Player Matchup

Danzaburou
Danzaburou
END5127
Danzaburou
Level 156
God Stats
14W - 10L
1,745 SR
Queue Stats
147W - 145L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
Praytoryan
Kuzenbo
Level 129
God Stats
1W - 1L
1,510 SR
Queue Stats
252W - 207L
1,581 Elo+
Solo
Scylla
Scylla
SavageRex88
Scylla
Level 69
God Stats
17W - 25L
1,472 SR
Queue Stats
120W - 101L
1,522 Elo+
Party 2
Horus
Horus
ggriffith1010
Horus
Level 155
God Stats
5W - 1L
1,859 SR
Queue Stats
182W - 180L
1,497 Elo+
Party 2
Lancelot
Lancelot
lion6030
Lancelot
Level 146
God Stats
14W - 24L
1,409 SR
Queue Stats
214W - 196L
1,521 Elo+
Party 2
Team Averages
Level 131
1,599 SR
1,529 Elo+

VS

Team Averages
Level 121
1,411 SR
1,517 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CoinMinotaur99
Izanami
Level 27
God Stats
1W - 2L
1,304 SR
Queue Stats
11W - 24L
1,448 Elo+
Party 1
Vamana
Vamana
JohnnyBob47
Vamana
Level 121
God Stats
0W - 4L
1,233 SR
Queue Stats
104W - 89L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
KENNECKZ
Ao Kuang
Level 140
God Stats
2W - 8L
1,500 SR
Queue Stats
87W - 72L
1,597 Elo+
Solo
Yu Huang
Yu Huang
SelenO2730
Yu Huang
Level 154
God Stats
22W - 18L
1,520 SR
Queue Stats
293W - 255L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
END5127
Danzaburou
11
5 / 3 / 4
7,358
526
14,348
13,468
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Praytoryan
Kuzenbo
14
1 / 0 / 1
7,986
570
5,526
9,653
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
1 / 2 / 3
6,854
490
3,480
4,000
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 9
7,401
529
10,230
15,229
16,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
lion6030
Lancelot
14
5 / 0 / 2
8,055
575
6,288
12,123
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 3
7,043
503
6,674
14,474
6,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 6 / 1
6,933
495
9,199
13,812
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
13
0 / 2 / 0
7,374
527
4,941
10,946
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
KENNECKZ
Ao Kuang
12
2 / 3 / 0
7,233
517
5,824
13,981
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
SelenO2730
Yu Huang
12
1 / 1 / 0
7,638
546
5,784
5,337
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
6
6
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
3
0.75
L
3
6
1
0.58
W
Danzaburou
END5127
Danzaburou
5
3
4
2.33
L
Vamana
0
2
0
0
L
Ao Kuang
KENNECKZ
Ao Kuang
2
3
0
0.67
W
Kuzenbo
Praytoryan
Kuzenbo
1
0
1
1.5
W
Scylla
1
2
3
1.25
L
Yu Huang
SelenO2730
Yu Huang
1
1
0
1
W
2
1
9
6.5
W
Lancelot
lion6030
Lancelot
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,872
Damage
32,422
54,473
Taken
58,550
43,033
Mitigated
26,592
29,458
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,674
951
4,929
7,708
14,474
6,459
0
1,563
12,911
33,040
0
L
9,199
7,840
0
1,508
13,812
4,190
0
535
13,277
0
43,735
W
Danzaburou
END5127
Danzaburou
14,348
5,817
0
5,719
13,468
5,930
878
5,484
7,984
0
59,846
L
Vamana
4,941
1,401
0
2,575
10,946
8,876
0
4,544
5,489
1,650
60,084
L
Ao Kuang
KENNECKZ
Ao Kuang
5,824
1,837
0
4,299
13,981
5,176
0
1,340
12,641
58,286
0
W
Kuzenbo
Praytoryan
Kuzenbo
5,526
1,705
0
4,205
9,653
13,364
0
418
8,419
58,857
69
W
Scylla
3,480
204
0
320
4,000
1,282
0
2,396
1,604
44,471
0
L
Yu Huang
SelenO2730
Yu Huang
5,784
706
0
285
5,337
1,891
476
993
4,344
57,724
0
W
10,230
3,999
1,727
9,155
15,229
16,813
105
6,531
8,698
1,163
19,446
W
Lancelot
lion6030
Lancelot
6,288
470
0
8,332
12,123
5,644
0
4,082
7,957
0
60,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
36,221
377
Minions Killed
415
0
Camps Cleared
0
1,370,562
Distance Traveled
1,357,049
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,043
503
43
3
0
273,215
2
L
Izanami
6,933
495
72
5
0
246,656
1
W
Danzaburou
7,358
526
78
6
0
252,574
4
L
Vamana
7,374
527
102
7
0
250,260
4
L
Ao Kuang
7,233
517
83
6
0
307,991
0
W
Kuzenbo
7,986
570
102
7
0
249,898
0
W
Scylla
6,854
490
75
5
0
244,273
0
L
Yu Huang
7,638
546
115
8
0
278,927
1
W
Horus
7,401
529
13
1
0
292,886
0
W
Lancelot
8,055
575
109
8
0
330,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role