Player Matchup

Baron Samedi
Baron Samedi
Exalted Nevaeh
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 2
Fenrir
Fenrir
FroJitsu
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 2
Anubis
Anubis
heaskun
Anubis
Level 103
God Stats
1W - 2L
1,430 SR
Queue Stats
23W - 23L
1,525 Elo+
Party 2
Team Averages
Level 79
1,477 SR
1,481 Elo+

VS

Team Averages
Level 80
1,500 SR
1,450 Elo+
Artemis
Artemis
Jolly Justin II
Artemis
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
Kingsmurfzone
Baron Samedi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 118L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
RedRover0091
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Exalted Nevaeh
Baron Samedi
12
0 / 5 / 2
8,314
554
8,557
16,227
14,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
FroJitsu
Fenrir
13
1 / 5 / 1
9,414
628
7,441
18,960
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
heaskun
Anubis
14
1 / 6 / 1
9,551
637
6,079
14,392
6,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 3
12,113
808
15,548
11,411
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Kingsmurfzone
Baron Samedi
18
4 / 1 / 11
11,707
780
21,704
8,937
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
RedRover0091
Gilgamesh
16
1 / 1 / 11
10,216
681
6,115
13,977
13,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
16
16
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Exalted Nevaeh
Baron Samedi
0
5
2
0.2
L
Fenrir
FroJitsu
Fenrir
1
5
1
0.3
W
11
0
3
12.5
W
Baron Samedi
Kingsmurfzone
Baron Samedi
4
1
11
9.5
W
Gilgamesh
RedRover0091
Gilgamesh
1
1
11
6.5
L
Anubis
heaskun
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,077
Damage
43,367
49,579
Taken
34,325
39,701
Mitigated
23,096
16,270
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Exalted Nevaeh
Baron Samedi
8,557
458
1,601
3,915
16,227
14,059
0
6,386
9,841
25,750
0
L
Fenrir
FroJitsu
Fenrir
7,441
1,574
707
3,982
18,960
18,700
0
8,101
10,859
437
15,126
W
15,548
8,324
330
7,624
11,411
4,840
943
4,808
6,603
0
68,078
W
Baron Samedi
Kingsmurfzone
Baron Samedi
21,704
2,356
1,956
5,264
8,937
4,634
1,870
4,312
4,625
65,517
0
W
Gilgamesh
RedRover0091
Gilgamesh
6,115
1,618
0
3,811
13,977
13,622
54
6,211
7,766
0
28,855
L
Anubis
heaskun
Anubis
6,079
350
782
5,283
14,392
6,942
0
7,223
7,169
44,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
34,036
147
Minions Killed
223
0
Camps Cleared
0
694,480
Distance Traveled
796,667
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,314
554
36
2
0
218,155
2
L
Fenrir
9,414
628
16
1
0
265,589
2
W
Artemis
12,113
808
87
6
0
263,759
0
W
Baron Samedi
11,707
780
100
7
0
243,476
0
W
Gilgamesh
10,216
681
36
2
0
289,432
1
L
Anubis
9,551
637
95
6
0
210,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role