Player Matchup

Thoth
Thoth
Gold III
Beast0fPr3y
Thoth
Gold III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 320L
1,658 MMR
Solo
Bacchus
Bacchus
Gold II
ENTERLOCK
Bacchus
Gold II
Level 154
God Stats
3W - 4L
1,460 SR
Queue Stats
14W - 12L
1,646 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
KingGigantor
Gilgamesh
Platinum III
Level 157
God Stats
23W - 16L
1,609 SR
Queue Stats
262W - 259L
1,654 MMR
Solo
Ishtar
Ishtar
Gold IV
Uriwañ
Ishtar
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,654 MMR
Solo
Fenrir
Fenrir
Gold II
cicloope
Fenrir
Gold II
Level 128
God Stats
4W - 6L
1,416 SR
Queue Stats
121W - 113L
1,646 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,497 SR
1,651 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,589 SR
1,651 MMR
Kukulkan
Kukulkan
Platinum V
ChattDaddy
Kukulkan
Platinum V
Level 134
God Stats
7W - 3L
1,769 SR
Queue Stats
80W - 73L
1,570 MMR
Party 1
Mulan
Mulan
Gold II
Gunsaxl
Mulan
Gold II
Level 120
God Stats
73W - 64L
1,486 SR
Queue Stats
737W - 733L
1,641 MMR
Solo
Sol
Sol
Platinum V
KaluShe
Sol
Platinum V
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 128L
1,745 MMR
Party 2
Odin
Odin
Gold II
Not Rodri v
Odin
Gold II
Level 176
God Stats
7W - 6L
1,852 SR
Queue Stats
293W - 297L
1,572 MMR
Party 2
Awilix
Awilix
Platinum II
iReport
Awilix
Platinum II
Level 89
God Stats
32W - 27L
1,336 SR
Queue Stats
449W - 441L
1,726 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
8,472
446
5,407
12,760
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ENTERLOCK
Bacchus
13
0 / 2 / 4
8,092
426
4,097
18,051
26,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
KingGigantor
Gilgamesh
15
1 / 4 / 5
9,418
496
11,350
27,317
31,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Uriwañ
Ishtar
15
0 / 9 / 2
9,353
492
6,011
19,783
8,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
cicloope
Fenrir
16
6 / 5 / 1
9,850
518
11,629
25,909
13,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SusanoAo KuangMercuryHe Bo

VS

Bans
ChernobogPersephoneAchillesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChattDaddy
Kukulkan
17
3 / 0 / 4
11,318
596
14,040
8,370
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Gunsaxl
Mulan
19
5 / 1 / 6
11,997
631
24,797
17,873
20,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
17
5 / 2 / 4
11,436
602
15,488
13,222
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 11
10,645
560
6,940
13,137
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
iReport
Awilix
18
12 / 5 / 3
12,249
645
19,245
13,803
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
28
28
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Kukulkan
ChattDaddy
Kukulkan
3
0
4
5
L
Bacchus
ENTERLOCK
Bacchus
0
2
4
1
W
Mulan
Gunsaxl
Mulan
5
1
6
8
W
Sol
5
2
4
3.5
L
Gilgamesh
KingGigantor
Gilgamesh
1
4
5
0.88
W
3
1
11
8.5
L
Ishtar
Uriwañ
Ishtar
0
9
2
0.11
L
Fenrir
cicloope
Fenrir
6
5
1
1.3
W
Awilix
iReport
Awilix
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,494
Damage
80,510
103,820
Taken
66,405
84,825
Mitigated
50,837
24,044
Healing
22,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,407
237
0
875
12,760
5,083
0
5,064
7,435
73,051
0
W
Kukulkan
ChattDaddy
Kukulkan
14,040
1,086
0
1,562
8,370
3,848
790
3,324
5,046
103,422
0
L
Bacchus
ENTERLOCK
Bacchus
4,097
577
0
5,463
18,051
26,563
0
6,908
10,622
22,428
0
W
Mulan
Gunsaxl
Mulan
24,797
4,345
0
11,291
17,873
20,893
1,051
681
17,192
0
106,559
W
Sol
15,488
5,256
0
6,704
13,222
5,633
5,209
1,571
11,651
113,385
0
L
Gilgamesh
KingGigantor
Gilgamesh
11,350
3,302
0
6,523
27,317
31,480
0
3,895
21,830
664
67,378
W
6,940
698
0
2,948
13,137
13,641
765
3,005
10,132
0
26,292
L
Ishtar
Uriwañ
Ishtar
6,011
3,385
0
4,981
19,783
8,695
204
7,142
12,480
0
77,797
L
Fenrir
cicloope
Fenrir
11,629
3,511
0
6,202
25,909
13,004
0
5,469
20,007
0
81,158
W
Awilix
iReport
Awilix
19,245
8,810
0
374
13,803
6,822
480
1,698
12,105
0
87,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,185
Gold Earned
57,645
484
Minions Killed
597
0
Camps Cleared
0
1,849,105
Distance Traveled
1,939,254
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,472
446
119
6
0
342,519
10
W
Kukulkan
11,318
596
174
9
0
384,710
3
L
Bacchus
8,092
426
21
1
0
417,440
12
W
Mulan
11,997
631
132
7
0
353,617
0
W
Sol
11,436
602
153
8
0
355,352
2
L
Gilgamesh
9,418
496
103
5
0
379,566
0
W
Odin
10,645
560
25
1
0
407,620
7
L
Ishtar
9,353
492
135
7
0
323,714
4
L
Fenrir
9,850
518
106
6
0
385,866
3
W
Awilix
12,249
645
113
6
0
437,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role