Player Matchup

Bacchus
Bacchus
DubCepticon
Bacchus
Level 159
God Stats
5W - 5L
1,522 SR
Queue Stats
87W - 117L
1,411 Elo+
Party 2
Pele
Pele
HungAoKuang
Pele
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,417 Elo+
Party 2
Merlin
Merlin
McEldridge
Merlin
Level 160
God Stats
2W - 3L
1,173 SR
Queue Stats
150W - 140L
1,546 Elo+
Party 2
Sol
Sol
Plsnerfama
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
ShinMajin666
Thanatos
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 65L
1,557 Elo+
Party 2
Team Averages
Level 102
1,439 SR
1,486 Elo+

VS

Team Averages
Level 124
1,578 SR
1,547 Elo+
Skadi
Skadi
 
Skadi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
CSh0ot3r-Sh0wEye
Shiva
Level 121
God Stats
10W - 5L
1,594 SR
Queue Stats
253W - 225L
1,550 Elo+
Solo
Agni
Agni
RetzerBoyy
Agni
Level 129
God Stats
14W - 15L
1,697 SR
Queue Stats
1,108W - 987L
1,532 Elo+
Party 3
Cliodhna
Cliodhna
StopMeaw
Cliodhna
Level 128
God Stats
10W - 4L
1,587 SR
Queue Stats
220W - 192L
1,589 Elo+
Party 3
Xing Tian
Xing Tian
xslackcityx
Xing Tian
Level 106
God Stats
6W - 6L
1,511 SR
Queue Stats
148W - 131L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DubCepticon
Bacchus
9
1 / 0 / 5
5,938
594
4,597
8,071
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 0 / 2
7,011
701
9,328
9,770
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
McEldridge
Merlin
11
1 / 3 / 4
6,704
670
5,521
6,805
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 2
6,405
641
7,576
7,415
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ShinMajin666
Thanatos
10
3 / 2 / 0
5,896
590
5,189
10,449
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 4 / 0
4,816
482
5,159
7,805
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 0
5,897
590
7,210
12,143
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,385
639
5,400
7,107
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
StopMeaw
Cliodhna
12
3 / 3 / 2
6,596
660
5,098
9,900
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
xslackcityx
Xing Tian
8
0 / 2 / 0
5,114
511
3,484
10,898
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
7
7
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
0
0.25
L
2
3
0
0.67
W
Bacchus
DubCepticon
Bacchus
1
0
5
3.5
W
6
0
2
7
W
Merlin
McEldridge
Merlin
1
3
4
1
W
4
2
2
2.5
L
1
3
0
0.33
W
Thanatos
ShinMajin666
Thanatos
3
2
0
1.5
L
Cliodhna
StopMeaw
Cliodhna
3
3
2
1.33
L
Xing Tian
xslackcityx
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,211
Damage
26,351
42,510
Taken
47,853
24,578
Mitigated
22,393
19,727
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,159
3,189
0
2,401
7,805
2,748
356
5,329
2,476
0
35,798
L
7,210
1,666
84
3,564
12,143
5,631
0
850
10,679
0
37,976
W
Bacchus
DubCepticon
Bacchus
4,597
1,072
0
2,660
8,071
7,944
0
2,888
5,183
16,334
0
W
9,328
2,970
0
5,157
9,770
3,289
228
1,429
8,341
0
42,694
W
Merlin
McEldridge
Merlin
5,521
522
0
503
6,805
2,386
0
3,213
3,592
41,712
0
W
7,576
3,898
0
3,516
7,415
2,682
1,068
1,046
6,369
51,008
0
L
5,400
482
0
1,391
7,107
2,411
0
2,924
4,183
48,489
0
W
Thanatos
ShinMajin666
Thanatos
5,189
761
0
7,891
10,449
8,277
0
308
10,141
0
31,444
L
Cliodhna
StopMeaw
Cliodhna
5,098
1,095
0
1,496
9,900
3,587
0
3,039
6,820
0
50,587
L
Xing Tian
xslackcityx
Xing Tian
3,484
578
71
1,991
10,898
8,016
100
5,552
5,346
16,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
28,808
319
Minions Killed
304
0
Camps Cleared
0
1,070,706
Distance Traveled
1,082,415
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,816
482
49
5
0
179,437
0
L
Shiva
5,897
590
51
5
0
219,818
2
W
Bacchus
5,938
594
20
2
0
218,108
3
W
Pele
7,011
701
72
7
0
254,444
0
W
Merlin
6,704
670
83
8
0
207,567
0
W
Sol
6,405
641
94
9
0
201,901
1
L
Agni
6,385
639
110
11
0
214,292
2
W
Thanatos
5,896
590
50
5
0
188,686
0
L
Cliodhna
6,596
660
69
7
0
256,697
0
L
Xing Tian
5,114
511
25
3
0
212,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role