Player Matchup

Hercules
Hercules
BaconBits317
Hercules
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
230W - 233L
1,410 Elo+
Party 2
Ah Puch
Ah Puch
DemonicPast
Ah Puch
Level 125
God Stats
1W - 2L
1,332 SR
Queue Stats
178W - 171L
1,426 Elo+
Solo
Nike
Nike
DinoNuggys082
Nike
Level 87
God Stats
7W - 5L
1,500 SR
Queue Stats
278W - 279L
1,445 Elo+
Party 2
Arachne
Arachne
LazyTurtle069
Arachne
Level 69
God Stats
7W - 14L
1,199 SR
Queue Stats
315W - 305L
1,501 Elo+
Party 2
Martichoras
Martichoras
Pandarkan
Martichoras
Level 142
God Stats
2W - 4L
1,512 SR
Queue Stats
274W - 286L
1,438 Elo+
Solo
Team Averages
Level 98
1,409 SR
1,444 Elo+

VS

Team Averages
Level 92
1,354 SR
1,395 Elo+
Aphrodite
Aphrodite
Colorguardian
Aphrodite
Level 28
God Stats
2W - 1L
1,496 SR
Queue Stats
11W - 12L
1,391 Elo+
Party 1
Izanami
Izanami
DerpToads
Izanami
Level 88
God Stats
5W - 3L
1,520 SR
Queue Stats
36W - 37L
1,442 Elo+
Party 1
Anubis
Anubis
Grim7Reaper
Anubis
Level 157
God Stats
1W - 6L
1,121 SR
Queue Stats
11W - 21L
1,314 Elo+
Party 3
Chiron
Chiron
ThaPoindex
Chiron
Level 93
God Stats
13W - 11L
1,440 SR
Queue Stats
66W - 79L
1,390 Elo+
Party 3
Thanatos
Thanatos
xNATIVExKNIGHTx
Thanatos
Level 94
God Stats
37W - 27L
1,192 SR
Queue Stats
270W - 225L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaconBits317
Hercules
12
2 / 6 / 0
7,501
441
5,574
15,865
13,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
DemonicPast
Ah Puch
15
1 / 3 / 0
8,529
502
12,562
8,724
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 0
8,780
516
9,667
14,758
16,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
11
0 / 2 / 0
6,836
402
4,423
11,539
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
Pandarkan
Martichoras
10
0 / 5 / 1
6,678
393
9,128
12,517
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Colorguardian
Aphrodite
14
1 / 0 / 9
8,512
501
7,826
8,867
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
DerpToads
Izanami
16
1 / 1 / 2
9,678
569
8,686
12,096
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
3 / 1 / 1
10,168
598
5,713
14,010
7,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
ThaPoindex
Chiron
14
4 / 2 / 6
8,260
486
11,183
14,689
6,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
15
9 / 0 / 3
9,861
580
9,177
14,121
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
18
19
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
BaconBits317
Hercules
2
6
0
0.33
W
Aphrodite
Colorguardian
Aphrodite
1
0
9
5.5
L
Ah Puch
DemonicPast
Ah Puch
1
3
0
0.33
W
Izanami
DerpToads
Izanami
1
1
2
2
L
1
3
0
0.33
W
Anubis
3
1
1
3.5
L
Arachne
0
2
0
0
L
Martichoras
Pandarkan
Martichoras
0
5
1
0.1
W
Chiron
ThaPoindex
Chiron
4
2
6
3.5
W
Thanatos
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,354
Damage
42,585
63,403
Taken
63,783
43,370
Mitigated
31,875
15,018
Healing
44,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BaconBits317
Hercules
5,574
1,756
428
3,291
15,865
13,933
91
3,898
11,967
0
32,986
W
Aphrodite
Colorguardian
Aphrodite
7,826
2,196
5,496
5,087
8,867
5,828
335
787
7,915
33,072
0
L
Ah Puch
DemonicPast
Ah Puch
12,562
250
0
2,319
8,724
2,939
0
4,290
4,434
77,024
0
W
Izanami
DerpToads
Izanami
8,686
6,534
0
5,495
12,096
4,833
1,263
471
11,625
0
99,263
L
9,667
1,308
0
1,850
14,758
16,106
105
849
13,909
986
83,988
W
Anubis
5,713
433
0
10,096
14,010
7,465
61
9,486
4,524
84,774
0
L
Arachne
4,423
2,949
0
2,967
11,539
5,198
0
1,725
9,814
0
44,540
L
Martichoras
Pandarkan
Martichoras
9,128
2,947
0
4,163
12,517
5,194
0
2,777
9,740
0
47,872
W
Chiron
ThaPoindex
Chiron
11,183
4,622
379
2,990
14,689
6,196
1,124
0
14,339
0
62,574
W
Thanatos
9,177
3,033
0
14,528
14,121
7,553
376
2,490
11,545
0
65,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
46,479
470
Minions Killed
573
0
Camps Cleared
0
1,553,032
Distance Traveled
1,604,278
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,501
441
68
4
0
314,446
0
W
Aphrodite
8,512
501
48
3
0
314,869
3
L
Ah Puch
8,529
502
134
8
0
303,741
0
W
Izanami
9,678
569
181
11
0
315,491
0
L
Nike
8,780
516
136
8
0
335,751
0
W
Anubis
10,168
598
159
9
0
297,471
1
L
Arachne
6,836
402
59
3
0
393,979
0
L
Martichoras
6,678
393
73
4
0
205,115
2
W
Chiron
8,260
486
94
6
0
305,036
0
W
Thanatos
9,861
580
91
5
0
371,411
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role