Player Matchup

Surtr
Surtr
Gimeekiss
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,291 Elo+
Party 2
Anubis
Anubis
ItzDem0
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
SigTheSav
Ishtar
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,232 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,341 Elo+

VS

Team Averages
Level 47
1,584 SR
1,450 Elo+
Achilles
Achilles
 
Achilles
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CrisAuditore21
Izanami
Level 38
God Stats
3W - 4L
1,704 SR
Queue Stats
41W - 47L
1,478 Elo+
Solo
Nox
Nox
ricky_g_therebel
Nox
Level 55
God Stats
4W - 3L
1,548 SR
Queue Stats
652W - 655L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gimeekiss
Surtr
11
0 / 1 / 0
5,865
587
4,222
12,586
9,034
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
ItzDem0
Anubis
10
0 / 5 / 0
5,954
595
3,277
6,627
2,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
SigTheSav
Ishtar
11
0 / 3 / 0
6,039
604
7,455
9,951
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 0 / 6
7,533
753
11,333
8,158
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 0 / 3
8,216
822
10,656
5,253
2,236
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 8
7,547
755
3,551
5,804
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
6
6
W
6
0
3
7.5
L
Surtr
Gimeekiss
Surtr
0
1
0
0
L
Anubis
ItzDem0
Anubis
0
5
0
0
L
Ishtar
SigTheSav
Ishtar
0
3
0
0
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,954
Damage
25,540
29,164
Taken
19,215
15,623
Mitigated
17,551
7,000
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,333
2,496
588
3,179
8,158
10,175
68
2,021
6,137
0
24,307
W
10,656
7,281
0
658
5,253
2,236
740
484
4,769
0
54,091
L
Surtr
Gimeekiss
Surtr
4,222
1,634
335
2,884
12,586
9,034
0
1,211
11,163
418
11,696
L
Anubis
ItzDem0
Anubis
3,277
634
0
881
6,627
2,917
0
838
5,575
9,681
0
L
Ishtar
SigTheSav
Ishtar
7,455
4,297
0
2,900
9,951
3,672
0
1,534
8,022
0
28,192
W
3,551
541
475
1,522
5,804
5,140
90
1,188
4,616
18,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,858
Gold Earned
23,296
89
Minions Killed
159
0
Camps Cleared
0
477,392
Distance Traveled
513,497
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,533
753
24
2
0
194,669
5
W
Izanami
8,216
822
111
11
0
167,203
0
L
Surtr
5,865
587
24
2
0
187,969
0
L
Anubis
5,954
595
23
2
0
132,074
0
L
Ishtar
6,039
604
42
4
0
157,349
0
W
Nox
7,547
755
24
2
0
151,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role