Player Matchup

Skadi
Skadi
Jimmypop21
Skadi
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Bacchus
Bacchus
McPeek
Bacchus
Level 59
God Stats
6W - 8L
1,551 SR
Queue Stats
116W - 130L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
Newby547
Sun Wukong
Level 41
God Stats
2W - 3L
1,510 SR
Queue Stats
73W - 73L
1,432 Elo+
Party 1
Anubis
Anubis
WackyGREENDAY
Anubis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
iitsHanzo
Nemesis
Level 44
God Stats
3W - 3L
1,329 SR
Queue Stats
37W - 46L
1,343 Elo+
Party 1
Team Averages
Level 43
1,478 SR
1,430 Elo+

VS

Team Averages
Level 97
1,564 SR
1,436 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Darth_Cryo
Danzaburou
Level 66
God Stats
3W - 0L
1,817 SR
Queue Stats
184W - 246L
1,370 Elo+
Party 2
Sobek
Sobek
X--BIG--AL--X
Sobek
Level 128
God Stats
2W - 0L
1,751 SR
Queue Stats
342W - 331L
1,423 Elo+
Solo
Vulcan
Vulcan
Young_Nut_44
Vulcan
Level 82
God Stats
3W - 6L
1,252 SR
Queue Stats
280W - 332L
1,430 Elo+
Party 2
Loki
Loki
lurbem
Loki
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 118L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 2 / 0
5,794
414
4,918
7,298
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
McPeek
Bacchus
9
2 / 2 / 1
6,433
460
5,722
8,419
5,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Newby547
Sun Wukong
11
1 / 2 / 0
6,249
446
4,773
10,644
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 0
5,287
378
1,001
6,345
2,753
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
iitsHanzo
Nemesis
11
0 / 1 / 0
6,368
455
2,424
9,328
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 1 / 1
8,494
607
6,846
9,226
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Darth_Cryo
Danzaburou
12
1 / 1 / 2
7,588
542
5,393
6,563
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 4
7,021
502
2,179
9,247
5,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
12
5 / 0 / 2
7,930
566
6,891
2,825
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
lurbem
Loki
14
6 / 1 / 0
8,716
623
5,673
8,724
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
13
13
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
1
1.5
W
Danzaburou
Darth_Cryo
Danzaburou
1
1
2
2
L
Skadi
1
2
0
0.5
L
Bacchus
McPeek
Bacchus
2
2
1
1.25
L
Sun Wukong
Newby547
Sun Wukong
1
2
0
0.5
L
0
6
0
0
W
0
1
4
2
W
Vulcan
5
0
2
6
L
Nemesis
iitsHanzo
Nemesis
0
1
0
0
W
Loki
lurbem
Loki
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,838
Damage
26,982
42,034
Taken
36,585
19,216
Mitigated
19,505
9,208
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,846
1,167
0
5,090
9,226
7,048
475
0
9,226
0
67,993
W
Danzaburou
Darth_Cryo
Danzaburou
5,393
2,247
184
4,206
6,563
2,598
2,319
1,952
4,611
0
50,385
L
Skadi
4,918
1,715
0
1,672
7,298
2,104
103
431
6,867
0
35,333
L
Bacchus
McPeek
Bacchus
5,722
801
1,082
2,445
8,419
5,108
0
1,255
7,164
26,984
0
L
Sun Wukong
Newby547
Sun Wukong
4,773
738
0
3,480
10,644
5,633
0
789
9,214
0
37,438
L
1,001
229
0
529
6,345
2,753
0
4,555
1,790
18,915
0
W
2,179
54
167
3,866
9,247
5,855
0
2,660
6,587
17,471
0
W
Vulcan
6,891
2,628
0
442
2,825
975
622
897
1,928
46,930
0
L
Nemesis
iitsHanzo
Nemesis
2,424
987
0
0
9,328
3,618
0
2,040
7,247
0
44,310
W
Loki
lurbem
Loki
5,673
1,834
0
500
8,724
3,029
0
1,214
7,510
0
67,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
39,749
248
Minions Killed
408
0
Camps Cleared
0
1,124,409
Distance Traveled
1,316,095
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,494
607
121
9
0
232,524
0
W
Danzaburou
7,588
542
91
7
0
217,492
0
L
Skadi
5,794
414
53
4
0
236,438
0
L
Bacchus
6,433
460
38
3
0
175,364
3
L
Sun Wukong
6,249
446
65
5
0
258,900
2
L
Anubis
5,287
378
32
2
0
144,186
0
W
Sobek
7,021
502
27
2
0
284,252
0
W
Vulcan
7,930
566
66
5
0
268,327
2
L
Nemesis
6,368
455
60
4
0
309,521
0
W
Loki
8,716
623
103
7
0
313,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role