Player Matchup

Gilgamesh
Gilgamesh
MrDaddyNyQuil
Gilgamesh
Level 48
God Stats
8W - 8L
1,574 SR
Queue Stats
82W - 85L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
RedRobustRocket
Baron Samedi
Level 143
God Stats
6W - 7L
1,732 SR
Queue Stats
180W - 186L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXDembskiXx
Tsukuyomi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,547 Elo+
Party 2
Team Averages
Level 112
1,602 SR
1,535 Elo+

VS

Team Averages
Level 120
1,494 SR
1,426 Elo+
Artemis
Artemis
LeFleur42
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,311 Elo+
Party 1
Surtr
Surtr
Reaper8380
Surtr
Level 108
God Stats
1W - 0L
1,482 SR
Queue Stats
55W - 58L
1,486 Elo+
Party 1
Xing Tian
Xing Tian
ozymorpheus
Xing Tian
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrDaddyNyQuil
Gilgamesh
16
3 / 7 / 0
11,091
652
10,422
25,236
15,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
RedRobustRocket
Baron Samedi
16
1 / 3 / 2
10,571
622
19,883
21,769
15,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
xXDembskiXx
Tsukuyomi
15
1 / 7 / 4
10,691
629
15,632
20,988
12,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LeFleur42
Artemis
18
2 / 1 / 11
12,201
718
14,531
10,493
5,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
19
3 / 2 / 13
12,176
716
18,832
21,993
26,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ozymorpheus
Xing Tian
19
12 / 2 / 5
13,793
811
22,328
25,625
15,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
17
17
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
LeFleur42
Artemis
2
1
11
7.5
L
Gilgamesh
MrDaddyNyQuil
Gilgamesh
3
7
0
0.43
W
Surtr
3
2
13
4.75
L
Baron Samedi
RedRobustRocket
Baron Samedi
1
3
2
0.67
W
Xing Tian
ozymorpheus
Xing Tian
12
2
5
7.25
L
Tsukuyomi
xXDembskiXx
Tsukuyomi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,937
Damage
55,691
67,993
Taken
58,111
43,884
Mitigated
47,088
21,048
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
LeFleur42
Artemis
14,531
5,606
0
1,517
10,493
5,384
2,370
4,839
5,654
0
50,930
L
Gilgamesh
MrDaddyNyQuil
Gilgamesh
10,422
1,830
0
6,315
25,236
15,374
27
10,066
15,170
0
32,515
W
Surtr
18,832
4,367
0
4,971
21,993
26,303
224
8,416
13,577
4,820
45,396
L
Baron Samedi
RedRobustRocket
Baron Samedi
19,883
944
3,563
8,739
21,769
15,544
0
9,060
12,531
60,152
0
W
Xing Tian
ozymorpheus
Xing Tian
22,328
1,219
573
5,437
25,625
15,401
65
7,000
18,255
75,823
0
L
Tsukuyomi
xXDembskiXx
Tsukuyomi
15,632
2,348
0
2,431
20,988
12,966
0
6,077
14,911
0
48,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
38,170
210
Minions Killed
213
0
Camps Cleared
0
928,409
Distance Traveled
948,431
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,201
718
94
6
0
272,548
0
L
Gilgamesh
11,091
652
43
3
0
294,216
0
W
Surtr
12,176
716
43
3
0
325,588
0
L
Baron Samedi
10,571
622
92
5
0
298,500
2
W
Xing Tian
13,793
811
76
4
0
350,295
0
L
Tsukuyomi
10,691
629
75
4
0
335,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role