Player Matchup

Nu Wa
Nu Wa
Brobiie
Nu Wa
Level 120
God Stats
2W - 1L
1,692 SR
Queue Stats
189W - 192L
1,457 Elo+
Party 2
Bacchus
Bacchus
FizzyAardvark98
Bacchus
Level 109
God Stats
5W - 0L
1,822 SR
Queue Stats
332W - 323L
1,502 Elo+
Solo
Odin
Odin
Im-Him-Cuh
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 3
Nox
Nox
MyNameTyrone
Nox
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 64L
1,367 Elo+
Party 2
Discordia
Discordia
ThxtjuiceJr
Discordia
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
200W - 165L
1,515 Elo+
Party 3
Team Averages
Level 89
1,603 SR
1,468 Elo+

VS

Team Averages
Level 88
1,464 SR
1,519 Elo+
Thanatos
Thanatos
ChineseAnDaKing
Thanatos
Level 104
God Stats
8W - 13L
1,280 SR
Queue Stats
433W - 430L
1,460 Elo+
Party 1
Scylla
Scylla
DeViL330
Scylla
Level 82
God Stats
7W - 7L
1,723 SR
Queue Stats
353W - 349L
1,446 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pajimbus
Kumbhakarna
Level 105
God Stats
3W - 7L
1,489 SR
Queue Stats
441W - 428L
1,468 Elo+
Party 1
Da Ji
Da Ji
ZackSal
Da Ji
Level 89
God Stats
1W - 4L
1,328 SR
Queue Stats
562W - 548L
1,518 Elo+
Solo
Ah Puch
Ah Puch
jasonsr88
Ah Puch
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brobiie
Nu Wa
17
5 / 4 / 11
10,909
839
22,098
11,910
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 7 / 7
9,652
742
7,131
18,234
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 5 / 11
10,604
816
6,467
20,176
13,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 6
9,422
725
7,437
7,580
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ThxtjuiceJr
Discordia
18
8 / 1 / 8
11,190
861
10,812
5,615
2,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 6 / 8
8,989
691
12,547
16,084
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
DeViL330
Scylla
16
2 / 4 / 11
8,797
677
8,202
9,829
3,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Pajimbus
Kumbhakarna
20
6 / 4 / 7
11,252
866
6,443
25,725
29,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
ZackSal
Da Ji
5
0 / 4 / 5
4,007
308
0
4,375
1,456
Ah Puch
jasonsr88
Ah Puch
10
0 / 3 / 8
7,356
566
1,868
5,186
2,240
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
52
21
Kills
13
20
Deaths
21
43
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Brobiie
Nu Wa
5
4
11
2.63
L
Thanatos
5
6
8
1.5
L
Scylla
DeViL330
Scylla
2
4
11
1.88
W
3
7
7
0.93
W
4
5
11
1.9
W
1
3
6
1.33
L
Kumbhakarna
Pajimbus
Kumbhakarna
6
4
7
2.38
W
Discordia
ThxtjuiceJr
Discordia
8
1
8
12
L
Da Ji
ZackSal
Da Ji
0
4
5
0.63
L
Ah Puch
jasonsr88
Ah Puch
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,945
Damage
29,060
63,515
Taken
61,199
40,548
Mitigated
43,438
17,607
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Brobiie
Nu Wa
22,098
5,135
849
3,234
11,910
4,306
1,933
4,237
7,673
40,171
0
L
Thanatos
12,547
430
784
7,547
16,084
6,739
0
13,806
2,164
0
20,916
L
Scylla
DeViL330
Scylla
8,202
1,299
1,015
1,030
9,829
3,938
0
7,007
2,765
21,592
0
W
7,131
377
1,705
2,689
18,234
17,192
896
2,836
14,342
12,521
0
W
6,467
666
476
4,872
20,176
13,786
346
3,814
13,198
40
16,805
W
7,437
1,894
930
1,117
7,580
3,223
2,320
3,969
3,611
16,834
0
L
Kumbhakarna
Pajimbus
Kumbhakarna
6,443
197
824
9,016
25,725
29,065
0
17,805
7,248
26,564
0
W
Discordia
ThxtjuiceJr
Discordia
10,812
1,357
507
1,228
5,615
2,041
2,693
1,657
3,958
31,314
0
L
Da Ji
ZackSal
Da Ji
0
0
0
0
4,375
1,456
0
3,944
431
0
0
L
Ah Puch
jasonsr88
Ah Puch
1,868
93
45
138
5,186
2,240
0
4,066
1,073
3,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,777
Gold Earned
40,401
135
Minions Killed
71
0
Camps Cleared
0
1,200,031
Distance Traveled
568,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,909
839
36
3
0
219,327
0
L
Thanatos
8,989
691
19
1
0
165,736
0
L
Scylla
8,797
677
29
2
0
151,150
0
W
Bacchus
9,652
742
11
1
0
242,867
0
W
Odin
10,604
816
25
2
0
251,686
0
W
Nox
9,422
725
21
2
0
221,352
0
L
Kumbhakarna
11,252
866
19
1
0
215,806
0
W
Discordia
11,190
861
42
3
0
264,799
0
L
Da Ji
4,007
308
0
0
0
656
0
L
Ah Puch
7,356
566
4
0
0
35,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role