Player Matchup

Izanami
Izanami
Kronembourg
Izanami
Level 67
God Stats
2W - 2L
1,661 SR
Queue Stats
5W - 2L
1,858 Elo+
Party 3
Agni
Agni
Sl1therman
Agni
Level 144
God Stats
24W - 14L
1,662 SR
Queue Stats
197W - 223L
1,579 Elo+
Party 2
Hercules
Hercules
TheBlaKChap23
Hercules
Level 108
God Stats
11W - 18L
1,559 SR
Queue Stats
101W - 112L
1,560 Elo+
Party 2
Cliodhna
Cliodhna
Z3K311
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 155L
1,572 Elo+
Party 2
Maui
Maui
nicocaine
Maui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,814 Elo+
Party 3
Team Averages
Level 99
1,576 SR
1,676 Elo+

VS

Team Averages
Level 160
1,612 SR
1,548 Elo+
Lancelot
Lancelot
KuroD4ni
Lancelot
Level 172
God Stats
19W - 17L
1,606 SR
Queue Stats
334W - 347L
1,577 Elo+
Party 1
Nox
Nox
MrR1D1ND1RTY
Nox
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
474W - 552L
1,487 Elo+
Solo
Cthulhu
Cthulhu
NeverlightX
Cthulhu
Level 122
God Stats
14W - 12L
1,471 SR
Queue Stats
134W - 101L
1,545 Elo+
Solo
Cupid
Cupid
Retekan
Cupid
Level 108
God Stats
6W - 2L
1,893 SR
Queue Stats
168W - 129L
1,584 Elo+
Solo
Sylvanus
Sylvanus
firebud
Sylvanus
Level 273
God Stats
8W - 7L
1,590 SR
Queue Stats
812W - 726L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kronembourg
Izanami
8
0 / 5 / 0
4,891
408
2,045
11,567
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 0
6,655
555
8,162
6,821
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheBlaKChap23
Hercules
11
0 / 2 / 0
6,523
544
3,536
13,600
9,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Z3K311
Cliodhna
9
0 / 4 / 1
5,651
471
3,324
11,184
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
7
0 / 3 / 0
5,061
422
1,973
9,968
6,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KuroD4ni
Lancelot
14
8 / 0 / 2
7,860
655
7,653
8,427
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 3 / 0
6,865
572
1,532
7,516
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NeverlightX
Cthulhu
12
0 / 0 / 3
6,675
556
8,547
6,636
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Retekan
Cupid
10
3 / 0 / 4
6,049
504
6,992
8,883
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
firebud
Sylvanus
12
4 / 0 / 3
7,256
605
10,035
6,614
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
17
17
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Kronembourg
Izanami
0
5
0
0
W
Lancelot
KuroD4ni
Lancelot
8
0
2
9
W
2
3
0
0.67
W
Cthulhu
NeverlightX
Cthulhu
0
0
3
1.5
W
Cupid
Retekan
Cupid
3
0
4
5
L
3
3
0
1
L
Hercules
TheBlaKChap23
Hercules
0
2
0
0
L
Cliodhna
Z3K311
Cliodhna
0
4
1
0.13
W
Sylvanus
firebud
Sylvanus
4
0
3
5.5
L
Maui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
34,759
53,140
Taken
38,076
25,161
Mitigated
18,056
17,496
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Kronembourg
Izanami
2,045
1,509
0
3,024
11,567
3,624
0
5,524
6,043
0
27,880
W
Lancelot
KuroD4ni
Lancelot
7,653
1,486
0
466
8,427
3,827
0
1,368
6,908
0
62,597
W
1,532
177
0
1,750
7,516
2,915
0
5,168
1,914
45,976
0
W
Cthulhu
NeverlightX
Cthulhu
8,547
1,067
0
2,908
6,636
4,999
0
0
6,636
49,035
0
W
Cupid
Retekan
Cupid
6,992
3,570
27
4,069
8,883
2,982
506
2,397
6,412
0
26,213
L
8,162
407
0
1,080
6,821
2,318
0
1,094
5,727
43,696
0
L
Hercules
TheBlaKChap23
Hercules
3,536
1,153
0
6,497
13,600
9,562
0
7,007
5,369
0
50,089
L
Cliodhna
Z3K311
Cliodhna
3,324
532
0
3,844
11,184
3,504
0
2,251
8,888
0
35,474
W
Sylvanus
firebud
Sylvanus
10,035
5,144
252
1,933
6,614
3,333
278
543
6,071
52,731
0
L
Maui
1,973
1,052
1,433
1,618
9,968
6,153
0
2,969
6,999
11,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
34,705
307
Minions Killed
376
0
Camps Cleared
0
1,211,356
Distance Traveled
1,211,845
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,891
408
45
4
0
228,845
0
W
Lancelot
7,860
655
97
8
0
277,669
2
W
Nox
6,865
572
89
7
0
227,554
2
W
Cthulhu
6,675
556
70
6
0
250,566
0
W
Cupid
6,049
504
28
2
0
232,606
2
L
Agni
6,655
555
91
8
0
248,422
4
L
Hercules
6,523
544
94
8
0
227,129
2
L
Cliodhna
5,651
471
57
5
0
267,195
0
W
Sylvanus
7,256
605
92
8
0
223,450
2
L
Maui
5,061
422
20
2
0
239,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role