Player Matchup

Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Expert owl53
Ares
Level 127
God Stats
1W - 2L
1,425 SR
Queue Stats
132W - 115L
1,477 Elo+
Party 2
Hera
Hera
LWallace1993
Hera
Level 125
God Stats
11W - 9L
1,538 SR
Queue Stats
523W - 552L
1,366 Elo+
Solo
Arachne
Arachne
Mehrci
Arachne
Level 95
God Stats
4W - 2L
1,383 SR
Queue Stats
81W - 60L
1,431 Elo+
Solo
Hercules
Hercules
Stinkig
Hercules
Level 87
God Stats
24W - 28L
1,290 SR
Queue Stats
508W - 480L
1,479 Elo+
Solo
Team Averages
Level 103
1,427 SR
1,451 Elo+

VS

Team Averages
Level 108
1,396 SR
1,376 Elo+
Cernunnos
Cernunnos
ANinjaREX
Cernunnos
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 78L
1,358 Elo+
Party 1
Hades
Hades
AXEMAN2017
Hades
Level 159
God Stats
5W - 5L
1,726 SR
Queue Stats
147W - 170L
1,422 Elo+
Party 1
King Arthur
King Arthur
KingBurgerfest
King Arthur
Level 128
God Stats
25W - 40L
1,135 SR
Queue Stats
795W - 785L
1,476 Elo+
Solo
Maui
Maui
TWIST2359
Maui
Level 20
God Stats
4W - 5L
1,217 SR
Queue Stats
13W - 24L
1,236 Elo+
Party 1
Nu Wa
Nu Wa
aGreenTurnip
Nu Wa
Level 138
God Stats
21W - 24L
1,400 SR
Queue Stats
202W - 208L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 1
6,063
606
6,855
4,031
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 3
5,782
578
3,465
8,314
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
5,862
586
4,571
4,600
2,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Mehrci
Arachne
10
0 / 0 / 0
5,549
555
767
5,983
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Stinkig
Hercules
11
0 / 0 / 0
6,084
608
1,565
5,190
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ANinjaREX
Cernunnos
8
0 / 0 / 1
4,576
458
3,340
5,919
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
11
2 / 1 / 0
6,148
615
4,091
9,271
5,037
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KingBurgerfest
King Arthur
9
0 / 0 / 0
5,101
510
2,028
4,616
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
7
1 / 2 / 0
4,875
488
510
9,496
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
4,310
431
0
841
174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
3
3
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
L
Cernunnos
ANinjaREX
Cernunnos
0
0
1
0.5
L
Hades
2
1
0
2
W
0
1
3
1.5
L
King Arthur
KingBurgerfest
King Arthur
0
0
0
0
W
1
1
0
1
W
Arachne
Mehrci
Arachne
0
0
0
0
W
Hercules
Stinkig
Hercules
0
0
0
0
L
Maui
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
9,969
28,118
Taken
30,143
16,786
Mitigated
16,553
6,185
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,855
2,709
462
627
4,031
1,472
1,132
1,385
2,646
0
43,001
L
Cernunnos
ANinjaREX
Cernunnos
3,340
1,635
0
2,112
5,919
2,177
0
1,754
4,165
0
22,248
L
Hades
4,091
37
0
4,626
9,271
5,037
0
3,878
5,393
49,529
0
W
3,465
229
0
1,816
8,314
6,117
0
395
7,919
23,308
0
L
King Arthur
KingBurgerfest
King Arthur
2,028
187
0
750
4,616
3,672
0
0
4,616
447
29,764
W
4,571
1,359
0
691
4,600
2,367
0
2,755
1,845
40,752
0
W
Arachne
Mehrci
Arachne
767
542
0
1,804
5,983
2,089
0
66
5,917
0
42,010
W
Hercules
Stinkig
Hercules
1,565
302
0
785
5,190
4,741
87
167
5,023
0
43,299
L
Maui
510
359
0
2,056
9,496
5,493
0
2,404
7,092
7,122
0
L
0
0
0
0
841
174
0
0
841
11,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
25,010
307
Minions Killed
204
0
Camps Cleared
0
967,927
Distance Traveled
786,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,063
606
64
6
0
178,736
0
L
Cernunnos
4,576
458
38
4
0
172,191
0
L
Hades
6,148
615
78
8
0
187,208
0
W
Ares
5,782
578
32
3
0
196,605
0
L
King Arthur
5,101
510
51
5
0
153,509
0
W
Hera
5,862
586
56
6
0
169,251
0
W
Arachne
5,549
555
74
7
0
231,282
0
W
Hercules
6,084
608
81
8
0
192,053
0
L
Maui
4,875
488
12
1
0
195,634
0
L
Nu Wa
4,310
431
25
3
0
78,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role