Player Matchup

Loki
Loki
Silver II
CheezeHav0k
Loki
Silver II
Level 101
God Stats
7W - 3L
1,609 SR
Queue Stats
41W - 36L
1,415 MMR
Party 1
Chiron
Chiron
Gold IV
GreenxxBeans
Chiron
Gold IV
Level 124
God Stats
2W - 0L
1,750 SR
Queue Stats
42W - 40L
1,591 MMR
Party 1
Hercules
Hercules
Bronze III
JoRey809
Hercules
Bronze III
Level 54
God Stats
2W - 0L
1,409 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Maui
Maui
Silver I
solaire__cats
Maui
Silver I
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
55W - 63L
1,510 MMR
Solo
Merlin
Merlin
Gold IV
xIsoLaTeDx
Merlin
Gold IV
Level 159
God Stats
37W - 55L
1,351 SR
Queue Stats
1,522W - 1,561L
1,509 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,524 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,471 SR
1,505 MMR
Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
Platon1291
Geb
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
TimmySoftDrinks
Cupid
Bronze III
Level 45
God Stats
9W - 20L
1,500 SR
Queue Stats
112W - 139L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
rod2423
Hun Batz
Gold III
Level 149
God Stats
0W - 2L
1,354 SR
Queue Stats
242W - 236L
1,512 MMR
Solo
Hera
Hera
Platinum V
zKrazyKz
Hera
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 404L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,644
604
4,540
5,383
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
11
2 / 0 / 1
6,376
580
3,890
5,427
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
JoRey809
Hercules
10
0 / 1 / 0
5,720
520
4,580
9,960
10,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 0 / 4
6,376
580
1,234
5,239
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
xIsoLaTeDx
Merlin
10
0 / 2 / 1
5,920
538
1,038
5,620
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThorSurtrAo KuangMercury

VS

Bans
SusanoCliodhnaNu WaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 1 / 1
6,589
599
6,618
10,107
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 1 / 0
4,286
390
861
3,223
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,665
515
2,566
6,523
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
rod2423
Hun Batz
12
0 / 0 / 1
6,526
593
3,742
6,039
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
12
3 / 1 / 0
6,921
629
3,620
4,688
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
3
3
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
1
0.5
W
2
0
2
3
W
Chiron
2
0
1
2.5
W
Hercules
JoRey809
Hercules
0
1
0
0
L
0
1
0
0
L
0
2
0
0
L
Hun Batz
rod2423
Hun Batz
0
0
1
0.5
W
1
0
4
3
W
Merlin
xIsoLaTeDx
Merlin
0
2
1
0.25
L
Hera
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,282
Damage
17,407
31,629
Taken
30,580
20,416
Mitigated
13,821
11,706
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,618
3,381
0
5,592
10,107
6,883
0
301
9,806
0
53,865
W
4,540
942
0
1,381
5,383
1,870
0
0
5,383
0
52,155
W
Chiron
3,890
1,516
494
3,076
5,427
1,916
0
287
5,140
0
43,167
W
Hercules
JoRey809
Hercules
4,580
2,135
0
3,169
9,960
10,635
0
756
9,204
0
38,681
L
861
0
0
950
3,223
1,417
0
350
2,873
4,995
0
L
2,566
1,353
76
2,991
6,523
1,982
0
497
6,026
0
39,517
L
Hun Batz
rod2423
Hun Batz
3,742
667
0
3,606
6,039
2,124
0
224
5,815
0
48,807
W
1,234
253
0
2,211
5,239
3,832
0
787
4,452
16,758
0
W
Merlin
xIsoLaTeDx
Merlin
1,038
117
0
1,375
5,620
2,163
0
2,651
2,969
41,836
0
L
Hera
3,620
693
0
1,250
4,688
1,415
0
900
3,788
56,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,036
Gold Earned
29,987
330
Minions Killed
370
0
Camps Cleared
0
1,177,957
Distance Traveled
1,048,940
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,589
599
92
8
0
229,931
1
W
Loki
6,644
604
81
7
0
262,635
0
W
Chiron
6,376
580
78
7
0
220,884
0
W
Hercules
5,720
520
66
6
0
240,842
0
L
Geb
4,286
390
8
1
0
94,721
0
L
Cupid
5,665
515
73
7
0
232,288
2
L
Hun Batz
6,526
593
85
8
0
266,890
2
W
Maui
6,376
580
14
1
0
247,607
0
W
Merlin
5,920
538
91
8
0
205,989
3
L
Hera
6,921
629
112
10
0
225,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role