269
2,861
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
jucs02
Ne Zha
5
0 / 0 / 1
3,859
772
479
2,509
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MercuryHe BoThanatos

VS

Bans
ChronosThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
1
0 / 0 / 0
2,493
499
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Cássette
Hun Batz
6
1 / 0 / 0
3,606
721
907
2,374
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Joban8er
Yu Huang
7
0 / 0 / 0
3,581
716
931
2,307
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 1
3,363
673
1,676
1,921
702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Undulantt
Cu Chulainn
6
0 / 1 / 0
3,304
661
1,647
4,479
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
0
1
W
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
Nike
 
Nike
0
0
0
0
L
Hun Batz
Cássette
Hun Batz
1
0
0
1
W
0
0
0
0
L
Yu Huang
Joban8er
Yu Huang
0
0
0
0
L
0
0
1
0.5
L
Cu Chulainn
Undulantt
Cu Chulainn
0
1
0
0
W
0
1
0
0
W
Ne Zha
jucs02
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,995
Damage
5,161
13,861
Taken
11,081
4,809
Mitigated
4,559
4,078
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,393
433
0
1,053
3,945
1,451
0
0
3,945
0
24,941
W
Tsukuyomi
 
Tsukuyomi
297
118
0
596
3,337
929
0
235
3,102
0
20,250
L
Nike
 
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Cássette
Hun Batz
907
199
0
250
2,374
673
0
76
2,298
0
13,876
W
557
103
0
0
1,209
280
0
357
852
21,132
0
L
Yu Huang
Joban8er
Yu Huang
931
130
0
875
2,307
641
0
481
1,826
21,110
0
L
1,676
538
0
627
1,921
702
0
1,269
652
0
17,784
L
Cu Chulainn
Undulantt
Cu Chulainn
1,647
141
0
1,306
4,479
2,543
0
0
4,479
0
13,730
W
1,269
442
0
812
2,861
873
0
0
2,861
26,998
0
W
Ne Zha
jucs02
Ne Zha
479
107
0
1,617
2,509
1,276
0
339
2,170
0
9,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,110
Gold Earned
16,347
198
Minions Killed
121
0
Camps Cleared
0
568,841
Distance Traveled
458,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,305
861
44
9
0
126,047
0
W
Tsukuyomi
3,496
699
39
8
0
118,118
0
L
Nike
2,493
499
0
0
0
7,169
0
L
Hun Batz
3,606
721
23
5
0
132,840
0
W
Zeus
3,578
716
49
10
0
106,723
0
L
Yu Huang
3,581
716
47
9
0
103,364
0
L
Neith
3,363
673
30
6
0
106,856
0
L
Cu Chulainn
3,304
661
21
4
0
108,527
0
W
Sol
3,872
774
58
12
0
95,975
0
W
Ne Zha
3,859
772
8
2
0
121,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role