Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Demonic2501
Maui
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 121L
1,424 Elo+
Party 2
Xing Tian
Xing Tian
WhiteboyRicky24
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,399 Elo+
Solo
Discordia
Discordia
WtbEuphoria
Discordia
Level 87
God Stats
9W - 3L
1,767 SR
Queue Stats
327W - 302L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
sarayiahFather95
Zhong Kui
Level 95
God Stats
3W - 1L
1,280 SR
Queue Stats
265W - 271L
1,469 Elo+
Solo
Team Averages
Level 73
1,509 SR
1,453 Elo+

VS

Team Averages
Level 85
1,502 SR
1,402 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KeyGraph6280
Anubis
Level 63
God Stats
1W - 1L
1,695 SR
Queue Stats
70W - 76L
1,388 Elo+
Party 1
Sol
Sol
Mely_miyu
Sol
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,303 Elo+
Solo
Nike
Nike
MinoGumpi
Nike
Level 119
God Stats
2W - 2L
1,510 SR
Queue Stats
70W - 66L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
Obey Kas
Danzaburou
Level 111
God Stats
0W - 3L
1,306 SR
Queue Stats
46W - 57L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 2 / 11
8,187
819
9,117
11,037
6,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 17
8,904
890
4,431
10,533
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
WhiteboyRicky24
Xing Tian
12
2 / 4 / 14
7,879
788
3,064
14,872
16,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
WtbEuphoria
Discordia
17
10 / 0 / 13
9,489
949
18,799
6,851
3,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zhong Kui
16
7 / 3 / 19
9,185
919
16,576
11,695
9,995
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
3 / 2 / 5
9,604
960
12,293
6,698
2,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
12
2 / 8 / 4
7,349
735
7,834
10,763
5,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 5 / 7
7,254
725
6,639
10,402
3,799
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
12
1 / 6 / 7
7,369
737
7,230
13,588
13,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Obey Kas
Danzaburou
13
2 / 6 / 1
7,647
765
5,610
13,269
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
27
Kills
10
10
Deaths
27
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
11
4.75
L
Kukulkan
 
Kukulkan
3
2
5
2.75
W
4
1
17
12.5
L
Anubis
2
8
4
0.5
L
2
5
7
1.1
L
Nike
1
6
7
0.75
L
Danzaburou
Obey Kas
Danzaburou
2
6
1
0.42
W
Xing Tian
WhiteboyRicky24
Xing Tian
2
4
14
2.25
W
Discordia
WtbEuphoria
Discordia
10
0
13
16.5
W
Zhong Kui
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,987
Damage
39,606
54,988
Taken
54,720
48,611
Mitigated
29,753
20,311
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,117
2,290
2,493
3,092
11,037
6,153
79
5,695
5,342
0
18,932
L
Kukulkan
 
Kukulkan
12,293
273
1,142
1,793
6,698
2,551
0
5,787
911
39,143
0
W
4,431
643
1,550
2,757
10,533
12,674
24
5,342
5,191
9,114
0
L
Anubis
7,834
117
495
425
10,763
5,183
0
9,211
1,552
10,442
0
L
6,639
919
0
2,734
10,402
3,799
0
8,528
1,874
9,069
0
L
Nike
7,230
381
336
850
13,588
13,170
0
10,267
3,321
1,193
9,338
L
Danzaburou
Obey Kas
Danzaburou
5,610
1,508
132
2,130
13,269
5,050
0
9,077
4,192
0
11,498
W
Xing Tian
WhiteboyRicky24
Xing Tian
3,064
88
1,773
1,922
14,872
16,186
0
7,558
7,314
6,748
0
W
Discordia
WtbEuphoria
Discordia
18,799
600
623
1,711
6,851
3,603
0
3,064
3,787
36,163
0
W
Zhong Kui
16,576
1,614
671
3,719
11,695
9,995
587
5,722
5,973
26,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,644
Gold Earned
39,223
102
Minions Killed
92
0
Camps Cleared
0
1,110,591
Distance Traveled
937,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,187
819
30
3
0
223,469
0
L
Kukulkan
9,604
960
67
7
0
214,484
0
W
Maui
8,904
890
12
1
0
234,319
0
L
Anubis
7,349
735
4
0
0
178,005
0
L
Sol
7,254
725
5
1
0
192,608
0
L
Nike
7,369
737
6
1
0
184,717
0
L
Danzaburou
7,647
765
10
1
0
167,560
0
W
Xing Tian
7,879
788
1
0
0
232,800
0
W
Discordia
9,489
949
30
3
0
237,447
0
W
Zhong Kui
9,185
919
29
3
0
182,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role