Player Matchup

Nemesis
Nemesis
GMickey
Nemesis
Level 106
God Stats
4W - 5L
1,609 SR
Queue Stats
374W - 358L
1,469 Elo+
Solo
Ares
Ares
MadHamInPan
Ares
Level 127
God Stats
7W - 5L
1,823 SR
Queue Stats
316W - 306L
1,548 Elo+
Solo
Izanami
Izanami
alvarito2210
Izanami
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 41L
1,456 Elo+
Party 1
Scylla
Scylla
epuga2000
Scylla
Level 107
God Stats
6W - 5L
1,692 SR
Queue Stats
95W - 73L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
henripuga
Baron Samedi
Level 102
God Stats
27W - 17L
1,499 SR
Queue Stats
82W - 58L
1,589 Elo+
Party 1
Team Averages
Level 103
1,624 SR
1,531 Elo+

VS

Team Averages
Level 132
1,583 SR
1,444 Elo+
Bakasura
Bakasura
 
Bakasura
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dryhump
Hou Yi
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 88L
1,302 Elo+
Solo
Bacchus
Bacchus
Hymunt
Bacchus
Level 108
God Stats
6W - 5L
1,916 SR
Queue Stats
161W - 168L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GMickey
Nemesis
13
2 / 1 / 2
7,911
565
4,059
9,066
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 6
7,507
536
8,002
10,954
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
alvarito2210
Izanami
12
1 / 2 / 1
7,566
540
6,644
8,514
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
epuga2000
Scylla
14
5 / 1 / 2
8,810
629
8,976
6,506
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
henripuga
Baron Samedi
14
3 / 1 / 2
8,246
589
9,520
10,791
8,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 2 / 0
7,773
555
5,475
13,108
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
 
He Bo
13
0 / 4 / 3
7,663
547
6,889
11,666
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
 
Hades
10
0 / 3 / 0
6,265
448
3,937
9,337
5,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
Dryhump
Hou Yi
12
1 / 2 / 2
7,193
514
5,934
10,420
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Hymunt
Bacchus
11
2 / 1 / 0
7,157
511
4,249
11,785
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
7
7
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
2
0
2
L
He Bo
 
He Bo
0
4
3
0.38
L
Hades
 
Hades
0
3
0
0
L
Hou Yi
Dryhump
Hou Yi
1
2
2
1
W
Nemesis
GMickey
Nemesis
2
1
2
3
L
Bacchus
Hymunt
Bacchus
2
1
0
2
W
1
2
6
2
W
Izanami
alvarito2210
Izanami
1
2
1
0.75
W
Scylla
epuga2000
Scylla
5
1
2
6
W
Baron Samedi
henripuga
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,201
Damage
26,484
45,831
Taken
56,316
28,534
Mitigated
34,026
14,221
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,475
4,484
0
2,750
13,108
5,455
878
3,891
8,818
0
45,230
L
He Bo
 
He Bo
6,889
0
0
1,285
11,666
4,678
0
6,929
4,338
66,177
0
L
Hades
 
Hades
3,937
686
0
4,039
9,337
5,340
0
5,713
3,113
35,961
0
L
Hou Yi
Dryhump
Hou Yi
5,934
3,226
0
5,165
10,420
4,924
180
2,820
7,412
0
53,052
W
Nemesis
GMickey
Nemesis
4,059
1,613
0
1,993
9,066
3,964
0
1,775
7,077
0
59,053
L
Bacchus
Hymunt
Bacchus
4,249
521
0
2,749
11,785
13,629
0
6,209
5,276
25,431
0
W
8,002
491
0
2,372
10,954
9,943
0
3,455
7,402
16,398
0
W
Izanami
alvarito2210
Izanami
6,644
3,459
0
2,806
8,514
3,235
108
507
7,897
0
60,583
W
Scylla
epuga2000
Scylla
8,976
701
0
1,765
6,506
3,343
92
4,299
2,091
65,121
0
W
Baron Samedi
henripuga
Baron Samedi
9,520
1,384
605
4,680
10,791
8,049
45
4,768
5,340
63,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,040
Gold Earned
36,051
449
Minions Killed
398
0
Camps Cleared
0
1,413,038
Distance Traveled
1,229,455
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,773
555
97
7
0
310,222
3
L
He Bo
7,663
547
118
8
0
269,811
1
L
Hades
6,265
448
65
5
0
132,843
1
L
Hou Yi
7,193
514
82
6
0
241,414
0
W
Nemesis
7,911
565
92
7
0
324,054
0
L
Bacchus
7,157
511
36
3
0
275,165
0
W
Ares
7,507
536
14
1
0
268,825
2
W
Izanami
7,566
540
110
8
0
276,629
4
W
Scylla
8,810
629
126
9
0
305,000
3
W
Baron Samedi
8,246
589
107
8
0
238,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role