Player Matchup

Geb
Geb
Diamond V
JadenTaylor1
Geb
Diamond V
Level 149
God Stats
3W - 2L
1,769 SR
Queue Stats
58W - 28L
2,026 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond V
JayMan15
Baron Samedi
Diamond V
Level 124
God Stats
14W - 8L
1,732 SR
Queue Stats
45W - 23L
2,026 MMR
Party 1
Izanami
Izanami
Diamond V
SilentGiggity
Izanami
Diamond V
Level 134
God Stats
6W - 1L
1,850 SR
Queue Stats
59W - 28L
2,026 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,784 SR
2,026 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,407 SR
1,500 MMR
Ganesha
Ganesha
Bronze III
Databoyo
Ganesha
Bronze III
Level 61
God Stats
1W - 2L
1,447 SR
Queue Stats
10W - 14L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
Mad Girthquake
Anubis
Bronze III
Level 128
God Stats
0W - 1L
1,182 SR
Queue Stats
8W - 6L
1,500 MMR
Party 2
Mulan
Mulan
Bronze III
TheGrillMaster0
Mulan
Bronze III
Level 126
God Stats
0W - 1L
1,591 SR
Queue Stats
17W - 22L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
10,016
835
9,058
11,867
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
JayMan15
Baron Samedi
14
4 / 1 / 6
8,947
746
8,662
7,307
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
16
5 / 0 / 7
9,513
793
16,403
10,435
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThothUllrAtlasMerlinSurtr

VS

Bans
ZeusHerculesNe ZhaAh Muzen CabBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Databoyo
Ganesha
12
0 / 5 / 1
7,214
601
4,886
12,804
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 1
7,671
639
7,989
10,435
5,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,882
657
9,638
15,028
16,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Databoyo
Ganesha
0
5
1
0.1
W
3
0
9
7.5
W
Baron Samedi
JayMan15
Baron Samedi
4
1
6
7
L
0
3
1
0.17
W
Izanami
5
0
7
8.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,123
Damage
22,513
29,609
Taken
38,267
21,080
Mitigated
30,078
13,969
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Databoyo
Ganesha
4,886
182
387
566
12,804
7,394
0
6,925
5,879
24,888
0
W
9,058
647
0
3,400
11,867
11,603
449
5,484
6,007
21,630
0
W
Baron Samedi
JayMan15
Baron Samedi
8,662
862
1,831
2,858
7,307
3,913
944
3,687
3,403
27,316
0
L
7,989
157
215
3,100
10,435
5,954
0
4,964
5,471
39,245
0
W
Izanami
16,403
12,730
0
5,880
10,435
5,564
1,749
3,762
6,359
0
67,133
L
9,638
622
412
3,562
15,028
16,730
0
6,164
8,864
0
26,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
22,767
173
Minions Killed
150
0
Camps Cleared
0
678,765
Distance Traveled
651,379
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,214
601
0
0
0
221,017
0
W
Geb
10,016
835
25
2
0
241,786
2
W
Baron Samedi
8,947
746
51
4
0
215,374
0
L
Anubis
7,671
639
92
8
0
203,121
0
W
Izanami
9,513
793
97
8
0
221,605
0
L
Mulan
7,882
657
58
5
0
227,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role