Player Matchup

Set
Set
Gold V
Hanzo_VL
Set
Gold V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,577 MMR
Party 1
Horus
Horus
Gold V
KevinThaHero
Horus
Gold V
Level 158
God Stats
5W - 5L
1,546 SR
Queue Stats
6W - 6L
1,577 MMR
Party 1
Agni
Agni
Silver I
TjthaHero
Agni
Silver I
Level 172
God Stats
0W - 1L
1,807 SR
Queue Stats
6W - 7L
1,536 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 160
1,618 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,660 SR
1,540 MMR
Thor
Thor
Silver I
LdyXunq
Thor
Silver I
Level 44
God Stats
4W - 0L
1,751 SR
Queue Stats
16W - 16L
1,537 MMR
Solo
Vulcan
Vulcan
Gold III
Richardsfury1
Vulcan
Gold III
Level 152
God Stats
755W - 816L
1,566 SR
Queue Stats
844W - 943L
1,549 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
THEDIESELGUY59L
Sun Wukong
Gold II
Level 142
God Stats
24W - 16L
1,663 SR
Queue Stats
171W - 173L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,465
622
5,923
11,277
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

12
1 / 3 / 3
7,704
642
3,761
15,872
16,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
13
5 / 5 / 0
9,226
769
9,257
10,678
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MauiZeusYu HuangAresBaron Samedi

VS

Bans
SobekSurtrHeraGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LdyXunq
Thor
15
7 / 3 / 3
9,913
826
11,900
9,293
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 3 / 6
9,450
788
9,058
7,227
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
THEDIESELGUY59L
Sun Wukong
16
2 / 0 / 9
9,280
773
10,276
12,375
9,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
13
13
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
1
3
3
0.83
W
Thor
LdyXunq
Thor
7
3
3
2.83
W
4
3
6
2.33
W
Sun Wukong
THEDIESELGUY59L
Sun Wukong
2
0
9
6.5
L
Agni
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,941
Damage
31,234
37,827
Taken
28,895
24,790
Mitigated
16,380
8,025
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,923
1,924
0
588
11,277
4,429
0
2,156
8,940
0
28,383
L
3,761
1,763
1,437
4,474
15,872
16,904
17
4,129
11,349
0
11,793
W
Thor
LdyXunq
Thor
11,900
1,920
0
2,955
9,293
4,528
1,785
1,850
7,304
0
32,872
W
9,058
4,838
0
2,162
7,227
2,492
86
2,403
4,656
52,580
0
W
Sun Wukong
THEDIESELGUY59L
Sun Wukong
10,276
1,318
377
2,520
12,375
9,360
667
4,527
7,665
0
35,994
L
Agni
9,257
1,005
0
1,526
10,678
3,457
153
2,818
7,692
38,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,395
Gold Earned
28,643
117
Minions Killed
167
0
Camps Cleared
0
566,626
Distance Traveled
704,025
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,465
622
49
4
0
197,732
0
L
Horus
7,704
642
10
1
0
206,224
0
W
Thor
9,913
826
54
5
0
216,129
3
W
Vulcan
9,450
788
68
6
0
239,248
2
W
Sun Wukong
9,280
773
45
4
0
248,648
0
L
Agni
9,226
769
58
5
0
162,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role