Player Matchup

Agni
Agni
DarkenedCreed
Agni
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 87L
1,428 Elo+
Party 3
Surtr
Surtr
ForSpliced
Surtr
Level 80
God Stats
22W - 15L
1,553 SR
Queue Stats
97W - 88L
1,435 Elo+
Party 3
Anhur
Anhur
Gladiator091
Anhur
Level 68
God Stats
4W - 3L
1,688 SR
Queue Stats
342W - 286L
1,456 Elo+
Solo
Fenrir
Fenrir
MountainDrew71
Fenrir
Level 69
God Stats
15W - 6L
1,668 SR
Queue Stats
179W - 185L
1,469 Elo+
Party 3
Baron Samedi
Baron Samedi
Teidae
Baron Samedi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,492 Elo+
Solo
Team Averages
Level 76
1,582 SR
1,456 Elo+

VS

Team Averages
Level 68
1,527 SR
1,464 Elo+
Chaac
Chaac
Aluna24
Chaac
Level 89
God Stats
1W - 2L
1,641 SR
Queue Stats
9W - 19L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
BuoyantUser
Cthulhu
Level 40
God Stats
12W - 8L
1,650 SR
Queue Stats
170W - 159L
1,470 Elo+
Party 1
Zeus
Zeus
McCoDooM
Zeus
Level 67
God Stats
3W - 6L
1,310 SR
Queue Stats
332W - 316L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
WizenSmoke
Ne Zha
Level 78
God Stats
6W - 11L
1,500 SR
Queue Stats
30W - 40L
1,418 Elo+
Party 2
Chang'e
Chang'e
Xpro87
Chang'e
Level 66
God Stats
26W - 23L
1,535 SR
Queue Stats
306W - 295L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,714
514
4,633
8,447
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
14
4 / 2 / 0
8,918
595
14,279
14,263
9,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 4
7,409
494
10,839
11,415
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 2
7,136
476
6,694
10,061
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Teidae
Baron Samedi
11
1 / 0 / 7
8,055
537
5,787
12,211
10,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aluna24
Chaac
14
1 / 3 / 1
7,593
506
7,140
16,153
11,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
BuoyantUser
Cthulhu
10
0 / 5 / 1
6,145
410
5,576
14,303
11,749
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
13
4 / 0 / 1
7,623
508
14,809
7,653
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
WizenSmoke
Ne Zha
10
0 / 1 / 2
5,662
377
3,080
11,925
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Xpro87
Chang'e
11
1 / 4 / 1
6,552
437
6,307
13,388
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
6
6
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aluna24
Chaac
1
3
1
0.5
L
Cthulhu
BuoyantUser
Cthulhu
0
5
1
0.1
W
1
2
2
1
W
Surtr
4
2
0
2
W
4
1
4
6
L
Zeus
4
0
1
4.5
W
3
1
2
4
W
Baron Samedi
Teidae
Baron Samedi
1
0
7
4.5
L
Ne Zha
WizenSmoke
Ne Zha
0
1
2
1
L
Chang'e
Xpro87
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,232
Damage
36,912
56,397
Taken
63,422
32,176
Mitigated
34,742
28,553
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aluna24
Chaac
7,140
1,659
80
7,244
16,153
11,330
0
642
14,732
0
60,517
L
Cthulhu
BuoyantUser
Cthulhu
5,576
420
1,364
1,818
14,303
11,749
0
2,820
11,483
25,058
0
W
4,633
39
0
2,105
8,447
3,498
379
4,039
4,156
52,810
0
W
Surtr
14,279
7,099
0
8,704
14,263
9,239
862
2,568
11,554
337
66,665
W
10,839
5,987
667
4,928
11,415
5,217
617
7,213
4,057
0
52,680
L
Zeus
14,809
2,430
0
500
7,653
2,676
0
2,307
5,346
51,172
0
W
6,694
2,957
0
2,446
10,061
4,059
0
4,498
5,389
0
36,295
W
Baron Samedi
Teidae
Baron Samedi
5,787
846
4,392
5,311
12,211
10,163
170
7,484
4,549
37,460
0
L
Ne Zha
WizenSmoke
Ne Zha
3,080
182
585
3,302
11,925
4,305
0
2,173
9,619
0
21,952
L
Chang'e
Xpro87
Chang'e
6,307
462
1,286
4,805
13,388
4,682
0
2,727
10,612
50,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
33,575
360
Minions Killed
321
0
Camps Cleared
0
1,396,133
Distance Traveled
1,414,037
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,593
506
96
6
0
258,135
0
L
Cthulhu
6,145
410
35
2
0
283,107
0
W
Agni
7,714
514
89
6
0
268,399
0
W
Surtr
8,918
595
103
7
0
277,599
3
W
Anhur
7,409
494
75
5
0
253,997
0
L
Zeus
7,623
508
86
6
0
286,681
0
W
Fenrir
7,136
476
45
3
0
338,897
0
W
Baron Samedi
8,055
537
48
3
0
257,241
1
L
Ne Zha
5,662
377
33
2
0
326,267
0
L
Chang'e
6,552
437
71
5
0
259,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role