Player Matchup

Zeus
Zeus
Akumawolf88
Zeus
Level 86
God Stats
6W - 9L
1,243 SR
Queue Stats
156W - 161L
1,435 Elo+
Party 2
Fenrir
Fenrir
popfizzdan
Fenrir
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 60L
1,289 Elo+
Party 2
Bacchus
Bacchus
soysauce0422
Bacchus
Level 56
God Stats
22W - 16L
1,713 SR
Queue Stats
153W - 149L
1,414 Elo+
Party 2
Team Averages
Level 66
1,485 SR
1,379 Elo+

VS

Team Averages
Level 113
1,282 SR
1,207 Elo+
Chang'e
Chang'e
EndlessBleu
Chang'e
Level 88
God Stats
2W - 7L
1,267 SR
Queue Stats
26W - 47L
1,412 Elo+
Solo
Cupid
Cupid
RGKLoki
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,105 Elo+
Party 1
Fenrir
Fenrir
WhoKnowsManny
Fenrir
Level 128
God Stats
1W - 1L
1,078 SR
Queue Stats
3W - 3L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 1
8,541
776
14,347
13,874
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
popfizzdan
Fenrir
10
3 / 8 / 1
7,348
668
8,836
14,832
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
soysauce0422
Bacchus
12
2 / 6 / 5
8,427
766
7,972
14,281
20,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EndlessBleu
Chang'e
14
6 / 5 / 14
9,967
906
10,068
14,501
6,117
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
RGKLoki
Cupid
16
11 / 1 / 9
10,614
965
13,660
10,164
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 4 / 9
10,038
913
8,699
17,748
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
24
24
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
10
1
0.45
W
Chang'e
EndlessBleu
Chang'e
6
5
14
2.6
W
Cupid
RGKLoki
Cupid
11
1
9
15.5
W
7
4
9
2.88
L
Fenrir
popfizzdan
Fenrir
3
8
1
0.44
L
Bacchus
soysauce0422
Bacchus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
32,427
42,987
Taken
42,413
33,296
Mitigated
27,078
3,155
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,347
2,606
268
409
13,874
5,463
0
1,566
12,308
39,435
0
W
Chang'e
EndlessBleu
Chang'e
10,068
2,100
3,135
5,477
14,501
6,117
1,171
8,469
6,032
36,681
0
W
Cupid
RGKLoki
Cupid
13,660
11,115
159
5,110
10,164
4,351
2,159
5,834
4,330
0
42,513
W
8,699
3,080
0
2,084
17,748
16,610
385
8,070
9,678
0
19,376
L
Fenrir
popfizzdan
Fenrir
8,836
1,809
0
753
14,832
7,432
0
4,047
10,785
0
20,599
L
Bacchus
soysauce0422
Bacchus
7,972
743
208
1,517
14,281
20,401
0
4,471
9,810
19,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
30,619
89
Minions Killed
128
0
Camps Cleared
0
507,653
Distance Traveled
580,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,541
776
55
5
0
144,659
0
W
Chang'e
9,967
906
50
5
0
176,824
0
W
Cupid
10,614
965
62
6
0
207,351
0
W
Fenrir
10,038
913
16
1
0
196,598
0
L
Fenrir
7,348
668
21
2
0
181,482
0
L
Bacchus
8,427
766
13
1
0
181,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role