Player Matchup

Tyr
Tyr
QuadThulhu
Tyr
Level 131
God Stats
21W - 12L
1,681 SR
Queue Stats
467W - 455L
1,489 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ShepherdofBlood
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 192L
1,497 Elo+
Party 3
Hachiman
Hachiman
Xzed090
Hachiman
Level 157
God Stats
4W - 1L
1,188 SR
Queue Stats
157W - 162L
1,528 Elo+
Party 2
Mulan
Mulan
pxxpshnxxd
Mulan
Level 127
God Stats
5W - 3L
1,551 SR
Queue Stats
200W - 196L
1,513 Elo+
Party 2
Hera
Hera
zeonlygreatone
Hera
Level 133
God Stats
5W - 2L
1,453 SR
Queue Stats
224W - 204L
1,510 Elo+
Party 3
Team Averages
Level 131
1,474 SR
1,507 Elo+

VS

Team Averages
Level 121
1,528 SR
1,444 Elo+
King Arthur
King Arthur
DaUnfollowed
King Arthur
Level 143
God Stats
0W - 1L
1,679 SR
Queue Stats
15W - 14L
1,576 Elo+
Solo
Persephone
Persephone
EyedPluto351
Persephone
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,322 Elo+
Party 1
Neith
Neith
PimpDaddySoS58
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
SoulChaserz
Medusa
Level 141
God Stats
2W - 2L
1,460 SR
Queue Stats
126W - 130L
1,500 Elo+
Solo
Thoth
Thoth
TenaciousTmac1
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 11
11,381
875
15,055
18,067
23,683
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ShepherdofBlood
Morgan Le Fay
18
2 / 5 / 18
10,541
811
7,389
12,299
5,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Xzed090
Hachiman
18
5 / 5 / 14
11,126
856
13,543
15,901
6,628
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
18
6 / 4 / 16
10,582
814
10,363
16,286
16,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 4 / 15
11,649
896
18,766
9,908
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaUnfollowed
King Arthur
17
7 / 5 / 8
10,850
835
10,962
17,461
15,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Persephone
EyedPluto351
Persephone
16
3 / 5 / 11
10,554
812
13,379
11,195
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 6
10,634
818
9,311
14,404
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
17
4 / 7 / 8
10,461
805
9,923
16,670
7,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 8
10,177
783
10,824
10,468
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
63
30
Kills
22
23
Deaths
29
74
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DaUnfollowed
King Arthur
7
5
8
2.2
L
Persephone
EyedPluto351
Persephone
3
5
11
1.7
L
4
5
6
1.4
W
9
5
11
2.9
W
Morgan Le Fay
ShepherdofBlood
Morgan Le Fay
2
5
18
2.2
L
Medusa
4
7
8
1.14
L
4
7
8
1.14
W
Hachiman
Xzed090
Hachiman
5
5
14
2.4
W
Mulan
6
4
16
3.5
W
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,116
Damage
54,399
72,461
Taken
70,198
56,942
Mitigated
39,250
16,277
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DaUnfollowed
King Arthur
10,962
614
473
3,843
17,461
15,946
0
5,774
11,687
0
16,335
L
Persephone
EyedPluto351
Persephone
13,379
321
494
1,952
11,195
4,517
1,121
4,543
6,647
26,476
0
L
9,311
1,918
0
2,810
14,404
7,467
1,298
4,800
9,604
0
27,424
W
15,055
811
1,128
1,047
18,067
23,683
628
4,115
13,952
0
20,599
W
Morgan Le Fay
ShepherdofBlood
Morgan Le Fay
7,389
424
1,289
1,735
12,299
5,324
924
6,202
6,097
23,773
0
L
Medusa
9,923
5,046
464
3,590
16,670
7,172
1,796
7,074
9,596
0
28,553
L
10,824
266
585
594
10,468
4,148
99
3,961
6,507
21,454
0
W
Hachiman
Xzed090
Hachiman
13,543
8,555
397
4,571
15,901
6,628
4,794
5,369
10,532
0
32,279
W
Mulan
10,363
749
2,010
1,309
16,286
16,752
1,023
5,585
10,701
0
20,141
W
18,766
4,325
1,411
1,380
9,908
4,555
2,070
2,932
6,976
43,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,279
Gold Earned
52,676
156
Minions Killed
142
0
Camps Cleared
0
1,324,544
Distance Traveled
1,152,359
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,850
835
17
1
0
228,793
0
L
Persephone
10,554
812
28
2
0
236,127
0
L
Neith
10,634
818
38
3
0
214,777
0
W
Tyr
11,381
875
10
1
0
302,272
0
W
Morgan Le Fay
10,541
811
39
3
0
245,676
0
L
Medusa
10,461
805
32
2
0
231,015
0
L
Thoth
10,177
783
27
2
0
241,647
0
W
Hachiman
11,126
856
35
3
0
229,225
0
W
Mulan
10,582
814
18
1
0
272,265
3
W
Hera
11,649
896
54
4
0
275,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role