Player Matchup

Chang'e
Chang'e
FeatheredSun
Chang'e
Level 140
God Stats
2W - 0L
1,713 SR
Queue Stats
229W - 244L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
GetGlock
Kuzenbo
Level 16
God Stats
2W - 0L
1,146 SR
Queue Stats
7W - 16L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
IamKota
Kukulkan
Level 98
God Stats
4W - 3L
1,675 SR
Queue Stats
141W - 102L
1,479 Elo+
Party 1
Vulcan
Vulcan
Soreny2011
Vulcan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 34L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
Varrill
Danzaburou
Level 84
God Stats
2W - 1L
1,292 SR
Queue Stats
19W - 27L
1,048 Elo+
Party 1
Team Averages
Level 93
1,465 SR
1,322 Elo+

VS

Team Averages
Level 112
1,427 SR
1,457 Elo+
Susano
Susano
Annaddox
Susano
Level 122
God Stats
7W - 6L
1,095 SR
Queue Stats
719W - 716L
1,524 Elo+
Solo
Amaterasu
Amaterasu
Dolphin chub
Amaterasu
Level 118
God Stats
3W - 2L
1,318 SR
Queue Stats
237W - 237L
1,428 Elo+
Solo
Chang'e
Chang'e
Frecklefrown
Chang'e
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
383W - 392L
1,399 Elo+
Solo
Hachiman
Hachiman
J3wG3RNOG XxX
Hachiman
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
473W - 465L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
splazer117fart
Jing Wei
Level 106
God Stats
3W - 4L
1,722 SR
Queue Stats
289W - 279L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FeatheredSun
Chang'e
20
3 / 3 / 16
12,864
643
18,059
29,323
15,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
GetGlock
Kuzenbo
18
0 / 2 / 20
12,814
641
7,197
20,985
33,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
IamKota
Kukulkan
20
8 / 1 / 23
16,015
801
31,299
19,616
11,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Soreny2011
Vulcan
20
15 / 3 / 15
14,794
740
26,510
20,944
12,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Varrill
Danzaburou
20
13 / 3 / 13
14,633
732
26,659
26,153
14,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Annaddox
Susano
20
4 / 9 / 5
13,032
652
26,666
26,749
19,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Dolphin chub
Amaterasu
17
0 / 9 / 6
10,672
534
12,704
28,474
32,534
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Frecklefrown
Chang'e
17
0 / 8 / 4
10,298
515
16,181
26,197
12,353
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
J3wG3RNOG XxX
Hachiman
20
5 / 6 / 3
12,929
646
26,598
20,411
12,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
20
1 / 7 / 7
11,641
582
14,323
21,289
11,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
35
39
Kills
10
12
Deaths
39
87
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
Annaddox
Susano
4
9
5
0.72
L
Amaterasu
Dolphin chub
Amaterasu
0
9
6
0.33
W
Chang'e
FeatheredSun
Chang'e
3
3
16
3.67
L
Chang'e
Frecklefrown
Chang'e
0
8
4
0.25
W
Kuzenbo
GetGlock
Kuzenbo
0
2
20
5
W
Kukulkan
IamKota
Kukulkan
8
1
23
19.5
L
Hachiman
J3wG3RNOG XxX
Hachiman
5
6
3
1.08
W
Vulcan
Soreny2011
Vulcan
15
3
15
7.5
W
Danzaburou
Varrill
Danzaburou
13
3
13
6.5
L
Jing Wei
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,724
Damage
96,472
117,021
Taken
123,120
87,448
Mitigated
88,014
56,705
Healing
35,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Annaddox
Susano
26,666
2,972
1,694
2,134
26,749
19,028
430
18,758
7,991
0
49,357
L
Amaterasu
Dolphin chub
Amaterasu
12,704
2,747
780
7,068
28,474
32,534
0
19,031
9,443
0
22,838
W
Chang'e
FeatheredSun
Chang'e
18,059
2,475
14,088
10,152
29,323
15,480
1,021
2,830
26,493
34,559
0
L
Chang'e
Frecklefrown
Chang'e
16,181
1,057
7,021
7,273
26,197
12,353
854
19,491
6,706
36,303
0
W
Kuzenbo
GetGlock
Kuzenbo
7,197
3,593
0
2,038
20,985
33,721
997
4,846
16,139
14,862
0
W
Kukulkan
IamKota
Kukulkan
31,299
1,352
972
4,661
19,616
11,220
437
3,143
16,473
80,506
0
L
Hachiman
J3wG3RNOG XxX
Hachiman
26,598
9,627
2,310
2,693
20,411
12,123
0
11,444
8,967
0
61,303
W
Vulcan
Soreny2011
Vulcan
26,510
8,004
7,811
4,906
20,944
12,622
394
2,846
18,098
51,934
0
W
Danzaburou
Varrill
Danzaburou
26,659
17,123
2,499
9,578
26,153
14,405
5,969
2,516
23,637
0
42,758
L
Jing Wei
14,323
9,782
2,471
2,178
21,289
11,976
1,762
14,341
6,948
0
38,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,120
Gold Earned
58,572
226
Minions Killed
219
0
Camps Cleared
0
1,832,705
Distance Traveled
1,526,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,032
652
47
2
0
296,218
0
L
Amaterasu
10,672
534
18
1
0
303,547
0
W
Chang'e
12,864
643
33
2
0
394,912
0
L
Chang'e
10,298
515
42
2
0
318,744
0
W
Kuzenbo
12,814
641
12
1
0
347,399
0
W
Kukulkan
16,015
801
99
5
0
379,411
0
L
Hachiman
12,929
646
62
3
0
307,288
0
W
Vulcan
14,794
740
43
2
0
358,181
0
W
Danzaburou
14,633
732
39
2
0
352,802
0
L
Jing Wei
11,641
582
50
3
0
300,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role