Player Matchup

Ne Zha
Ne Zha
AwfulSauce98
Ne Zha
Level 94
God Stats
2W - 3L
1,626 SR
Queue Stats
86W - 79L
1,504 Elo+
Party 4
Raijin
Raijin
BANANAMANJ
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,635 Elo+
Party 4
Anubis
Anubis
Hoss Delgado06
Anubis
Level 109
God Stats
12W - 7L
1,603 SR
Queue Stats
110W - 108L
1,459 Elo+
Party 2
Mercury
Mercury
Kamster05
Mercury
Level 100
God Stats
16W - 13L
1,631 SR
Queue Stats
93W - 99L
1,422 Elo+
Party 2
Achilles
Achilles
NaTeDoG66mf6
Achilles
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 13L
1,507 Elo+
Party 2
Team Averages
Level 95
1,572 SR
1,506 Elo+

VS

Team Averages
Level 86
1,605 SR
1,507 Elo+
Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
IntegratedCesar
Anubis
Level 88
God Stats
1W - 1L
1,723 SR
Queue Stats
107W - 102L
1,474 Elo+
Party 3
Thanatos
Thanatos
Nick552
Thanatos
Level 88
God Stats
10W - 5L
1,579 SR
Queue Stats
183W - 172L
1,565 Elo+
Solo
Heimdallr
Heimdallr
RWillis17
Heimdallr
Level 85
God Stats
1W - 3L
1,596 SR
Queue Stats
81W - 78L
1,489 Elo+
Party 1
Vulcan
Vulcan
tiyoescobar
Vulcan
Level 86
God Stats
2W - 3L
1,625 SR
Queue Stats
120W - 113L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 2 / 5
7,493
468
5,959
11,220
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
BANANAMANJ
Raijin
14
7 / 2 / 4
8,342
521
17,994
10,509
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 5
9,347
584
11,966
15,629
7,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Kamster05
Mercury
16
6 / 3 / 6
9,390
587
10,366
12,143
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
NaTeDoG66mf6
Achilles
14
3 / 1 / 0
8,264
517
7,556
13,725
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 3 / 6
8,170
511
7,586
21,382
17,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
1 / 3 / 0
9,356
585
5,074
11,124
5,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Nick552
Thanatos
13
2 / 7 / 3
8,030
502
4,699
13,949
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
RWillis17
Heimdallr
12
2 / 8 / 2
7,233
452
7,914
16,253
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
4 / 3 / 0
8,794
550
11,845
9,746
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
24
Kills
9
10
Deaths
24
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
6
1
W
Ne Zha
3
2
5
2.75
W
Raijin
BANANAMANJ
Raijin
7
2
4
4.5
W
5
2
5
3.75
L
1
3
0
0.33
W
Mercury
Kamster05
Mercury
6
3
6
3
W
Achilles
NaTeDoG66mf6
Achilles
3
1
0
3
L
Thanatos
Nick552
Thanatos
2
7
3
0.5
L
Heimdallr
RWillis17
Heimdallr
2
8
2
0.38
L
Vulcan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,841
Damage
37,118
63,226
Taken
72,454
37,037
Mitigated
39,169
20,698
Healing
24,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,586
1,750
1,870
5,476
21,382
17,638
0
11,087
10,068
35,792
0
W
Ne Zha
5,959
1,381
622
3,812
11,220
8,383
0
3,110
8,110
0
21,294
W
Raijin
BANANAMANJ
Raijin
17,994
2,183
0
1,592
10,509
3,787
734
4,241
6,268
62,106
0
W
11,966
460
0
9,678
15,629
7,581
182
9,381
6,248
74,608
0
L
5,074
1,007
0
5,828
11,124
5,637
0
0
10,487
75,359
0
W
Mercury
Kamster05
Mercury
10,366
6,303
0
786
12,143
4,323
199
1,929
10,214
0
82,155
W
Achilles
NaTeDoG66mf6
Achilles
7,556
1,838
0
4,208
13,725
12,963
0
5,844
7,881
0
51,414
L
Thanatos
Nick552
Thanatos
4,699
981
0
6,777
13,949
6,206
0
3,341
10,522
0
43,426
L
Heimdallr
RWillis17
Heimdallr
7,914
3,798
0
2,553
16,253
6,013
784
10,989
5,264
0
43,480
L
Vulcan
11,845
2,543
0
2,373
9,746
3,675
0
4,543
5,203
58,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
41,583
411
Minions Killed
401
0
Camps Cleared
0
1,744,056
Distance Traveled
1,511,157
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,170
511
51
3
0
326,586
0
W
Ne Zha
7,493
468
25
2
0
421,708
5
W
Raijin
8,342
521
78
5
0
302,038
2
W
Anubis
9,347
584
120
8
0
332,424
0
L
Anubis
9,356
585
136
9
0
243,054
0
W
Mercury
9,390
587
108
7
0
382,316
0
W
Achilles
8,264
517
80
5
0
305,570
2
L
Thanatos
8,030
502
54
3
0
365,142
0
L
Heimdallr
7,233
452
71
4
0
285,991
0
L
Vulcan
8,794
550
89
6
0
290,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role