Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BurailGold
Ah Muzen Cab
Level 142
God Stats
3W - 5L
1,601 SR
Queue Stats
430W - 329L
1,587 Elo+
Solo
Ravana
Ravana
ChaosSniper903
Ravana
Level 101
God Stats
2W - 4L
1,717 SR
Queue Stats
357W - 340L
1,512 Elo+
Solo
Skadi
Skadi
Conquifstador
Skadi
Level 121
God Stats
1W - 2L
1,470 SR
Queue Stats
12W - 12L
1,528 Elo+
Party 2
Ullr
Ullr
RaztriiMagnus
Ullr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,566 Elo+
Solo
Ah Puch
Ah Puch
brobluntzz
Ah Puch
Level 69
God Stats
2W - 1L
1,801 SR
Queue Stats
36W - 40L
1,533 Elo+
Party 2
Team Averages
Level 109
1,618 SR
1,545 Elo+

VS

Team Averages
Level 108
1,382 SR
1,548 Elo+
Amaterasu
Amaterasu
Deadspace79
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,621 Elo+
Party 3
Sol
Sol
FCMjimmy5
Sol
Level 127
God Stats
1W - 0L
1,282 SR
Queue Stats
140W - 129L
1,592 Elo+
Party 3
Fafnir
Fafnir
FinSheperd
Fafnir
Level 112
God Stats
6W - 7L
1,316 SR
Queue Stats
606W - 571L
1,494 Elo+
Party 1
Neith
Neith
Gucierte
Neith
Level 68
God Stats
5W - 8L
1,231 SR
Queue Stats
784W - 782L
1,535 Elo+
Solo
Cabrakan
Cabrakan
Hawgman
Cabrakan
Level 144
God Stats
2W - 1L
1,579 SR
Queue Stats
192W - 166L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BurailGold
Ah Muzen Cab
14
1 / 4 / 7
7,696
700
10,498
9,435
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 5
8,548
777
7,211
14,728
9,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 5 / 5
8,545
777
8,691
9,543
3,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 7
8,049
732
8,798
11,992
5,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
brobluntzz
Ah Puch
15
1 / 5 / 5
8,061
733
18,836
11,336
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deadspace79
Amaterasu
16
4 / 2 / 12
9,130
830
6,268
15,779
15,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 10
10,120
920
16,585
12,785
6,654
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
FinSheperd
Fafnir
16
5 / 3 / 14
10,493
954
7,170
16,487
24,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Gucierte
Neith
16
3 / 1 / 18
9,700
882
15,084
13,831
7,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Hawgman
Cabrakan
15
5 / 4 / 15
9,185
835
9,347
16,518
25,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
10
Kills
25
25
Deaths
12
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BurailGold
Ah Muzen Cab
1
4
7
1.13
L
3
7
5
0.79
L
3
5
5
1.1
W
Amaterasu
Deadspace79
Amaterasu
4
2
12
5
W
8
2
10
6.5
W
Fafnir
FinSheperd
Fafnir
5
3
14
4
W
Neith
Gucierte
Neith
3
1
18
12
W
Cabrakan
Hawgman
Cabrakan
5
4
15
3.13
L
2
4
7
1.38
L
Ah Puch
brobluntzz
Ah Puch
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,034
Damage
54,454
57,034
Taken
75,400
27,732
Mitigated
79,687
12,338
Healing
33,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BurailGold
Ah Muzen Cab
10,498
2,607
201
1,976
9,435
4,304
0
5,908
3,400
0
25,545
L
7,211
1,055
701
2,236
14,728
9,883
0
8,272
5,912
113
13,346
L
8,691
1,809
1,044
945
9,543
3,833
0
4,523
4,784
0
17,584
W
Amaterasu
Deadspace79
Amaterasu
6,268
1,259
859
5,551
15,779
15,244
551
3,696
12,083
0
11,329
W
16,585
4,348
1,255
5,271
12,785
6,654
4,065
3,509
9,276
37,448
0
W
Fafnir
FinSheperd
Fafnir
7,170
2,868
3,502
5,257
16,487
24,977
342
3,503
12,984
14,274
0
W
Neith
Gucierte
Neith
15,084
3,530
3,818
5,069
13,831
7,417
2,485
5,375
8,456
0
34,451
W
Cabrakan
Hawgman
Cabrakan
9,347
972
1,346
1,609
16,518
25,395
0
2,866
13,652
10,012
1,613
L
8,798
2,197
258
2,670
11,992
5,086
0
7,233
4,398
0
15,317
L
Ah Puch
brobluntzz
Ah Puch
18,836
322
763
1,544
11,336
4,626
0
4,692
6,326
29,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,899
Gold Earned
48,628
114
Minions Killed
175
0
Camps Cleared
0
853,482
Distance Traveled
1,102,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,696
700
28
3
0
137,120
0
L
Ravana
8,548
777
13
1
0
160,813
0
L
Skadi
8,545
777
22
2
0
188,667
0
W
Amaterasu
9,130
830
22
2
0
233,931
0
W
Sol
10,120
920
45
4
0
207,400
0
W
Fafnir
10,493
954
23
2
0
196,489
0
W
Neith
9,700
882
70
6
0
234,834
0
W
Cabrakan
9,185
835
15
1
0
229,763
0
L
Ullr
8,049
732
19
2
0
178,380
0
L
Ah Puch
8,061
733
32
3
0
188,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role