Player Matchup

Freya
Freya
 
Freya
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Houstonian699
Hun Batz
Level 67
God Stats
4W - 3L
1,719 SR
Queue Stats
316W - 310L
1,310 Elo+
Solo
Scylla
Scylla
Spankalicious17
Scylla
Level 104
God Stats
1W - 0L
1,244 SR
Queue Stats
133W - 137L
1,412 Elo+
Solo
Chaac
Chaac
ricoduce
Chaac
Level 118
God Stats
3W - 0L
1,709 SR
Queue Stats
24W - 23L
1,403 Elo+
Party 1
Surtr
Surtr
tacnayn115
Surtr
Level 128
God Stats
3W - 3L
1,585 SR
Queue Stats
34W - 31L
1,325 Elo+
Party 1
Team Averages
Level 105
1,552 SR
1,390 Elo+

VS

Team Averages
Level 109
1,465 SR
1,446 Elo+
Cerberus
Cerberus
ActivZay
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,456 Elo+
Solo
Ra
Ra
Brono The King
Ra
Level 88
God Stats
5W - 5L
1,552 SR
Queue Stats
66W - 60L
1,445 Elo+
Solo
Hercules
Hercules
CallMeMikey23
Hercules
Level 112
God Stats
2W - 4L
1,695 SR
Queue Stats
128W - 131L
1,435 Elo+
Solo
Cliodhna
Cliodhna
Epichubbadubs
Cliodhna
Level 157
God Stats
1W - 7L
1,115 SR
Queue Stats
197W - 181L
1,482 Elo+
Solo
Medusa
Medusa
Jaxson87
Medusa
Level 105
God Stats
184W - 199L
1,462 SR
Queue Stats
679W - 707L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
6 / 1 / 4
7,536
580
11,358
12,643
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Houstonian699
Hun Batz
14
12 / 0 / 4
9,054
696
13,115
10,906
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 5 / 1
5,637
434
1,602
8,383
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ricoduce
Chaac
12
1 / 0 / 6
7,234
556
6,300
11,326
9,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Surtr
12
2 / 5 / 3
7,573
583
6,994
12,309
7,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ActivZay
Cerberus
9
0 / 3 / 4
6,108
470
3,071
13,633
9,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 1
6,617
509
4,708
10,086
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
CallMeMikey23
Hercules
11
2 / 2 / 3
6,850
527
7,858
11,993
13,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Epichubbadubs
Cliodhna
10
4 / 6 / 0
6,486
499
5,763
12,566
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
Jaxson87
Medusa
10
4 / 4 / 0
6,446
496
6,089
11,995
4,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
10
11
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
1
4
8
L
Cerberus
ActivZay
Cerberus
0
3
4
0.67
L
0
6
1
0.08
L
Hercules
CallMeMikey23
Hercules
2
2
3
1.75
L
Cliodhna
Epichubbadubs
Cliodhna
4
6
0
0.67
W
Hun Batz
Houstonian699
Hun Batz
12
0
4
14
L
Medusa
Jaxson87
Medusa
4
4
0
1
W
0
5
1
0.1
W
Chaac
ricoduce
Chaac
1
0
6
4
W
Surtr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,369
Damage
27,489
55,567
Taken
60,273
29,114
Mitigated
34,522
14,458
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,358
3,389
52
4,915
12,643
4,702
758
3,587
9,050
45,694
0
L
Cerberus
ActivZay
Cerberus
3,071
214
1,252
2,502
13,633
9,486
0
2,061
11,504
22,936
0
L
4,708
722
183
1,711
10,086
3,477
520
4,731
5,019
50,448
0
L
Hercules
CallMeMikey23
Hercules
7,858
3,438
0
3,787
11,993
13,072
0
1,381
10,577
0
40,545
L
Cliodhna
Epichubbadubs
Cliodhna
5,763
895
178
1,041
12,566
4,268
0
3,826
8,462
0
33,335
W
Hun Batz
Houstonian699
Hun Batz
13,115
3,829
0
2,329
10,906
5,347
0
1,482
9,396
0
59,106
L
Medusa
Jaxson87
Medusa
6,089
4,150
0
3,500
11,995
4,219
0
445
11,550
0
40,331
W
1,602
493
0
259
8,383
2,267
234
501
7,882
23,853
0
W
Chaac
ricoduce
Chaac
6,300
1,406
0
3,819
11,326
9,394
387
1,786
9,532
0
45,033
W
Surtr
6,994
3,911
91
2,993
12,309
7,404
487
381
11,928
498
56,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
32,507
346
Minions Killed
309
0
Camps Cleared
0
1,240,767
Distance Traveled
1,213,987
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,536
580
71
5
0
238,572
2
L
Cerberus
6,108
470
52
4
0
249,165
0
L
Ra
6,617
509
82
6
0
246,695
1
L
Hercules
6,850
527
71
5
0
264,761
0
L
Cliodhna
6,486
499
51
4
0
253,390
0
W
Hun Batz
9,054
696
84
6
0
275,903
0
L
Medusa
6,446
496
53
4
0
199,976
0
W
Scylla
5,637
434
45
3
0
236,227
1
W
Chaac
7,234
556
68
5
0
261,301
0
W
Surtr
7,573
583
78
6
0
228,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role