Player Matchup

Ishtar
Ishtar
FolkThrone5386
Ishtar
Level 120
God Stats
2W - 3L
1,696 SR
Queue Stats
77W - 68L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
HungryAuto99
Ne Zha
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 87L
1,496 Elo+
Party 1
Kali
Kali
Razorblade2509
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
Sullzballz
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,419 Elo+
Party 1
Ymir
Ymir
WOLFK1NG
Ymir
Level 149
God Stats
5W - 3L
1,714 SR
Queue Stats
311W - 293L
1,511 Elo+
Solo
Team Averages
Level 98
1,582 SR
1,489 Elo+

VS

Team Averages
Level 101
1,497 SR
1,472 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
PSYCHO SLAYER7
Martichoras
Level 85
God Stats
2W - 0L
1,701 SR
Queue Stats
56W - 130L
1,434 Elo+
Party 2
Odin
Odin
The Nerd Jock
Odin
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 59L
1,420 Elo+
Party 2
Ravana
Ravana
Tillavek
Ravana
Level 129
God Stats
8W - 3L
1,285 SR
Queue Stats
803W - 844L
1,523 Elo+
Party 3
Anubis
Anubis
firemagewally
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,296
859
0
0
0
Ne Zha
1
0 / 0 / 0
1,296
259
0
0
0
10
1 / 3 / 2
5,710
1,142
542
3,816
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Sullzballz
Arachne
10
2 / 2 / 0
5,179
1,036
1,889
3,983
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
0 / 3 / 0
5,069
1,014
2,892
5,919
4,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 0 / 6
6,436
1,287
2,295
3,062
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Martichoras
PSYCHO SLAYER7
Martichoras
11
0 / 1 / 7
6,055
1,211
2,110
2,661
1,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 5
5,962
1,192
1,452
5,141
2,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Tillavek
Ravana
9
0 / 1 / 5
5,621
1,124
1,394
4,246
3,644
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
4 / 1 / 3
6,565
1,313
4,988
3,533
1,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
8
8
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
6
5
L
0
0
0
0
L
Ne Zha
0
0
0
0
W
Martichoras
PSYCHO SLAYER7
Martichoras
0
1
7
3.5
L
1
3
2
0.67
L
Arachne
Sullzballz
Arachne
2
2
0
1
W
2
2
5
2.25
W
Ravana
Tillavek
Ravana
0
1
5
2.5
L
Ymir
0
3
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,323
Damage
12,239
13,718
Taken
18,643
7,574
Mitigated
12,327
1,973
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,295
991
810
1,274
3,062
3,200
243
450
2,612
7,612
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
PSYCHO SLAYER7
Martichoras
2,110
670
391
225
2,661
1,239
2,362
238
2,423
0
8,678
L
542
74
0
199
3,816
1,276
0
2,393
1,423
0
3,836
L
Arachne
Sullzballz
Arachne
1,889
912
30
744
3,983
1,649
0
2,248
1,735
0
3,772
W
1,452
298
73
1,387
5,141
2,421
1,600
449
4,692
0
2,656
W
Ravana
Tillavek
Ravana
1,394
238
567
513
4,246
3,644
631
706
3,540
0
7,029
L
Ymir
2,892
266
604
396
5,919
4,649
0
2,642
3,277
7,671
0
W
4,988
140
657
1,265
3,533
1,823
1,672
1,049
2,484
10,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,550
Gold Earned
30,639
16
Minions Killed
68
0
Camps Cleared
0
222,142
Distance Traveled
420,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,436
1,287
7
1
0
99,280
0
L
Ishtar
4,296
859
0
0
0
0
0
L
Ne Zha
1,296
259
0
0
0
0
0
W
Martichoras
6,055
1,211
19
4
0
104,610
0
L
Kali
5,710
1,142
7
1
0
54,377
0
L
Arachne
5,179
1,036
3
1
0
92,405
0
W
Odin
5,962
1,192
5
1
0
84,720
0
W
Ravana
5,621
1,124
15
3
0
67,698
0
L
Ymir
5,069
1,014
6
1
0
75,360
0
W
Anubis
6,565
1,313
22
4
0
64,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role