Player Matchup

Artemis
Artemis
Gold IV
Capsnowball04
Artemis
Gold IV
Level 107
God Stats
27W - 29L
1,526 SR
Queue Stats
240W - 249L
1,464 MMR
Party 1
Anubis
Anubis
Platinum V
GIORDANOM27
Anubis
Platinum V
Level 69
God Stats
110W - 86L
1,571 SR
Queue Stats
412W - 444L
1,638 MMR
Party 1
Maui
Maui
Silver I
SheLoveKay
Maui
Silver I
Level 84
God Stats
15W - 16L
1,549 SR
Queue Stats
23W - 30L
1,499 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 87
1,549 SR
1,534 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 85
1,561 SR
1,533 MMR
Zhong Kui
Zhong Kui
Gold II
Mahdavi
Zhong Kui
Gold II
Level 112
God Stats
24W - 31L
1,502 SR
Queue Stats
176W - 171L
1,407 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Misae420
Ne Zha
Gold IV
Level 89
God Stats
7W - 5L
1,649 SR
Queue Stats
181W - 205L
1,493 MMR
Party 2
Horus
Horus
Platinum III
SneakAPete
Horus
Platinum III
Level 55
God Stats
74W - 82L
1,533 SR
Queue Stats
267W - 300L
1,699 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 4 / 2
8,484
606
9,968
10,807
3,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
15
2 / 4 / 1
9,532
681
9,153
10,989
5,320
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 2 / 2
9,140
653
6,179
15,045
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasAo KuangSurtrAh Muzen CabAchilles

VS

Bans
ThothHeraCu ChulainnBaron SamediFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mahdavi
Zhong Kui
17
6 / 0 / 4
11,067
791
17,040
10,766
9,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Misae420
Ne Zha
15
3 / 3 / 5
9,798
700
10,287
9,501
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
15
1 / 0 / 8
10,453
747
6,245
16,405
20,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
4
2
0.5
L
Anubis
2
4
1
0.63
W
Zhong Kui
Mahdavi
Zhong Kui
6
0
4
8
W
Ne Zha
Misae420
Ne Zha
3
3
5
1.83
L
0
2
2
0.5
W
Horus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,300
Damage
33,572
36,841
Taken
36,672
25,098
Mitigated
33,430
8,561
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
9,968
5,025
0
2,333
10,807
3,801
0
5,771
4,672
0
30,210
L
Anubis
9,153
447
0
4,034
10,989
5,320
0
3,999
6,572
58,826
0
W
Zhong Kui
Mahdavi
Zhong Kui
17,040
2,669
0
3,574
10,766
9,191
1,439
5,127
5,639
52,772
0
W
Ne Zha
Misae420
Ne Zha
10,287
1,938
0
1,506
9,501
3,956
1,613
4,688
4,813
0
45,049
L
6,179
1,522
0
2,194
15,045
15,977
0
5,860
8,526
16,508
0
W
Horus
6,245
2,602
4,458
5,599
16,405
20,283
261
5,622
10,783
0
21,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
31,318
173
Minions Killed
182
0
Camps Cleared
0
675,335
Distance Traveled
774,706
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,484
606
46
3
0
229,323
0
L
Anubis
9,532
681
97
7
0
213,437
0
W
Zhong Kui
11,067
791
109
8
0
254,334
3
W
Ne Zha
9,798
700
45
3
0
263,475
0
L
Maui
9,140
653
30
2
0
232,575
1
W
Horus
10,453
747
28
2
0
256,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role