Player Matchup

Nox
Nox
HUGH_JACKEDMAN
Nox
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,391 Elo+
Party 1
Cerberus
Cerberus
KageRyu07
Cerberus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,519 Elo+
Party 1
Cupid
Cupid
KlSSMEEE
Cupid
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 27L
1,378 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,429 Elo+

VS

Team Averages
Level 70
1,358 SR
1,525 Elo+
Scylla
Scylla
Just Tru9960
Scylla
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,544 Elo+
Solo
Chaac
Chaac
Xx_GuNi_xX
Chaac
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 7L
1,535 Elo+
Party 2
Tyr
Tyr
a1ex_90nza1ez92
Tyr
Level 109
God Stats
1W - 6L
1,073 SR
Queue Stats
431W - 443L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,427
743
5,896
3,065
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
KageRyu07
Cerberus
12
2 / 0 / 3
7,869
787
4,315
7,686
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
KlSSMEEE
Cupid
12
1 / 0 / 3
6,949
695
2,513
2,245
831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 0 / 0
7,154
715
3,953
2,000
758
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
11
0 / 3 / 0
6,391
639
3,722
9,084
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
6,033
603
1,746
6,070
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Scylla
0
0
0
0
W
Cerberus
KageRyu07
Cerberus
2
0
3
3.5
W
Cupid
KlSSMEEE
Cupid
1
0
3
2.5
L
Chaac
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,724
Damage
9,421
12,996
Taken
17,154
7,748
Mitigated
11,120
4,726
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,896
485
0
385
3,065
1,286
0
1,145
1,536
39,821
0
L
Scylla
3,953
677
0
978
2,000
758
0
967
1,033
37,035
0
W
Cerberus
KageRyu07
Cerberus
4,315
354
0
2,974
7,686
5,631
0
2,940
4,541
11,528
0
W
Cupid
KlSSMEEE
Cupid
2,513
817
806
561
2,245
831
141
998
1,121
0
14,892
L
Chaac
3,722
260
0
2,302
9,084
7,268
0
5,854
3,230
2,856
10,813
L
1,746
629
0
1,110
6,070
3,094
0
3,471
2,599
0
11,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,245
Gold Earned
19,578
129
Minions Killed
118
0
Camps Cleared
0
568,356
Distance Traveled
500,506
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,427
743
69
7
0
193,736
6
L
Scylla
7,154
715
82
8
0
176,354
0
W
Cerberus
7,869
787
32
3
0
184,951
0
W
Cupid
6,949
695
28
3
0
189,669
2
L
Chaac
6,391
639
16
2
0
173,498
0
L
Tyr
6,033
603
20
2
0
150,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role