Player Matchup

Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ReCT v DraGz
Bacchus
Level 157
God Stats
6W - 7L
1,435 SR
Queue Stats
108W - 115L
1,562 Elo+
Party 1
Skadi
Skadi
ReCT v RusH
Skadi
Level 158
God Stats
3W - 3L
1,558 SR
Queue Stats
175W - 168L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
acoupleofbabies
Amaterasu
Level 161
God Stats
110W - 82L
1,614 SR
Queue Stats
524W - 451L
1,556 Elo+
Solo
Ne Zha
Ne Zha
fonso2167
Ne Zha
Level 84
God Stats
3W - 3L
1,154 SR
Queue Stats
41W - 44L
1,425 Elo+
Solo
Team Averages
Level 133
1,452 SR
1,518 Elo+

VS

Team Averages
Level 136
1,519 SR
1,553 Elo+
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JKILLER715
Bacchus
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 95L
1,574 Elo+
Party 2
Ne Zha
Ne Zha
Jusblaze318
Ne Zha
Level 136
God Stats
13W - 10L
1,727 SR
Queue Stats
147W - 136L
1,598 Elo+
Party 2
Vamana
Vamana
LeoLeon220
Vamana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
gangsta620
Baron Samedi
Level 158
God Stats
1W - 5L
1,366 SR
Queue Stats
93W - 97L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 2
7,354
566
5,208
8,092
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ReCT v DraGz
Bacchus
11
1 / 0 / 2
6,754
520
5,342
7,572
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 0 / 0
6,934
533
4,638
9,857
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
acoupleofbabies
Amaterasu
15
5 / 0 / 2
9,040
695
11,414
15,822
11,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
fonso2167
Ne Zha
11
1 / 2 / 3
6,648
511
4,622
10,959
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 1 / 0
7,206
554
5,679
8,047
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
JKILLER715
Bacchus
10
1 / 0 / 0
6,365
490
5,260
9,182
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
13
1 / 1 / 1
7,096
546
6,102
10,606
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
LeoLeon220
Vamana
10
0 / 5 / 0
5,975
460
5,488
11,909
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
gangsta620
Baron Samedi
11
1 / 2 / 1
6,454
496
5,644
8,594
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
2
2
L
Skadi
 
Skadi
0
1
0
0
L
Bacchus
JKILLER715
Bacchus
1
0
0
1
L
Ne Zha
1
1
1
1.5
L
Vamana
LeoLeon220
Vamana
0
5
0
0
W
Bacchus
ReCT v DraGz
Bacchus
1
0
2
2
W
1
0
0
1
W
Amaterasu
acoupleofbabies
Amaterasu
5
0
2
6
W
Ne Zha
fonso2167
Ne Zha
1
2
3
1.25
L
Baron Samedi
gangsta620
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,224
Damage
28,173
52,302
Taken
48,338
29,621
Mitigated
31,705
22,784
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,208
913
0
470
8,092
3,070
0
4,831
3,261
63,293
0
L
Skadi
 
Skadi
5,679
2,369
0
2,068
8,047
3,455
0
1,754
6,293
0
63,706
L
Bacchus
JKILLER715
Bacchus
5,260
923
0
2,767
9,182
8,320
0
3,140
5,981
24,452
0
L
Ne Zha
6,102
2,226
0
2,066
10,606
4,247
0
884
9,677
0
67,903
L
Vamana
LeoLeon220
Vamana
5,488
2,277
0
1,775
11,909
11,453
0
0
11,909
0
37,059
W
Bacchus
ReCT v DraGz
Bacchus
5,342
1,064
272
4,136
7,572
8,017
0
2,199
5,373
24,588
0
W
4,638
2,270
0
4,759
9,857
4,006
0
2,024
7,833
0
59,240
W
Amaterasu
acoupleofbabies
Amaterasu
11,414
5,620
0
9,456
15,822
11,005
2,344
1,017
14,031
0
79,173
W
Ne Zha
fonso2167
Ne Zha
4,622
2,470
494
3,197
10,959
3,523
685
833
10,126
0
44,994
L
Baron Samedi
gangsta620
Baron Samedi
5,644
380
549
2,884
8,594
4,230
0
4,632
3,928
52,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
33,096
419
Minions Killed
415
0
Camps Cleared
0
1,388,500
Distance Traveled
1,383,133
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,354
566
109
8
0
257,154
2
L
Skadi
7,206
554
126
10
0
251,859
1
L
Bacchus
6,365
490
36
3
0
311,551
2
L
Ne Zha
7,096
546
92
7
0
314,190
0
L
Vamana
5,975
460
65
5
0
239,457
0
W
Bacchus
6,754
520
30
2
0
294,354
4
W
Skadi
6,934
533
93
7
0
253,851
3
W
Amaterasu
9,040
695
130
10
0
274,961
2
W
Ne Zha
6,648
511
57
4
0
308,180
0
L
Baron Samedi
6,454
496
96
7
0
266,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role