Player Matchup

Tsukuyomi
Tsukuyomi
Cribzyy
Tsukuyomi
Level 34
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
Darkxspartan13
Skadi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
GBABY41
Achilles
Level 103
God Stats
2W - 4L
1,305 SR
Queue Stats
190W - 193L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Maxyzoom22
Cthulhu
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Pipe City Baby
Anubis
Level 85
God Stats
35W - 29L
1,595 SR
Queue Stats
116W - 132L
1,476 Elo+
Party 1
Team Averages
Level 68
1,527 SR
1,476 Elo+

VS

Team Averages
Level 108
1,481 SR
1,503 Elo+
Martichoras
Martichoras
BEANCANOPENER
Martichoras
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,593 Elo+
Party 2
Janus
Janus
EarthlyVoyage28
Janus
Level 116
God Stats
1W - 0L
1,614 SR
Queue Stats
9W - 14L
1,402 Elo+
Party 2
Mercury
Mercury
Goldmace
Mercury
Level 103
God Stats
17W - 8L
1,639 SR
Queue Stats
119W - 97L
1,581 Elo+
Solo
Maui
Maui
Phaegra
Maui
Level 116
God Stats
2W - 6L
1,154 SR
Queue Stats
74W - 97L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
ThicccChocolate
Gilgamesh
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 87L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cribzyy
Tsukuyomi
15
0 / 6 / 3
9,079
478
6,991
17,959
8,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 0
8,171
430
11,506
13,425
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
GBABY41
Achilles
13
0 / 3 / 0
7,987
420
8,450
15,654
20,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Maxyzoom22
Cthulhu
13
1 / 3 / 0
8,216
432
5,653
13,280
15,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 4 / 0
10,150
534
11,614
14,111
7,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BEANCANOPENER
Martichoras
16
7 / 1 / 4
9,751
513
13,134
14,464
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 8
10,705
563
7,010
7,006
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
Goldmace
Mercury
18
10 / 3 / 6
11,584
610
13,691
16,761
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Phaegra
Maui
15
1 / 0 / 10
9,658
508
3,469
21,226
20,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ThicccChocolate
Gilgamesh
17
1 / 0 / 8
10,702
563
11,604
16,930
19,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
20
20
Deaths
5
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BEANCANOPENER
Martichoras
7
1
4
9
L
Tsukuyomi
Cribzyy
Tsukuyomi
0
6
3
0.25
L
1
4
0
0.25
W
1
1
8
5
L
Achilles
GBABY41
Achilles
0
3
0
0
W
Mercury
Goldmace
Mercury
10
3
6
4.33
L
Cthulhu
Maxyzoom22
Cthulhu
1
3
0
0.33
W
Maui
Phaegra
Maui
1
0
10
6
L
3
4
0
0.75
W
Gilgamesh
ThicccChocolate
Gilgamesh
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,214
Damage
48,908
74,429
Taken
76,387
57,727
Mitigated
56,897
21,227
Healing
30,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BEANCANOPENER
Martichoras
13,134
5,358
0
7,730
14,464
7,344
1,375
3,189
11,275
0
74,632
L
Tsukuyomi
Cribzyy
Tsukuyomi
6,991
2,187
0
7,475
17,959
8,514
0
690
17,269
32
67,387
L
11,506
3,492
0
588
13,425
5,864
2,149
1,661
11,764
0
68,794
W
7,010
506
0
250
7,006
2,723
1,411
3,070
3,936
87,104
0
L
Achilles
GBABY41
Achilles
8,450
2,386
0
3,646
15,654
20,081
0
607
15,047
1,709
45,693
W
Mercury
Goldmace
Mercury
13,691
7,962
0
7,018
16,761
7,124
618
4,526
12,149
0
92,043
L
Cthulhu
Maxyzoom22
Cthulhu
5,653
36
2,716
1,383
13,280
15,738
90
2,958
10,322
25,299
0
W
Maui
Phaegra
Maui
3,469
717
3,311
6,052
21,226
20,427
169
5,764
15,462
31,196
0
L
11,614
158
0
5,419
14,111
7,530
388
5,241
8,870
104,454
0
W
Gilgamesh
ThicccChocolate
Gilgamesh
11,604
3,534
0
5,940
16,930
19,279
668
2,016
13,604
1,200
83,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
52,400
478
Minions Killed
546
0
Camps Cleared
0
1,795,753
Distance Traveled
1,950,788
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,751
513
102
5
0
346,317
2
L
Tsukuyomi
9,079
478
106
6
0
400,196
3
L
Skadi
8,171
430
106
6
0
361,204
0
W
Janus
10,705
563
166
9
0
410,600
3
L
Achilles
7,987
420
72
4
0
336,626
6
W
Mercury
11,584
610
114
6
0
436,387
0
L
Cthulhu
8,216
432
38
2
0
392,677
0
W
Maui
9,658
508
39
2
0
381,271
2
L
Anubis
10,150
534
156
8
0
305,050
0
W
Gilgamesh
10,702
563
125
7
0
376,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role