Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EquinoxObscura
Surtr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,831 Elo+
Solo
Terra
Terra
Sentinel24_Task
Terra
Level 98
God Stats
324W - 328L
1,586 SR
Queue Stats
329W - 342L
1,546 Elo+
Solo
Team Averages
Level 89
1,529 SR
1,626 Elo+

VS

Team Averages
Level 101
1,537 SR
1,462 Elo+
King Arthur
King Arthur
DOKAIBI666
King Arthur
Level 69
God Stats
8W - 4L
1,888 SR
Queue Stats
327W - 319L
1,575 Elo+
Solo
Hou Yi
Hou Yi
Fluffy7288
Hou Yi
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 32L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Xiroxs
Nu Wa
Level 125
God Stats
22W - 16L
1,224 SR
Queue Stats
485W - 488L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 5 / 2
7,887
607
3,671
8,481
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
1 / 4 / 2
8,817
678
7,373
13,714
13,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 0 / 1
10,773
829
13,807
12,642
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DOKAIBI666
King Arthur
15
3 / 1 / 6
9,568
736
14,462
12,287
12,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Fluffy7288
Hou Yi
15
4 / 1 / 3
9,417
724
7,167
10,222
5,122
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
Xiroxs
Nu Wa
14
2 / 2 / 5
8,815
678
8,912
9,224
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
9
9
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
2
0.2
W
King Arthur
DOKAIBI666
King Arthur
3
1
6
6
L
1
4
2
0.5
W
Hou Yi
Fluffy7288
Hou Yi
4
1
3
5.5
L
3
0
1
3.5
W
Nu Wa
Xiroxs
Nu Wa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
30,541
34,837
Taken
31,733
24,702
Mitigated
21,413
7,857
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,671
213
0
0
8,481
2,998
0
2,170
6,311
24,769
0
W
King Arthur
DOKAIBI666
King Arthur
14,462
1,311
0
1,946
12,287
12,122
0
4,853
7,434
0
52,129
L
7,373
1,683
0
924
13,714
13,905
10
4,072
9,642
2,480
21,845
W
Hou Yi
Fluffy7288
Hou Yi
7,167
3,997
0
2,510
10,222
5,122
0
5,994
4,228
0
26,098
L
13,807
391
2,581
4,352
12,642
7,799
0
2,722
9,920
68,349
0
W
Nu Wa
Xiroxs
Nu Wa
8,912
2,105
256
949
9,224
4,169
0
7,972
1,252
37,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
27,800
204
Minions Killed
191
0
Camps Cleared
0
725,129
Distance Traveled
718,213
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,887
607
56
4
0
176,129
0
W
King Arthur
9,568
736
80
6
0
261,920
0
L
Surtr
8,817
678
30
2
0
222,258
0
W
Hou Yi
9,417
724
51
4
0
240,939
0
L
Terra
10,773
829
118
9
0
326,742
0
W
Nu Wa
8,815
678
60
5
0
215,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role