Player Matchup

Shiva
Shiva
InfamousAkin
Shiva
Level 86
God Stats
0W - 5L
1,500 SR
Queue Stats
28W - 36L
1,200 Elo+
Party 2
Hel
Hel
PhoenixRose666
Hel
Level 105
God Stats
2W - 4L
1,416 SR
Queue Stats
18W - 19L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
Vold_Doritos
Danzaburou
Level 15
God Stats
7W - 6L
1,509 SR
Queue Stats
12W - 10L
1,200 Elo+
Party 2
Team Averages
Level 69
1,475 SR
1,274 Elo+

VS

Team Averages
Level 50
1,424 SR
1,416 Elo+
Janus
Janus
Carl-z-Twitchy
Janus
Level 28
God Stats
6W - 10L
1,149 SR
Queue Stats
43W - 54L
1,346 Elo+
Party 1
Achilles
Achilles
FantasticVoid
Achilles
Level 43
God Stats
9W - 15L
1,370 SR
Queue Stats
107W - 125L
1,371 Elo+
Party 1
Ao Kuang
Ao Kuang
acekid133
Ao Kuang
Level 79
God Stats
1W - 0L
1,753 SR
Queue Stats
26W - 17L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
9,230
769
9,448
14,075
7,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 5 / 3
8,311
693
5,037
13,908
4,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Vold_Doritos
Danzaburou
13
1 / 2 / 1
7,803
650
6,409
10,612
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
9,512
793
16,353
9,371
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FantasticVoid
Achilles
15
4 / 1 / 6
9,236
770
7,947
17,850
28,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
acekid133
Ao Kuang
13
5 / 2 / 3
9,498
792
5,865
9,266
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
11
11
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Achilles
FantasticVoid
Achilles
4
1
6
7
L
4
4
1
1.13
L
0
5
3
0.3
L
Danzaburou
Vold_Doritos
Danzaburou
1
2
1
0.75
W
Ao Kuang
acekid133
Ao Kuang
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
30,165
38,595
Taken
36,487
16,595
Mitigated
38,059
10,961
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,353
537
71
3,144
9,371
4,642
647
1,251
8,120
54,511
0
W
Achilles
FantasticVoid
Achilles
7,947
2,150
0
2,555
17,850
28,070
550
2,837
15,013
0
21,517
L
9,448
3,621
149
2,262
14,075
7,789
0
6,664
7,411
0
24,768
L
5,037
184
2,135
4,442
13,908
4,761
0
8,544
5,364
35,595
0
L
Danzaburou
Vold_Doritos
Danzaburou
6,409
3,519
0
1,973
10,612
4,045
47
6,799
3,813
0
27,132
W
Ao Kuang
acekid133
Ao Kuang
5,865
1,340
0
2,765
9,266
5,347
1,132
1,370
7,896
35,115
5,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,344
Gold Earned
28,246
122
Minions Killed
147
0
Camps Cleared
0
642,354
Distance Traveled
696,823
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,512
793
79
7
0
227,811
0
W
Achilles
9,236
770
25
2
0
234,124
0
L
Shiva
9,230
769
28
2
0
215,450
2
L
Hel
8,311
693
61
5
0
205,053
0
L
Danzaburou
7,803
650
33
3
0
221,851
0
W
Ao Kuang
9,498
792
43
4
0
234,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role