Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ashtiano93
Ah Muzen Cab
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
175W - 209L
1,234 Elo+
Party 3
Hun Batz
Hun Batz
CashInYourSoul
Hun Batz
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,413 Elo+
Solo
Serqet
Serqet
Last0neAlive
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,115 Elo+
Party 3
Chiron
Chiron
Lastl0nelAlive
Chiron
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,305 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Rambo82900
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,255 Elo+
Party 3
Team Averages
Level 33
1,500 SR
1,264 Elo+

VS

Team Averages
Level 45
1,473 SR
1,457 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RJburgerful
Artemis
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 63L
1,418 Elo+
Party 2
Surtr
Surtr
ShotheadWins
Surtr
Level 28
God Stats
2W - 0L
1,324 SR
Queue Stats
69W - 88L
1,398 Elo+
Party 1
Ares
Ares
Sir__Slaughter__
Ares
Level 136
God Stats
3W - 3L
1,541 SR
Queue Stats
185W - 193L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ashtiano93
Ah Muzen Cab
14
1 / 4 / 7
7,403
740
9,739
9,493
4,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
13
2 / 4 / 3
7,755
776
8,400
9,655
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
13
1 / 4 / 5
6,745
675
3,910
10,592
12,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 2 / 2
7,272
727
7,548
9,130
4,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Rambo82900
Tsukuyomi
12
1 / 7 / 6
6,902
690
6,220
12,178
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
4 / 1 / 15
9,014
901
8,992
9,666
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
 
Hun Batz
12
2 / 4 / 4
7,371
737
6,808
8,728
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
RJburgerful
Artemis
15
4 / 1 / 13
8,662
866
10,780
6,371
2,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 13
8,149
815
6,796
11,184
16,589
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 1 / 12
9,839
984
11,984
10,558
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
8
Kills
21
21
Deaths
9
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
15
11.5
W
Hun Batz
 
Hun Batz
2
4
4
1
L
Ah Muzen Cab
Ashtiano93
Ah Muzen Cab
1
4
7
1.13
L
Hun Batz
2
4
3
0.88
L
Serqet
1
4
5
0.88
L
3
2
2
2
W
Artemis
RJburgerful
Artemis
4
1
13
10.5
L
Tsukuyomi
Rambo82900
Tsukuyomi
1
7
6
0.57
W
3
2
13
4.75
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,817
Damage
45,360
51,048
Taken
46,507
30,438
Mitigated
47,761
13,336
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,992
2,264
2,031
4,506
9,666
10,815
207
0
8,921
0
13,493
W
Hun Batz
 
Hun Batz
6,808
410
0
250
8,728
3,476
51
0
8,527
0
10,898
L
Ah Muzen Cab
Ashtiano93
Ah Muzen Cab
9,739
2,536
721
2,804
9,493
4,338
0
1,410
8,083
0
23,186
L
Hun Batz
8,400
1,258
1,259
1,093
9,655
3,983
0
2,871
6,784
0
17,082
L
Serqet
3,910
500
0
452
10,592
12,763
0
3,527
7,065
0
6,868
L
7,548
2,482
1,315
4,131
9,130
4,120
0
2,345
6,785
0
20,163
W
Artemis
RJburgerful
Artemis
10,780
3,246
961
2,090
6,371
2,492
1,412
0
6,371
0
28,582
L
Tsukuyomi
Rambo82900
Tsukuyomi
6,220
951
406
1,155
12,178
5,234
0
4,074
8,104
0
10,984
W
6,796
1,509
2,365
3,944
11,184
16,589
150
0
11,010
4,765
13,245
W
11,984
248
1,293
2,069
10,558
14,389
155
0
10,463
18,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
43,035
98
Minions Killed
112
0
Camps Cleared
0
923,655
Distance Traveled
950,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,014
901
4
0
0
206,608
0
W
Hun Batz
7,371
737
9
1
0
182,416
0
L
Ah Muzen Cab
7,403
740
28
3
0
173,524
0
L
Hun Batz
7,755
776
18
2
0
172,965
0
L
Serqet
6,745
675
4
0
0
193,715
0
L
Chiron
7,272
727
34
3
0
194,405
0
W
Artemis
8,662
866
62
6
0
165,916
0
L
Tsukuyomi
6,902
690
14
1
0
189,046
0
W
Surtr
8,149
815
22
2
0
196,485
0
W
Ares
9,839
984
15
2
0
198,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role