Player Matchup

Chronos
Chronos
ScaryEvilGhost
Chronos
Level 61
God Stats
8W - 5L
1,658 SR
Queue Stats
226W - 191L
1,506 Elo+
Party 2
Discordia
Discordia
Syramic
Discordia
Level 39
God Stats
12W - 5L
1,808 SR
Queue Stats
228W - 222L
1,446 Elo+
Party 3
Fenrir
Fenrir
ehamp1
Fenrir
Level 107
God Stats
22W - 17L
1,646 SR
Queue Stats
391W - 408L
1,485 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jamesy10
Cu Chulainn
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
337W - 357L
1,499 Elo+
Party 3
Horus
Horus
rashadsplurgle
Horus
Level 28
God Stats
4W - 3L
1,347 SR
Queue Stats
58W - 52L
1,528 Elo+
Party 2
Team Averages
Level 71
1,592 SR
1,493 Elo+

VS

Team Averages
Level 31
1,483 SR
1,468 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hentaiped
Jing Wei
Level 17
God Stats
20W - 20L
1,414 SR
Queue Stats
38W - 36L
1,417 Elo+
Party 1
Athena
Athena
KizaruArus
Athena
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
177W - 169L
1,453 Elo+
Solo
Guan Yu
Guan Yu
Weetulow
Guan Yu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,514 Elo+
Party 1
Pele
Pele
ZelXena
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,434
585
7,454
4,194
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Syramic
Discordia
12
3 / 1 / 2
7,315
665
3,081
3,359
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
ehamp1
Fenrir
11
1 / 0 / 5
6,592
599
3,705
7,411
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
jamesy10
Cu Chulainn
12
3 / 0 / 1
6,978
634
10,333
9,736
9,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 3
6,131
557
2,501
7,496
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 2 / 2
5,716
520
3,880
5,850
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
Hentaiped
Jing Wei
7
0 / 1 / 1
4,514
410
3,792
6,318
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
KizaruArus
Athena
8
2 / 2 / 0
5,482
498
2,102
9,343
6,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Weetulow
Guan Yu
9
0 / 2 / 1
5,106
464
4,075
9,786
9,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Pele
ZelXena
Pele
8
1 / 4 / 1
5,237
476
4,102
10,735
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
3
3
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
2
0.5
L
Jing Wei
Hentaiped
Jing Wei
0
1
1
0.5
L
Athena
KizaruArus
Athena
2
2
0
1
W
3
1
1
3.5
W
Discordia
Syramic
Discordia
3
1
2
4
L
Guan Yu
Weetulow
Guan Yu
0
2
1
0.25
L
Pele
ZelXena
Pele
1
4
1
0.38
W
Fenrir
ehamp1
Fenrir
1
0
5
3.5
W
Cu Chulainn
jamesy10
Cu Chulainn
3
0
1
3.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,074
Damage
17,951
32,196
Taken
42,032
20,609
Mitigated
23,497
10,313
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,880
360
0
1,024
5,850
2,097
0
1,896
3,718
38,651
0
L
Jing Wei
Hentaiped
Jing Wei
3,792
3,217
0
1,814
6,318
1,923
0
3,110
3,208
0
17,597
L
Athena
KizaruArus
Athena
2,102
604
1,645
1,962
9,343
6,147
0
3,680
5,663
10,194
0
W
7,454
3,699
0
555
4,194
1,424
1,059
1,210
2,984
44,626
0
W
Discordia
Syramic
Discordia
3,081
286
0
940
3,359
1,208
288
1,631
1,727
47,743
0
L
Guan Yu
Weetulow
Guan Yu
4,075
669
340
1,954
9,786
9,194
0
653
9,127
0
27,383
L
Pele
ZelXena
Pele
4,102
1,494
0
1,440
10,735
4,136
0
2,220
8,427
0
25,051
W
Fenrir
ehamp1
Fenrir
3,705
665
0
1,287
7,411
2,998
0
569
6,826
0
47,942
W
Cu Chulainn
jamesy10
Cu Chulainn
10,333
1,578
0
3,700
9,736
9,942
0
1,615
8,098
1,402
52,625
W
2,501
1,371
242
3,589
7,496
5,037
0
907
6,579
0
20,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
26,055
386
Minions Killed
189
0
Camps Cleared
0
1,110,633
Distance Traveled
1,154,290
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,716
520
66
6
0
210,710
3
L
Jing Wei
4,514
410
23
2
0
240,832
0
L
Athena
5,482
498
10
1
0
249,394
2
W
Chronos
6,434
585
90
8
0
196,479
0
W
Discordia
7,315
665
114
10
0
211,023
0
L
Guan Yu
5,106
464
48
4
0
232,033
0
L
Pele
5,237
476
42
4
0
221,321
0
W
Fenrir
6,592
599
68
6
0
242,090
1
W
Cu Chulainn
6,978
634
87
8
0
222,923
0
W
Horus
6,131
557
27
2
0
238,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role