Player Matchup

Thanatos
Thanatos
GoblinKing08
Thanatos
Level 107
God Stats
1W - 6L
1,408 SR
Queue Stats
77W - 75L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
TykesFlatcap
Jormungandr
Level 17
God Stats
10W - 7L
1,630 SR
Queue Stats
24W - 25L
1,454 Elo+
Party 1
Cerberus
Cerberus
Volcanic Impact
Cerberus
Level 10
God Stats
8W - 8L
1,626 SR
Queue Stats
9W - 11L
1,475 Elo+
Party 1
Team Averages
Level 45
1,555 SR
1,458 Elo+

VS

Team Averages
Level 38
1,630 SR
1,446 Elo+
Sobek
Sobek
Landan999
Sobek
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 180L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
LostMusic740
Baron Samedi
Level 46
God Stats
33W - 23L
1,674 SR
Queue Stats
125W - 116L
1,421 Elo+
Party 2
Xbalanque
Xbalanque
blazeplayzz
Xbalanque
Level 38
God Stats
2W - 0L
1,715 SR
Queue Stats
146W - 140L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GoblinKing08
Thanatos
13
4 / 5 / 2
8,386
699
10,915
14,160
7,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
TykesFlatcap
Jormungandr
11
0 / 3 / 5
7,470
623
13,376
14,983
13,433
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
14
2 / 0 / 3
8,690
724
5,491
9,385
11,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Landan999
Sobek
14
3 / 2 / 3
9,078
757
5,488
13,619
12,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
LostMusic740
Baron Samedi
13
1 / 3 / 6
8,394
700
10,705
10,350
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
blazeplayzz
Xbalanque
15
4 / 1 / 4
9,442
787
17,235
11,840
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
8
8
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GoblinKing08
Thanatos
4
5
2
1
W
Sobek
Landan999
Sobek
3
2
3
2.25
W
Baron Samedi
LostMusic740
Baron Samedi
1
3
6
1.33
L
Jormungandr
TykesFlatcap
Jormungandr
0
3
5
0.83
L
Cerberus
2
0
3
3.5
W
Xbalanque
blazeplayzz
Xbalanque
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,782
Damage
33,428
38,528
Taken
35,809
31,962
Mitigated
21,516
13,516
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GoblinKing08
Thanatos
10,915
2,012
0
6,747
14,160
7,174
0
6,483
7,677
0
33,615
W
Sobek
Landan999
Sobek
5,488
1,167
2,076
2,373
13,619
12,721
135
8,957
4,662
9,124
0
W
Baron Samedi
LostMusic740
Baron Samedi
10,705
1,239
921
1,653
10,350
4,045
144
4,953
5,397
33,947
0
L
Jormungandr
TykesFlatcap
Jormungandr
13,376
3,488
135
379
14,983
13,433
0
5,228
9,755
30,291
0
L
Cerberus
5,491
115
2,168
4,087
9,385
11,355
0
4,542
4,843
20,817
0
W
Xbalanque
blazeplayzz
Xbalanque
17,235
13,123
0
4,279
11,840
4,750
1,342
5,124
6,716
0
49,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
26,914
129
Minions Killed
125
0
Camps Cleared
0
642,455
Distance Traveled
590,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,386
699
47
4
0
213,322
0
W
Sobek
9,078
757
6
1
0
199,577
0
W
Baron Samedi
8,394
700
41
3
0
194,592
0
L
Jormungandr
7,470
623
40
3
0
181,657
0
L
Cerberus
8,690
724
42
4
0
247,476
0
W
Xbalanque
9,442
787
78
7
0
196,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role