Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ShhImMad
Xbalanque
Level 67
God Stats
5W - 4L
1,702 SR
Queue Stats
477W - 463L
1,475 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tillavek
Tsukuyomi
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
803W - 844L
1,530 Elo+
Party 2
King Arthur
King Arthur
Xionide
King Arthur
Level 77
God Stats
4W - 5L
1,731 SR
Queue Stats
486W - 482L
1,436 Elo+
Party 3
Horus
Horus
firemagewally
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,489 Elo+
Party 2
Team Averages
Level 104
1,587 SR
1,486 Elo+

VS

Team Averages
Level 107
1,528 SR
1,482 Elo+
Kumbhakarna
Kumbhakarna
Adalcar117
Kumbhakarna
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 90L
1,455 Elo+
Solo
Chernobog
Chernobog
IssaRaeMe
Chernobog
Level 122
God Stats
7W - 9L
1,650 SR
Queue Stats
734W - 742L
1,522 Elo+
Party 1
Neith
Neith
SilvaScopes_
Neith
Level 129
God Stats
5W - 6L
1,490 SR
Queue Stats
330W - 310L
1,476 Elo+
Solo
Sobek
Sobek
TonyJones
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,438 Elo+
Solo
Sylvanus
Sylvanus
shinithan4
Sylvanus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 93L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 7 / 5
9,103
650
17,940
15,766
7,934
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ShhImMad
Xbalanque
18
5 / 4 / 7
10,408
743
16,647
15,013
8,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Tillavek
Tsukuyomi
16
3 / 7 / 5
10,062
719
24,972
20,535
11,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Xionide
King Arthur
14
1 / 7 / 6
8,304
593
12,580
18,108
25,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 6 / 7
8,615
615
7,405
21,615
28,883
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adalcar117
Kumbhakarna
18
4 / 3 / 18
11,387
813
11,087
24,498
35,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
IssaRaeMe
Chernobog
17
3 / 2 / 15
10,319
737
16,457
13,830
7,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 19
10,722
766
26,022
21,059
13,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
TonyJones
Sobek
18
11 / 5 / 16
11,287
806
17,370
24,707
24,636
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
shinithan4
Sylvanus
18
6 / 3 / 20
11,188
799
13,357
21,847
23,357
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
119
13
Kills
31
31
Deaths
15
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
7
5
0.79
W
Kumbhakarna
Adalcar117
Kumbhakarna
4
3
18
4.33
W
Chernobog
IssaRaeMe
Chernobog
3
2
15
5.25
L
Xbalanque
ShhImMad
Xbalanque
5
4
7
2.13
W
7
2
19
8.25
L
Tsukuyomi
Tillavek
Tsukuyomi
3
7
5
0.79
W
Sobek
TonyJones
Sobek
11
5
16
3.8
L
King Arthur
Xionide
King Arthur
1
7
6
0.57
L
1
6
7
0.75
W
Sylvanus
shinithan4
Sylvanus
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,544
Damage
84,293
91,037
Taken
105,941
82,642
Mitigated
103,889
22,123
Healing
55,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,940
4,112
630
3,187
15,766
7,934
0
7,150
8,295
34,899
0
W
Kumbhakarna
Adalcar117
Kumbhakarna
11,087
2,175
1,931
3,941
24,498
35,574
636
5,319
18,699
20,852
0
W
Chernobog
IssaRaeMe
Chernobog
16,457
7,434
3,426
4,449
13,830
7,296
4,885
2,632
10,932
0
41,661
L
Xbalanque
ShhImMad
Xbalanque
16,647
8,499
403
4,907
15,013
8,840
0
6,356
8,335
0
30,602
W
26,022
10,397
827
6,840
21,059
13,026
2,783
4,138
16,754
0
44,678
L
Tsukuyomi
Tillavek
Tsukuyomi
24,972
3,548
571
4,398
20,535
11,579
0
8,110
12,217
0
40,113
W
Sobek
TonyJones
Sobek
17,370
947
1,524
4,735
24,707
24,636
633
4,282
20,184
29,565
0
L
King Arthur
Xionide
King Arthur
12,580
1,130
611
1,532
18,108
25,406
0
8,280
9,347
1,787
15,465
L
7,405
3,251
2,052
3,832
21,615
28,883
0
10,139
11,029
1,555
8,611
W
Sylvanus
shinithan4
Sylvanus
13,357
4,381
18,550
8,872
21,847
23,357
866
4,143
17,519
21,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
54,903
125
Minions Killed
152
0
Camps Cleared
0
1,070,894
Distance Traveled
1,172,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,103
650
26
2
0
186,892
0
W
Kumbhakarna
11,387
813
18
1
0
261,830
0
W
Chernobog
10,319
737
52
4
0
237,851
0
L
Xbalanque
10,408
743
45
3
0
244,300
0
W
Neith
10,722
766
35
3
0
232,743
0
L
Tsukuyomi
10,062
719
30
2
0
220,329
0
W
Sobek
11,287
806
34
2
0
224,314
0
L
King Arthur
8,304
593
17
1
0
224,218
0
L
Horus
8,615
615
7
1
0
195,155
0
W
Sylvanus
11,188
799
13
1
0
215,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role