Player Matchup

Sol
Sol
HeadGiver
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
IllegalCrab
Kukulkan
Level 103
God Stats
1W - 1L
1,735 SR
Queue Stats
37W - 41L
1,427 Elo+
Party 1
Freya
Freya
tiddyslap
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,397 Elo+
Party 1
Team Averages
Level 60
1,578 SR
1,423 Elo+

VS

Team Averages
Level 32
1,657 SR
1,685 Elo+
Nu Wa
Nu Wa
Angxl444
Nu Wa
Level 13
God Stats
16W - 11L
1,751 SR
Queue Stats
76W - 86L
1,545 Elo+
Party 2
Rama
Rama
Jboys0791
Rama
Level 55
God Stats
2W - 1L
1,489 SR
Queue Stats
29W - 39L
1,808 Elo+
Party 2
Sun Wukong
Sun Wukong
YxngRahul
Sun Wukong
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
9W - 4L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,302
593
7,728
14,132
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
IllegalCrab
Kukulkan
15
3 / 6 / 2
10,083
720
9,249
11,727
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
tiddyslap
Freya
15
1 / 4 / 3
9,433
674
11,375
15,482
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Angxl444
Nu Wa
15
0 / 0 / 13
9,689
692
3,614
8,762
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
17
10 / 2 / 7
12,506
893
14,580
16,308
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
YxngRahul
Sun Wukong
17
8 / 3 / 9
11,687
835
19,528
20,767
18,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
18
18
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Angxl444
Nu Wa
0
0
13
6.5
L
0
8
2
0.13
L
Kukulkan
IllegalCrab
Kukulkan
3
6
2
0.67
W
Rama
10
2
7
6.75
W
Sun Wukong
YxngRahul
Sun Wukong
8
3
9
4.17
L
Freya
tiddyslap
Freya
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,352
Damage
37,722
41,341
Taken
45,837
17,181
Mitigated
29,081
7,001
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Angxl444
Nu Wa
3,614
2,098
0
1,217
8,762
3,528
639
4,865
3,897
26,370
0
L
7,728
2,301
0
2,667
14,132
4,897
176
1,450
12,682
33,655
0
L
Kukulkan
IllegalCrab
Kukulkan
9,249
412
0
0
11,727
5,654
0
853
10,874
47,704
0
W
Rama
14,580
11,719
0
10,281
16,308
7,399
1,557
11,992
4,316
0
66,431
W
Sun Wukong
YxngRahul
Sun Wukong
19,528
4,180
0
6,748
20,767
18,154
650
11,616
9,151
0
52,580
L
Freya
tiddyslap
Freya
11,375
3,656
0
4,334
15,482
6,630
440
1,333
14,149
34,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
33,882
171
Minions Killed
182
0
Camps Cleared
0
697,007
Distance Traveled
790,323
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,689
692
40
3
0
260,605
0
L
Sol
8,302
593
47
3
0
203,221
0
L
Kukulkan
10,083
720
79
6
0
242,645
0
W
Rama
12,506
893
88
6
0
261,087
0
W
Sun Wukong
11,687
835
54
4
0
268,631
2
L
Freya
9,433
674
45
3
0
251,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role