Player Matchup

Camazotz
Camazotz
Alezz117
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 59L
1,813 Elo+
Party 4
Da Ji
Da Ji
Boyk03
Da Ji
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 30L
1,276 Elo+
Solo
Jing Wei
Jing Wei
EdgarRT117
Jing Wei
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 350L
1,509 Elo+
Party 4
Cernunnos
Cernunnos
Halfasian9109
Cernunnos
Level 86
God Stats
2W - 3L
1,501 SR
Queue Stats
41W - 51L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
doubless17
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,413 Elo+
Party 3
Team Averages
Level 84
1,500 SR
1,487 Elo+

VS

Team Averages
Level 77
1,445 SR
1,452 Elo+
Ne Zha
Ne Zha
High Melanin
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,334 Elo+
Party 1
Anubis
Anubis
Jusdatkiid
Anubis
Level 103
God Stats
4W - 3L
1,568 SR
Queue Stats
84W - 92L
1,413 Elo+
Party 2
Izanami
Izanami
SuperSnipey8269
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,649 Elo+
Solo
Artemis
Artemis
YaBoiKhep
Artemis
Level 115
God Stats
2W - 2L
1,469 SR
Queue Stats
84W - 103L
1,398 Elo+
Party 2
Charybdis
Charybdis
th3girlnam3djayy
Charybdis
Level 113
God Stats
4W - 4L
1,188 SR
Queue Stats
166W - 176L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alezz117
Camazotz
17
5 / 6 / 9
10,361
797
12,306
21,545
7,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Boyk03
Da Ji
17
5 / 6 / 6
10,315
793
7,597
12,806
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
EdgarRT117
Jing Wei
16
4 / 7 / 11
9,426
725
6,462
16,394
6,656
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Halfasian9109
Cernunnos
17
5 / 6 / 10
10,272
790
13,385
16,350
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
doubless17
Danzaburou
17
3 / 6 / 16
10,193
784
14,073
17,205
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
7 / 5 / 18
11,237
864
26,815
22,743
40,133
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
Jusdatkiid
Anubis
19
8 / 3 / 15
11,118
855
12,686
11,115
6,075
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 15
9,950
765
10,457
11,456
5,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
YaBoiKhep
Artemis
18
9 / 4 / 8
10,981
845
10,929
13,609
13,168
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Charybdis
18
6 / 6 / 17
10,872
836
13,745
12,948
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
104
22
Kills
31
31
Deaths
22
52
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Alezz117
Camazotz
5
6
9
1.58
L
Da Ji
Boyk03
Da Ji
5
6
6
1.33
L
Jing Wei
EdgarRT117
Jing Wei
4
7
11
1.36
L
Cernunnos
Halfasian9109
Cernunnos
5
6
10
1.67
W
Ne Zha
7
5
18
3.2
W
Anubis
Jusdatkiid
Anubis
8
3
15
5.17
W
1
4
15
2.13
W
Artemis
YaBoiKhep
Artemis
9
4
8
3.25
L
Danzaburou
doubless17
Danzaburou
3
6
16
1.83
W
Charybdis
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,823
Damage
74,632
84,300
Taken
71,871
35,336
Mitigated
70,882
27,125
Healing
23,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Alezz117
Camazotz
12,306
1,966
603
9,577
21,545
7,951
1,074
3,935
17,610
0
21,502
L
Da Ji
Boyk03
Da Ji
7,597
1,391
1,025
1,225
12,806
5,684
0
2,201
10,605
0
16,316
L
Jing Wei
EdgarRT117
Jing Wei
6,462
4,536
1,351
2,693
16,394
6,656
1,096
2,384
14,010
0
16,396
L
Cernunnos
Halfasian9109
Cernunnos
13,385
6,145
872
1,887
16,350
7,435
1,333
2,834
13,516
0
25,316
W
Ne Zha
26,815
5,411
1,620
8,599
22,743
40,133
0
0
22,743
2,388
44,635
W
Anubis
Jusdatkiid
Anubis
12,686
686
745
4,481
11,115
6,075
1,951
0
11,115
26,700
0
W
10,457
6,053
0
2,056
11,456
5,053
1,113
0
11,456
0
26,092
W
Artemis
YaBoiKhep
Artemis
10,929
5,186
969
2,316
13,609
13,168
4,370
0
13,609
0
18,071
L
Danzaburou
doubless17
Danzaburou
14,073
5,855
2,508
5,384
17,205
7,610
1,486
3,310
13,895
0
27,307
W
Charybdis
13,745
5,939
496
2,036
12,948
6,453
1,356
0
12,948
0
29,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,567
Gold Earned
54,158
105
Minions Killed
150
0
Camps Cleared
0
1,112,760
Distance Traveled
1,091,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,361
797
20
2
0
244,370
0
L
Da Ji
10,315
793
18
1
0
238,271
0
L
Jing Wei
9,426
725
16
1
0
215,237
0
L
Cernunnos
10,272
790
29
2
0
202,524
0
W
Ne Zha
11,237
864
22
2
0
223,503
0
W
Anubis
11,118
855
27
2
0
236,356
0
W
Izanami
9,950
765
35
3
0
220,553
0
W
Artemis
10,981
845
12
1
0
201,001
0
L
Danzaburou
10,193
784
22
2
0
212,358
0
W
Charybdis
10,872
836
54
4
0
209,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role