Player Matchup

Charybdis
Charybdis
Marqnificent
Charybdis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,346 Elo+
Solo
Chang'e
Chang'e
McChubbers05
Chang'e
Level 104
God Stats
1W - 6L
1,360 SR
Queue Stats
23W - 30L
1,357 Elo+
Solo
Merlin
Merlin
m00nan8le
Merlin
Level 62
God Stats
15W - 27L
1,482 SR
Queue Stats
470W - 511L
1,316 Elo+
Solo
Team Averages
Level 82
1,447 SR
1,340 Elo+

VS

Team Averages
Level 40
1,402 SR
1,101 Elo+
Gilgamesh
Gilgamesh
NSAF_Spaceman
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
982 Elo+
Party 1
Hachiman
Hachiman
Steckmonster
Hachiman
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
982 Elo+
Party 1
Ishtar
Ishtar
bossco_420
Ishtar
Level 66
God Stats
2W - 3L
1,205 SR
Queue Stats
101W - 114L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Marqnificent
Charybdis
14
1 / 5 / 5
10,247
603
6,663
16,340
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
McChubbers05
Chang'e
17
2 / 4 / 6
11,062
651
15,869
18,516
8,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
m00nan8le
Merlin
18
7 / 1 / 3
12,024
707
16,937
11,079
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NSAF_Spaceman
Gilgamesh
17
3 / 1 / 5
11,057
650
7,773
16,498
15,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Steckmonster
Hachiman
18
4 / 3 / 5
12,119
713
17,156
17,151
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
bossco_420
Ishtar
16
3 / 6 / 5
11,504
677
12,826
16,887
6,985
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
10
Kills
10
10
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Marqnificent
Charybdis
1
5
5
0.7
L
Chang'e
McChubbers05
Chang'e
2
4
6
1.25
W
Gilgamesh
NSAF_Spaceman
Gilgamesh
3
1
5
5.5
W
Hachiman
Steckmonster
Hachiman
4
3
5
2.17
W
Ishtar
bossco_420
Ishtar
3
6
5
0.92
L
Merlin
m00nan8le
Merlin
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,469
Damage
37,755
45,935
Taken
50,536
23,242
Mitigated
29,684
16,725
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Marqnificent
Charybdis
6,663
3,224
0
755
16,340
8,551
270
12
16,328
0
40,889
L
Chang'e
McChubbers05
Chang'e
15,869
859
5,103
7,600
18,516
8,837
63
12
18,504
43,704
0
W
Gilgamesh
NSAF_Spaceman
Gilgamesh
7,773
1,844
0
149
16,498
15,770
0
11,133
5,014
0
22,726
W
Hachiman
Steckmonster
Hachiman
17,156
8,436
0
2,940
17,151
6,929
1,296
10,686
5,967
0
69,875
W
Ishtar
bossco_420
Ishtar
12,826
7,887
0
597
16,887
6,985
1,934
10,210
6,677
0
32,884
L
Merlin
m00nan8le
Merlin
16,937
989
0
3,267
11,079
5,854
117
30
11,049
59,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
34,680
199
Minions Killed
162
0
Camps Cleared
0
755,770
Distance Traveled
809,328
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,247
603
45
3
0
223,469
5
L
Chang'e
11,062
651
82
5
0
264,066
1
W
Gilgamesh
11,057
650
25
1
0
288,042
1
W
Hachiman
12,119
713
88
5
0
266,445
0
W
Ishtar
11,504
677
49
3
0
254,841
0
L
Merlin
12,024
707
72
4
0
268,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role