Player Matchup

Ares
Ares
Diamond I
JustKaleb
Ares
Diamond I
Level 88
God Stats
4W - 2L
1,695 SR
Queue Stats
78W - 26L
2,432 MMR
Party 1
Hera
Hera
Diamond I
swaggetyswagger
Hera
Diamond I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 22L
2,432 MMR
Party 1
Achilles
Achilles
Diamond I
thecracknator
Achilles
Diamond I
Level 157
God Stats
11W - 3L
1,933 SR
Queue Stats
78W - 26L
2,432 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 103
1,709 SR
2,432 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,862 SR
2,052 MMR
Merlin
Merlin
Diamond V
JadenTaylor1
Merlin
Diamond V
Level 149
God Stats
3W - 1L
2,064 SR
Queue Stats
58W - 28L
2,052 MMR
Party 2
Tyr
Tyr
Diamond V
JayMan15
Tyr
Diamond V
Level 124
God Stats
17W - 8L
1,756 SR
Queue Stats
45W - 23L
2,052 MMR
Party 2
Xbalanque
Xbalanque
Diamond V
SilentGiggity
Xbalanque
Diamond V
Level 134
God Stats
22W - 10L
1,765 SR
Queue Stats
59W - 28L
2,052 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 2 / 6
9,767
751
4,335
15,155
19,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 0 / 5
9,612
739
12,068
6,379
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
thecracknator
Achilles
15
3 / 1 / 5
9,294
715
12,398
10,061
9,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabThothAtlasSurtrBacchus

VS

Bans
Ne ZhaCabrakanBaron SamediSobekTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 2 / 1
8,560
658
5,781
7,834
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 0
8,586
660
4,171
13,599
11,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
SilentGiggity
Xbalanque
13
1 / 4 / 0
8,309
639
7,397
11,320
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
3
3
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
1
0.25
L
2
2
0
1
W
Ares
2
2
6
2.5
L
Xbalanque
SilentGiggity
Xbalanque
1
4
0
0.25
W
3
0
5
5.5
W
Achilles
thecracknator
Achilles
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,801
Damage
17,349
31,595
Taken
32,753
32,395
Mitigated
18,800
8,744
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,781
227
0
478
7,834
2,755
0
2,876
4,672
48,942
0
L
4,171
656
0
2,635
13,599
11,942
0
6,773
6,342
0
16,891
W
Ares
4,335
385
2,716
3,082
15,155
19,312
492
2,181
12,852
18,896
0
L
Xbalanque
SilentGiggity
Xbalanque
7,397
2,823
0
3,035
11,320
4,103
0
6,796
4,392
0
29,636
W
12,068
2,091
0
585
6,379
3,417
983
1,778
4,545
64,116
0
W
Achilles
thecracknator
Achilles
12,398
2,823
0
2,361
10,061
9,666
1,643
1,575
8,379
0
30,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
25,455
176
Minions Killed
171
0
Camps Cleared
0
769,174
Distance Traveled
744,591
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,560
658
94
7
0
244,831
2
L
Tyr
8,586
660
30
2
0
270,502
0
W
Ares
9,767
751
14
1
0
254,087
0
L
Xbalanque
8,309
639
47
4
0
229,258
0
W
Hera
9,612
739
126
10
0
237,511
0
W
Achilles
9,294
715
36
3
0
277,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role