Player Matchup

Surtr
Surtr
RDMK Violates
Surtr
Level 20
God Stats
4W - 2L
1,331 SR
Queue Stats
27W - 29L
1,528 Elo+
Party 3
Kali
Kali
SPY Gangsta
Kali
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 62L
1,528 Elo+
Party 3
Apollo
Apollo
SlothGuardian_78
Apollo
Level 87
God Stats
7W - 1L
1,975 SR
Queue Stats
730W - 652L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
ninjasasinn
Jormungandr
Level 155
God Stats
294W - 298L
1,497 SR
Queue Stats
508W - 512L
1,435 Elo+
Solo
Discordia
Discordia
superaptorminion
Discordia
Level 60
God Stats
27W - 15L
1,651 SR
Queue Stats
309W - 296L
1,405 Elo+
Party 1
Team Averages
Level 90
1,591 SR
1,472 Elo+

VS

Team Averages
Level 120
1,513 SR
1,560 Elo+
Kukulkan
Kukulkan
DmitriyDuke
Kukulkan
Level 109
God Stats
2W - 1L
1,646 SR
Queue Stats
12W - 12L
1,544 Elo+
Solo
Neith
Neith
GTBinc
Neith
Level 48
God Stats
18W - 31L
1,353 SR
Queue Stats
44W - 61L
1,373 Elo+
Solo
Thor
Thor
Sh00terMcStabin
Thor
Level 147
God Stats
29W - 34L
1,671 SR
Queue Stats
297W - 303L
1,417 Elo+
Solo
Sobek
Sobek
almamarcelaxdxd
Sobek
Level 151
God Stats
3W - 7L
1,218 SR
Queue Stats
860W - 737L
1,741 Elo+
Party 2
King Arthur
King Arthur
funck66
King Arthur
Level 145
God Stats
59W - 62L
1,679 SR
Queue Stats
789W - 669L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,356
578
1,243
6,802
7,496
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 0
7,168
652
4,575
10,355
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 0
6,407
582
457
2,840
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ninjasasinn
Jormungandr
11
1 / 0 / 0
5,967
542
3,167
8,870
5,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
10
3 / 0 / 3
6,814
619
3,668
4,953
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DmitriyDuke
Kukulkan
7
0 / 6 / 0
4,362
397
2,454
7,260
2,368
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
GTBinc
Neith
9
0 / 2 / 2
4,737
431
2,084
4,413
3,256
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 0 / 0
5,306
482
1,510
6,394
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

3
0 / 0 / 0
3,733
339
396
1,645
858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
funck66
King Arthur
1
0 / 0 / 0
3,590
326
0
630
165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
0
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DmitriyDuke
Kukulkan
0
6
0
0
L
Neith
GTBinc
Neith
0
2
2
0.5
W
1
2
1
0.75
W
3
1
0
3
L
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
King Arthur
funck66
King Arthur
0
0
0
0
W
Jormungandr
ninjasasinn
Jormungandr
1
0
0
1
W
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,110
Damage
6,444
33,820
Taken
20,342
19,612
Mitigated
8,587
7,451
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DmitriyDuke
Kukulkan
2,454
269
0
0
7,260
2,368
0
4,506
2,554
19,186
0
L
Neith
GTBinc
Neith
2,084
559
0
492
4,413
3,256
0
979
3,300
0
14,671
W
1,243
329
0
851
6,802
7,496
180
0
6,802
249
34,129
W
4,575
2,054
0
2,911
10,355
4,040
0
568
9,785
0
56,372
L
1,510
138
0
3,195
6,394
1,940
0
780
5,596
0
28,903
W
457
383
0
1,943
2,840
967
2,769
203
2,637
0
40,102
L
396
0
80
962
1,645
858
0
242
1,403
3,124
0
L
King Arthur
funck66
King Arthur
0
0
0
0
630
165
0
0
630
0
1,841
W
Jormungandr
ninjasasinn
Jormungandr
3,167
778
0
0
8,870
5,668
445
1,377
7,472
41,315
0
W
Discordia
3,668
393
0
1,746
4,953
1,441
2,460
678
4,274
37,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
21,728
367
Minions Killed
113
0
Camps Cleared
0
1,002,970
Distance Traveled
809,892
1
Wards Purchased
312
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,362
397
28
3
0
142,696
0
L
Neith
4,737
431
20
2
0
185,514
0
W
Surtr
6,356
578
63
6
0
184,682
0
W
Kali
7,168
652
87
8
0
237,116
0
L
Thor
5,306
482
56
5
0
193,368
0
W
Apollo
6,407
582
91
8
0
215,997
0
L
Sobek
3,733
339
3
0
0
250,173
312
L
King Arthur
3,590
326
6
1
0
38,141
0
W
Jormungandr
5,967
542
56
5
0
190,376
1
W
Discordia
6,814
619
70
6
0
174,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role