Player Matchup

Serqet
Serqet
Huachalkito
Serqet
Level 127
God Stats
13W - 23L
1,458 SR
Queue Stats
109W - 153L
1,463 Elo+
Party 2
Hades
Hades
JonahanRV
Hades
Level 69
God Stats
3W - 0L
1,588 SR
Queue Stats
35W - 46L
1,430 Elo+
Party 2
King Arthur
King Arthur
apmondragon
King Arthur
Level 26
God Stats
11W - 6L
1,651 SR
Queue Stats
82W - 111L
1,377 Elo+
Party 2
Discordia
Discordia
disaster1004
Discordia
Level 24
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
mikeaxelxl13
Danzaburou
Level 100
God Stats
7W - 10L
1,269 SR
Queue Stats
64W - 79L
1,255 Elo+
Party 2
Team Averages
Level 69
1,534 SR
1,405 Elo+

VS

Team Averages
Level 132
1,546 SR
1,495 Elo+
Mulan
Mulan
AlwaysWinter970
Mulan
Level 129
God Stats
8W - 14L
1,584 SR
Queue Stats
479W - 456L
1,458 Elo+
Party 1
Bacchus
Bacchus
Darien_f93
Bacchus
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 303L
1,520 Elo+
Party 3
Discordia
Discordia
Miss_Quinn0517
Discordia
Level 63
God Stats
4W - 5L
1,718 SR
Queue Stats
376W - 360L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
Nestore04
Cliodhna
Level 142
God Stats
3W - 3L
1,410 SR
Queue Stats
154W - 126L
1,565 Elo+
Party 3
Cernunnos
Cernunnos
xX Juke3 Xx
Cernunnos
Level 173
God Stats
5W - 7L
1,520 SR
Queue Stats
599W - 623L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
10 / 1 / 9
11,299
595
12,088
16,999
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
JonahanRV
Hades
17
5 / 2 / 4
11,115
585
14,863
12,389
8,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

King Arthur
apmondragon
King Arthur
15
7 / 4 / 9
10,241
539
15,442
19,534
16,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
disaster1004
Discordia
16
1 / 1 / 11
9,939
523
9,445
7,503
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
mikeaxelxl13
Danzaburou
16
6 / 4 / 8
10,884
573
15,959
12,923
5,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,173
483
8,819
18,870
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Darien_f93
Bacchus
13
2 / 7 / 6
8,839
465
10,885
24,259
33,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Miss_Quinn0517
Discordia
14
2 / 7 / 1
8,902
469
7,173
14,803
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Nestore04
Cliodhna
16
4 / 6 / 3
10,082
531
7,233
17,613
7,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
xX Juke3 Xx
Cernunnos
14
3 / 3 / 1
9,039
476
6,336
15,570
6,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
29
Kills
12
12
Deaths
29
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Bacchus
Darien_f93
Bacchus
2
7
6
0.71
W
Serqet
10
1
9
14.5
W
Hades
JonahanRV
Hades
5
2
4
3.5
L
Discordia
Miss_Quinn0517
Discordia
2
7
1
0.36
L
Cliodhna
Nestore04
Cliodhna
4
6
3
0.92
W
King Arthur
apmondragon
King Arthur
7
4
9
2.88
W
Discordia
disaster1004
Discordia
1
1
11
6.5
W
Danzaburou
mikeaxelxl13
Danzaburou
6
4
8
2.5
L
Cernunnos
xX Juke3 Xx
Cernunnos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,797
Damage
40,446
69,348
Taken
91,115
40,849
Mitigated
69,651
20,535
Healing
19,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,819
1,890
0
5,049
18,870
14,756
490
11,249
7,118
391
67,737
L
Bacchus
Darien_f93
Bacchus
10,885
1,526
678
5,407
24,259
33,538
0
3,004
20,196
32,173
0
W
Serqet
12,088
2,594
0
6,608
16,999
8,147
0
4,628
12,322
0
78,489
W
Hades
JonahanRV
Hades
14,863
2,151
480
4,277
12,389
8,065
443
801
10,850
83,493
0
L
Discordia
Miss_Quinn0517
Discordia
7,173
1,076
0
810
14,803
6,528
0
6,488
8,315
54,617
0
L
Cliodhna
Nestore04
Cliodhna
7,233
899
0
924
17,613
7,968
0
3,845
13,255
0
77,950
W
King Arthur
apmondragon
King Arthur
15,442
2,063
0
3,378
19,534
16,338
41
7,503
11,982
328
56,965
W
Discordia
disaster1004
Discordia
9,445
487
64
552
7,503
2,896
230
3,082
4,372
62,073
0
W
Danzaburou
mikeaxelxl13
Danzaburou
15,959
9,142
0
5,176
12,923
5,403
2,083
3,190
9,733
0
72,881
L
Cernunnos
xX Juke3 Xx
Cernunnos
6,336
2,472
0
6,301
15,570
6,861
800
0
15,196
0
72,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
46,035
489
Minions Killed
443
0
Camps Cleared
0
2,010,248
Distance Traveled
1,724,659
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,173
483
115
6
0
360,645
0
L
Bacchus
8,839
465
20
1
0
341,563
4
W
Serqet
11,299
595
107
6
0
457,433
2
W
Hades
11,115
585
129
7
0
388,242
0
L
Discordia
8,902
469
81
4
0
326,470
2
L
Cliodhna
10,082
531
121
6
0
395,948
0
W
King Arthur
10,241
539
84
4
0
387,265
8
W
Discordia
9,939
523
92
5
0
391,221
0
W
Danzaburou
10,884
573
77
4
0
386,087
0
L
Cernunnos
9,039
476
106
6
0
300,033
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role