Player Matchup

Medusa
Medusa
Goodshark
Medusa
Level 47
God Stats
6W - 6L
1,636 SR
Queue Stats
29W - 53L
1,384 Elo+
Party 2
Bellona
Bellona
MrWeidner
Bellona
Level 4
God Stats
1W - 2L
1,789 SR
Queue Stats
8W - 22L
1,820 Elo+
Party 2
Thanatos
Thanatos
SensoHypehouse
Thanatos
Level 51
God Stats
5W - 6L
1,462 SR
Queue Stats
87W - 110L
1,428 Elo+
Party 2
Tiamat
Tiamat
SensoKoala
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,400 Elo+
Party 2
Bacchus
Bacchus
SensoP
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,376 Elo+
Party 2
Team Averages
Level 35
1,577 SR
1,481 Elo+

VS

Team Averages
Level 56
1,520 SR
1,418 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Ferrule420
Cupid
Level 33
God Stats
19W - 12L
1,472 SR
Queue Stats
29W - 35L
1,285 Elo+
Solo
Surtr
Surtr
GoldennWolf333
Surtr
Level 35
God Stats
5W - 4L
1,710 SR
Queue Stats
71W - 57L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
Goodnlucky
Baron Samedi
Level 42
God Stats
6W - 2L
1,500 SR
Queue Stats
234W - 195L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
rico96979999
Zhong Kui
Level 64
God Stats
5W - 7L
1,418 SR
Queue Stats
160W - 146L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Goodshark
Medusa
7
0 / 3 / 1
4,573
457
5,110
6,299
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
MrWeidner
Bellona
8
1 / 4 / 0
4,839
484
4,811
7,171
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
7
0 / 2 / 0
4,400
440
2,374
7,908
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
SensoKoala
Tiamat
9
0 / 2 / 0
4,964
496
1,892
6,563
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SensoP
Bacchus
7
1 / 2 / 0
4,864
486
3,324
9,504
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 2
5,897
590
2,851
7,605
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
10
3 / 1 / 0
5,776
578
7,518
7,562
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 0 / 2
6,102
610
5,436
9,690
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Goodnlucky
Baron Samedi
9
2 / 0 / 3
5,920
592
4,085
7,689
6,127
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
rico96979999
Zhong Kui
11
2 / 0 / 1
6,191
619
3,966
3,382
2,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
2
4
W
Cupid
3
1
0
3
W
3
0
2
4
W
Baron Samedi
Goodnlucky
Baron Samedi
2
0
3
3.5
L
Medusa
Goodshark
Medusa
0
3
1
0.17
L
Bellona
MrWeidner
Bellona
1
4
0
0.25
L
Thanatos
0
2
0
0
L
Tiamat
SensoKoala
Tiamat
0
2
0
0
L
Bacchus
SensoP
Bacchus
1
2
0
0.5
W
Zhong Kui
rico96979999
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,511
Damage
23,856
37,445
Taken
35,928
22,706
Mitigated
19,786
10,506
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,851
1,042
0
1,116
7,605
2,881
40
623
6,982
0
31,606
W
Cupid
7,518
4,762
0
3,859
7,562
2,853
0
1,607
5,955
0
42,014
W
5,436
2,388
0
4,532
9,690
5,091
53
532
8,592
626
40,820
W
Baron Samedi
Goodnlucky
Baron Samedi
4,085
871
487
3,350
7,689
6,127
13
1,623
6,066
21,430
0
L
Medusa
Goodshark
Medusa
5,110
2,479
0
2,245
6,299
2,210
0
2,108
4,191
0
29,625
L
Bellona
MrWeidner
Bellona
4,811
627
0
932
7,171
7,547
0
202
6,969
1,902
22,773
L
Thanatos
2,374
1,088
0
3,953
7,908
2,298
0
415
7,392
0
22,726
L
Tiamat
SensoKoala
Tiamat
1,892
456
0
1,826
6,563
3,026
0
3,187
3,082
31,048
0
L
Bacchus
SensoP
Bacchus
3,324
675
0
1,550
9,504
7,625
0
1,977
7,527
16,614
0
W
Zhong Kui
rico96979999
Zhong Kui
3,966
1,008
0
2,089
3,382
2,834
0
1,569
1,813
44,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
29,886
212
Minions Killed
301
0
Camps Cleared
0
875,392
Distance Traveled
984,042
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,897
590
60
6
0
214,907
0
W
Cupid
5,776
578
69
7
0
176,066
0
W
Surtr
6,102
610
64
6
0
215,150
0
W
Baron Samedi
5,920
592
27
3
0
181,418
0
L
Medusa
4,573
457
43
4
0
151,135
0
L
Bellona
4,839
484
42
4
0
143,327
0
L
Thanatos
4,400
440
39
4
0
210,981
0
L
Tiamat
4,964
496
64
6
0
180,828
4
L
Bacchus
4,864
486
24
2
0
189,121
0
W
Zhong Kui
6,191
619
81
8
0
196,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role