Player Matchup

Surtr
Surtr
BruceDropEm
Surtr
Level 26
God Stats
23W - 31L
1,312 SR
Queue Stats
32W - 45L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
CardiacXAttack
Sun Wukong
Level 14
God Stats
22W - 28L
1,324 SR
Queue Stats
28W - 43L
1,323 Elo+
Party 2
Medusa
Medusa
DiZzLildeviL
Medusa
Level 91
God Stats
2W - 1L
1,218 SR
Queue Stats
60W - 58L
1,347 Elo+
Solo
Hera
Hera
Maphia Knox
Hera
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 41L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
NomadZee
Baron Samedi
Level 87
God Stats
13W - 15L
1,286 SR
Queue Stats
387W - 435L
1,395 Elo+
Solo
Team Averages
Level 64
1,328 SR
1,353 Elo+

VS

Team Averages
Level 76
1,435 SR
1,387 Elo+
Agni
Agni
CircoLoco
Agni
Level 68
God Stats
2W - 6L
1,306 SR
Queue Stats
177W - 183L
1,461 Elo+
Solo
Izanami
Izanami
MadSquizzler
Izanami
Level 93
God Stats
66W - 70L
1,373 SR
Queue Stats
404W - 464L
1,454 Elo+
Solo
Hera
Hera
NinjadragonAOV
Hera
Level 87
God Stats
13W - 17L
1,494 SR
Queue Stats
42W - 46L
1,474 Elo+
Party 1
Hachiman
Hachiman
Rippapotomus
Hachiman
Level 66
God Stats
8W - 12L
1,501 SR
Queue Stats
26W - 31L
1,441 Elo+
Party 1
Arachne
Arachne
yaoiboy20
Arachne
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 26L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
11,502
1,046
12,604
22,862
18,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
CardiacXAttack
Sun Wukong
17
0 / 0 / 9
10,517
956
5,677
12,715
9,062
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
17
7 / 5 / 10
12,075
1,098
14,723
12,422
5,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 0 / 14
11,801
1,073
13,308
5,659
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
NomadZee
Baron Samedi
18
6 / 3 / 11
12,358
1,123
13,316
14,907
9,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

241

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
0 / 5 / 6
10,793
981
20,226
16,636
7,330
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MadSquizzler
Izanami
16
0 / 2 / 0
9,982
907
5,223
5,129
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 4 / 4
11,463
1,042
9,435
10,672
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Rippapotomus
Hachiman
16
3 / 2 / 3
11,360
1,033
18,899
14,888
6,652
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
yaoiboy20
Arachne
16
3 / 5 / 3
10,736
976
8,744
17,220
10,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
18
Kills
10
10
Deaths
18
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
W
Sun Wukong
CardiacXAttack
Sun Wukong
0
0
9
4.5
L
Agni
0
5
6
0.6
W
Medusa
7
5
10
2.4
L
Izanami
MadSquizzler
Izanami
0
2
0
0
W
3
0
14
10
L
4
4
4
1.5
W
Baron Samedi
NomadZee
Baron Samedi
6
3
11
3.83
L
Hachiman
Rippapotomus
Hachiman
3
2
3
2.25
L
Arachne
yaoiboy20
Arachne
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,628
Damage
62,527
68,565
Taken
64,545
44,854
Mitigated
31,720
19,164
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,604
4,440
0
3,898
22,862
18,487
0
8,890
13,401
2,200
39,956
W
Sun Wukong
CardiacXAttack
Sun Wukong
5,677
1,385
0
2,093
12,715
9,062
0
4,271
8,275
0
23,725
L
Agni
20,226
366
0
1,883
16,636
7,330
0
6,996
9,640
51,929
0
W
Medusa
14,723
8,280
389
1,534
12,422
5,582
0
4,764
7,608
0
29,422
L
Izanami
MadSquizzler
Izanami
5,223
2,134
0
618
5,129
2,166
0
2,692
2,437
0
27,846
W
13,308
2,916
0
420
5,659
2,214
0
2,405
3,242
38,266
0
L
9,435
2,125
124
388
10,672
4,769
0
4,777
5,895
22,667
0
W
Baron Samedi
NomadZee
Baron Samedi
13,316
1,144
4,758
6,072
14,907
9,509
0
8,781
5,635
35,151
0
L
Hachiman
Rippapotomus
Hachiman
18,899
14,719
0
0
14,888
6,652
0
5,867
9,021
0
43,615
L
Arachne
yaoiboy20
Arachne
8,744
5,731
0
3,585
17,220
10,803
0
6,983
10,237
0
12,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,253
Gold Earned
54,334
249
Minions Killed
234
6
Camps Cleared
5
999,137
Distance Traveled
895,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,502
1,046
52
5
1
224,319
0
W
Sun Wukong
10,517
956
37
3
3
222,178
0
L
Agni
10,793
981
68
6
2
201,306
0
W
Medusa
12,075
1,098
37
3
1
163,670
0
L
Izanami
9,982
907
60
5
0
156,519
0
W
Hera
11,801
1,073
66
6
1
198,488
0
L
Hera
11,463
1,042
44
4
1
191,495
0
W
Baron Samedi
12,358
1,123
57
5
0
190,482
0
L
Hachiman
11,360
1,033
55
5
1
184,950
0
L
Arachne
10,736
976
7
1
1
161,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role