Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
 
Cu Chulainn
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
Diospchula
Atlas
Bronze III
Level 69
God Stats
5W - 2L
1,654 SR
Queue Stats
20W - 24L
1,278 MMR
Solo
Ullr
Ullr
Gold IV
DirtSCUM
Ullr
Gold IV
Level 174
God Stats
3W - 1L
1,579 SR
Queue Stats
40W - 42L
1,283 MMR
Solo
Nu Wa
Nu Wa
Gold III
TheXenovia
Nu Wa
Gold III
Level 120
God Stats
180W - 162L
1,543 SR
Queue Stats
223W - 219L
1,336 MMR
Solo
Bastet
Bastet
Silver II
jargothekilla
Bastet
Silver II
Level 129
God Stats
1W - 0L
1,699 SR
Queue Stats
53W - 59L
1,260 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,595 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,498 SR
1,395 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver I
AgeofConflict_
Surtr
Silver I
Level 88
God Stats
20W - 20L
1,590 SR
Queue Stats
109W - 131L
1,353 MMR
Solo
Janus
Janus
Silver I
BigRageMlKE
Janus
Silver I
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
244W - 255L
1,264 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Kid4rm215
Morgan Le Fay
Gold V
Level 159
God Stats
0W - 4L
1,399 SR
Queue Stats
182W - 184L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 0 / 3
6,869
624
8,480
7,178
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
9
0 / 1 / 5
5,829
530
3,918
7,568
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
11
2 / 1 / 2
6,139
558
5,085
5,342
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
11
1 / 0 / 4
6,479
589
8,365
2,185
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 1
6,551
596
3,430
9,210
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ChronosNe ZhaAgniMercury

VS

Bans
FreyaCabrakanHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 0
5,672
516
2,150
9,032
3,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
8
1 / 2 / 0
4,640
422
3,108
10,421
8,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 0
5,331
485
4,608
11,947
8,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 1
4,840
440
2,267
6,694
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Kid4rm215
Morgan Le Fay
10
1 / 1 / 0
5,572
507
2,406
6,571
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
3
3
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
3
3.5
L
Rama
 
Rama
1
2
0
0.5
L
Sobek
 
Sobek
1
2
0
0.5
L
0
1
0
0
L
0
4
1
0.13
W
Atlas
0
1
5
2.5
W
Ullr
2
1
2
3
L
Morgan Le Fay
Kid4rm215
Morgan Le Fay
1
1
0
1
W
Nu Wa
1
0
4
3
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,278
Damage
14,539
31,483
Taken
44,665
17,154
Mitigated
24,547
9,635
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,480
1,453
0
1,661
7,178
5,202
233
733
6,445
1,090
56,885
L
Rama
 
Rama
2,150
1,930
0
2,394
9,032
3,495
0
1,553
7,377
0
43,146
L
Sobek
 
Sobek
3,108
398
87
4,748
10,421
8,029
0
4,759
5,455
12,088
0
L
4,608
1,602
0
4,804
11,947
8,850
0
474
11,349
389
39,357
L
2,267
325
40
821
6,694
1,969
0
1,292
5,252
29,891
0
W
Atlas
3,918
1,725
0
1,994
7,568
5,778
0
2,126
5,442
19,705
0
W
Ullr
5,085
2,839
0
774
5,342
2,102
843
1,751
3,591
0
43,302
L
Morgan Le Fay
Kid4rm215
Morgan Le Fay
2,406
47
0
1,568
6,571
2,204
0
3,469
2,786
44,218
0
W
Nu Wa
8,365
2,597
0
375
2,185
871
597
1,252
933
51,823
0
W
3,430
1,054
0
4,831
9,210
3,201
510
2,027
7,183
0
30,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
26,055
337
Minions Killed
293
0
Camps Cleared
0
1,107,167
Distance Traveled
1,019,114
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,869
624
105
10
0
221,237
0
L
Rama
5,672
516
83
8
0
190,256
3
L
Sobek
4,640
422
10
1
0
212,067
4
L
Surtr
5,331
485
56
5
0
207,148
2
L
Janus
4,840
440
50
5
0
210,598
0
W
Atlas
5,829
530
26
2
0
214,529
0
W
Ullr
6,139
558
67
6
0
203,479
2
L
Morgan Le Fay
5,572
507
94
9
0
199,045
3
W
Nu Wa
6,479
589
86
8
0
208,291
3
W
Bastet
6,551
596
53
5
0
259,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role