Player Matchup

Janus
Janus
Arcism
Janus
Level 147
God Stats
2W - 0L
1,247 SR
Queue Stats
71W - 46L
1,599 Elo+
Party 2
Hel
Hel
DoUSmonkWeedM8
Hel
Level 156
God Stats
12W - 2L
1,500 SR
Queue Stats
220W - 166L
1,608 Elo+
Party 1
Bellona
Bellona
GooberGoop
Bellona
Level 144
God Stats
1W - 0L
1,488 SR
Queue Stats
81W - 61L
1,659 Elo+
Solo
Zhong Kui
Zhong Kui
Khonsu9
Zhong Kui
Level 137
God Stats
2W - 1L
1,287 SR
Queue Stats
56W - 31L
1,666 Elo+
Party 2
Ares
Ares
VeztralX
Ares
Level 159
God Stats
2W - 2L
1,286 SR
Queue Stats
294W - 256L
1,555 Elo+
Party 1
Team Averages
Level 149
1,362 SR
1,617 Elo+

VS

Team Averages
Level 99
1,501 SR
1,496 Elo+
Maui
Maui
Caeraic
Maui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,339 Elo+
Party 3
Hel
Hel
FreeMyGlizzy
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,583 Elo+
Party 4
Awilix
Awilix
Longneckasaurus
Awilix
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,666 Elo+
Party 3
Zhong Kui
Zhong Kui
Polkaaa
Zhong Kui
Level 68
God Stats
0W - 2L
1,339 SR
Queue Stats
6W - 7L
1,339 Elo+
Party 3
Medusa
Medusa
WIN DAILY8547
Medusa
Level 107
God Stats
3W - 2L
1,664 SR
Queue Stats
18W - 21L
1,553 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arcism
Janus
17
9 / 0 / 16
10,293
1,029
20,368
8,103
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 1 / 14
10,399
1,040
12,969
8,155
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bellona
GooberGoop
Bellona
13
1 / 3 / 15
7,716
772
8,379
14,146
20,447
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Khonsu9
Zhong Kui
15
3 / 1 / 21
8,859
886
12,548
15,270
21,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
2 / 2 / 21
9,197
920
10,898
20,651
25,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Caeraic
Maui
13
1 / 5 / 5
7,736
774
3,580
17,146
27,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 2
7,650
765
8,258
12,630
13,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 5 / 2
6,955
696
6,177
10,024
5,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Polkaaa
Zhong Kui
13
1 / 7 / 3
6,768
677
11,281
14,495
12,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 3
6,974
697
8,717
15,713
9,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
22
26
Kills
7
7
Deaths
26
87
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Arcism
Janus
9
0
16
17
L
Maui
Caeraic
Maui
1
5
5
0.7
W
11
1
14
18
L
2
3
2
1
W
Bellona
GooberGoop
Bellona
1
3
15
2.83
W
Zhong Kui
Khonsu9
Zhong Kui
3
1
21
13.5
L
2
5
2
0.6
L
Zhong Kui
Polkaaa
Zhong Kui
1
7
3
0.36
W
Ares
2
2
21
6.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,162
Damage
38,013
66,325
Taken
70,008
80,369
Mitigated
69,198
38,204
Healing
24,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arcism
Janus
20,368
960
3,643
1,428
8,103
6,656
1,043
2,533
5,570
45,447
0
L
Maui
Caeraic
Maui
3,580
719
210
3,486
17,146
27,027
0
13,485
3,570
6,241
0
W
12,969
1,295
13,570
5,121
8,155
6,234
1,530
4,174
3,981
28,626
0
L
8,258
1,179
8,032
6,645
12,630
13,566
0
10,089
2,363
20,621
0
W
Bellona
GooberGoop
Bellona
8,379
579
546
3,063
14,146
20,447
209
4,582
9,564
0
10,464
W
Zhong Kui
Khonsu9
Zhong Kui
12,548
1,124
619
3,249
15,270
21,722
1,214
4,408
10,862
19,328
0
L
6,177
1,677
660
489
10,024
5,959
0
8,082
1,808
0
10,155
L
Zhong Kui
Polkaaa
Zhong Kui
11,281
416
0
2,319
14,495
12,693
0
12,309
2,091
18,822
0
W
Ares
10,898
746
3,024
3,941
20,651
25,310
447
7,422
13,229
11,493
0
L
8,717
2,818
190
2,929
15,713
9,953
0
12,818
2,615
0
19,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
36,083
124
Minions Killed
79
0
Camps Cleared
0
1,042,955
Distance Traveled
861,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,293
1,029
62
6
0
230,773
0
L
Maui
7,736
774
8
1
0
166,848
0
W
Hel
10,399
1,040
29
3
0
201,078
0
L
Hel
7,650
765
29
3
0
182,892
0
W
Bellona
7,716
772
5
1
0
197,789
0
W
Zhong Kui
8,859
886
25
3
0
199,927
0
L
Awilix
6,955
696
4
0
0
186,678
0
L
Zhong Kui
6,768
677
17
2
0
153,355
0
W
Ares
9,197
920
3
0
0
213,388
0
L
Medusa
6,974
697
21
2
0
171,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role