Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Beadyroe
Skadi
Level 158
God Stats
2W - 1L
1,603 SR
Queue Stats
23W - 23L
1,568 Elo+
Party 1
Charybdis
Charybdis
Jpeazy
Charybdis
Level 178
God Stats
3W - 2L
1,552 SR
Queue Stats
102W - 124L
1,495 Elo+
Solo
Chaac
Chaac
Milan0r
Chaac
Level 231
God Stats
11W - 3L
1,659 SR
Queue Stats
578W - 593L
1,602 Elo+
Party 3
Nu Wa
Nu Wa
SpaceEcho
Nu Wa
Level 137
God Stats
24W - 7L
1,786 SR
Queue Stats
571W - 559L
1,611 Elo+
Party 3
Team Averages
Level 166
1,620 SR
1,555 Elo+

VS

Team Averages
Level 185
1,605 SR
1,548 Elo+
Apollo
Apollo
NeithUwU
Apollo
Level 294
God Stats
1W - 5L
1,541 SR
Queue Stats
312W - 329L
1,566 Elo+
Party 2
Atlas
Atlas
OmfgMB
Atlas
Level 129
God Stats
9W - 11L
1,500 SR
Queue Stats
596W - 595L
1,555 Elo+
Solo
Amaterasu
Amaterasu
Salt-MK1
Amaterasu
Level 194
God Stats
3W - 1L
1,746 SR
Queue Stats
620W - 359L
1,582 Elo+
Party 2
Raijin
Raijin
diregega7
Raijin
Level 164
God Stats
8W - 2L
1,500 SR
Queue Stats
750W - 738L
1,541 Elo+
Solo
Osiris
Osiris
ianthecat
Osiris
Level 145
God Stats
0W - 1L
1,739 SR
Queue Stats
54W - 44L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 3 / 21
7,843
784
5,968
13,776
17,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Beadyroe
Skadi
18
15 / 2 / 9
10,355
1,036
22,204
11,037
7,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Jpeazy
Charybdis
15
7 / 3 / 13
8,845
885
16,814
8,614
5,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Milan0r
Chaac
14
1 / 2 / 16
7,931
793
10,989
16,545
21,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
SpaceEcho
Nu Wa
15
2 / 1 / 16
8,354
835
15,018
6,599
3,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NeithUwU
Apollo
12
3 / 5 / 2
7,482
748
5,304
11,297
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
OmfgMB
Atlas
13
2 / 5 / 6
7,836
784
9,149
21,231
20,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Salt-MK1
Amaterasu
12
0 / 5 / 4
6,456
646
2,641
17,356
17,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
diregega7
Raijin
14
1 / 7 / 6
7,745
775
10,085
11,951
5,588
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
ianthecat
Osiris
14
3 / 3 / 2
7,775
778
4,929
12,367
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
25
Kills
9
11
Deaths
25
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
3
21
3.5
W
Skadi
Beadyroe
Skadi
15
2
9
9.75
W
Charybdis
Jpeazy
Charybdis
7
3
13
4.5
W
Chaac
Milan0r
Chaac
1
2
16
4.5
L
Apollo
NeithUwU
Apollo
3
5
2
0.8
L
Atlas
OmfgMB
Atlas
2
5
6
1
L
Amaterasu
Salt-MK1
Amaterasu
0
5
4
0.4
W
Nu Wa
SpaceEcho
Nu Wa
2
1
16
10
L
Raijin
diregega7
Raijin
1
7
6
0.57
L
Osiris
ianthecat
Osiris
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,993
Damage
32,108
56,571
Taken
74,202
54,019
Mitigated
64,449
20,715
Healing
20,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,968
307
511
1,302
13,776
17,051
168
4,080
9,483
7,311
0
W
Skadi
Beadyroe
Skadi
22,204
10,265
974
3,365
11,037
7,016
442
4,929
6,061
0
36,415
W
Charybdis
Jpeazy
Charybdis
16,814
7,730
915
1,297
8,614
5,082
1,354
3,980
4,634
0
25,185
W
Chaac
Milan0r
Chaac
10,989
1,596
1,666
7,962
16,545
21,448
273
3,785
12,582
0
18,578
L
Apollo
NeithUwU
Apollo
5,304
2,623
456
2,884
11,297
5,586
0
2,085
9,212
0
13,262
L
Atlas
OmfgMB
Atlas
9,149
2,103
510
5,730
21,231
20,052
0
6,044
15,187
19,979
0
L
Amaterasu
Salt-MK1
Amaterasu
2,641
668
575
5,526
17,356
17,545
0
4,173
13,183
0
8,806
W
Nu Wa
SpaceEcho
Nu Wa
15,018
4,776
1,215
1,508
6,599
3,422
1,319
2,460
4,139
29,975
0
L
Raijin
diregega7
Raijin
10,085
526
1,221
952
11,951
5,588
0
3,633
8,318
26,497
0
L
Osiris
ianthecat
Osiris
4,929
1,135
978
1,771
12,367
15,678
0
5,051
7,316
0
9,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,328
Gold Earned
37,294
106
Minions Killed
87
0
Camps Cleared
0
890,002
Distance Traveled
819,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,843
784
2
0
0
165,090
0
W
Skadi
10,355
1,036
46
5
0
188,959
0
W
Charybdis
8,845
885
23
2
0
174,067
0
W
Chaac
7,931
793
13
1
0
172,308
0
L
Apollo
7,482
748
13
1
0
161,792
0
L
Atlas
7,836
784
13
1
0
150,217
0
L
Amaterasu
6,456
646
5
1
0
189,295
0
W
Nu Wa
8,354
835
22
2
0
189,578
0
L
Raijin
7,745
775
41
4
0
129,645
0
L
Osiris
7,775
778
15
2
0
188,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role