Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
AIOROS1910
Yu Huang
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 110L
1,379 Elo+
Solo
Awilix
Awilix
Alphaxin
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 375L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
SilverAsh9108
Cthulhu
Level 48
God Stats
1W - 1L
1,687 SR
Queue Stats
450W - 472L
1,424 Elo+
Party 1
Chang'e
Chang'e
VersaceDreamcast
Chang'e
Level 115
God Stats
2W - 3L
1,505 SR
Queue Stats
138W - 145L
1,445 Elo+
Party 3
Team Averages
Level 99
1,538 SR
1,431 Elo+

VS

Team Averages
Level 109
1,457 SR
1,459 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bonehead70
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,434 Elo+
Party 2
Raijin
Raijin
GKG EAGLE
Raijin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,483 Elo+
Party 2
Tiamat
Tiamat
RilaloSG6456
Tiamat
Level 108
God Stats
1W - 4L
1,285 SR
Queue Stats
190W - 177L
1,447 Elo+
Solo
Nike
Nike
funkmastermonk1
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
8 / 5 / 9
12,278
722
25,866
23,537
22,957
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
AIOROS1910
Yu Huang
13
2 / 1 / 7
9,469
557
10,463
3,957
1,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Alphaxin
Awilix
17
2 / 6 / 12
10,286
605
8,735
21,151
18,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
18
3 / 6 / 13
10,808
636
14,891
23,884
37,874
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 4 / 11
11,951
703
22,321
20,623
8,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
3 / 1 / 13
11,744
691
16,992
17,045
11,546
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Bonehead70
Guan Yu
19
5 / 4 / 14
11,977
705
8,194
26,127
37,506
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
GKG EAGLE
Raijin
17
4 / 10 / 10
11,589
682
14,361
18,305
11,518
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
20
7 / 3 / 10
12,782
752
22,293
17,217
15,426
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 5 / 15
11,423
672
12,630
23,964
36,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
84
22
Kills
22
22
Deaths
23
52
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
5
9
2.5
W
Danzaburou
 
Danzaburou
3
1
13
9.5
L
Yu Huang
AIOROS1910
Yu Huang
2
1
7
5.5
L
Awilix
Alphaxin
Awilix
2
6
12
1.33
W
Guan Yu
Bonehead70
Guan Yu
5
4
14
3
W
Raijin
GKG EAGLE
Raijin
4
10
10
0.9
W
Tiamat
7
3
10
4
L
Cthulhu
3
6
13
1.58
L
7
4
11
3.13
W
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,276
Damage
74,470
93,152
Taken
102,658
89,846
Mitigated
112,472
37,745
Healing
44,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
25,866
13,111
2,859
6,880
23,537
22,957
34
8,271
15,028
0
26,196
W
Danzaburou
 
Danzaburou
16,992
4,079
2,108
4,319
17,045
11,546
1,861
7,907
8,361
0
34,428
L
Yu Huang
AIOROS1910
Yu Huang
10,463
812
371
523
3,957
1,616
0
1,803
2,154
25,534
0
L
Awilix
Alphaxin
Awilix
8,735
2,040
231
1,691
21,151
18,643
584
8,619
12,027
0
18,190
W
Guan Yu
Bonehead70
Guan Yu
8,194
1,007
13,874
9,776
26,127
37,506
924
12,928
11,337
371
13,958
W
Raijin
GKG EAGLE
Raijin
14,361
2,231
1,471
687
18,305
11,518
2,797
8,184
9,133
31,392
0
W
Tiamat
22,293
1,958
1,713
4,942
17,217
15,426
950
8,110
8,202
50,096
0
L
Cthulhu
14,891
903
3,421
3,536
23,884
37,874
316
9,878
13,523
30,541
0
L
22,321
3,168
8,809
9,424
20,623
8,756
365
8,477
12,116
38,497
0
W
12,630
1,459
2,260
3,055
23,964
36,476
204
10,546
11,605
1,577
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,792
Gold Earned
59,515
160
Minions Killed
159
0
Camps Cleared
0
1,449,233
Distance Traveled
1,511,233
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,278
722
34
2
0
328,059
0
W
Danzaburou
11,744
691
42
2
0
358,834
0
L
Yu Huang
9,469
557
45
3
0
177,620
1
L
Awilix
10,286
605
13
1
0
326,218
0
W
Guan Yu
11,977
705
8
0
0
335,878
0
W
Raijin
11,589
682
29
2
0
221,519
0
W
Tiamat
12,782
752
54
3
0
279,327
0
L
Cthulhu
10,808
636
34
2
0
304,552
0
L
Chang'e
11,951
703
34
2
0
312,784
0
W
Nike
11,423
672
26
2
0
315,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role