Player Matchup

Sol
Sol
I_SPY_MINION6
Sol
Level 65
God Stats
3W - 2L
1,285 SR
Queue Stats
147W - 144L
1,621 Elo+
Solo
Danzaburou
Danzaburou
Wheezyvoyage220
Danzaburou
Level 63
God Stats
1W - 3L
1,505 SR
Queue Stats
81W - 102L
1,426 Elo+
Solo
Atlas
Atlas
dremen1423
Atlas
Level 95
God Stats
7W - 7L
1,529 SR
Queue Stats
59W - 63L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eD3Ň9
Morgan Le Fay
Level 83
God Stats
0W - 3L
1,313 SR
Queue Stats
7W - 9L
1,357 Elo+
Solo
Hercules
Hercules
elsmay
Hercules
Level 129
God Stats
25W - 27L
1,585 SR
Queue Stats
174W - 172L
1,543 Elo+
Solo
Team Averages
Level 87
1,443 SR
1,475 Elo+

VS

Team Averages
Level 133
1,488 SR
1,413 Elo+
Bastet
Bastet
BGD_YoungBlood
Bastet
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
511W - 554L
1,515 Elo+
Party 1
Bellona
Bellona
CHATOR0CKS
Bellona
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 52L
1,330 Elo+
Party 2
Da Ji
Da Ji
LiL_Homie_14
Da Ji
Level 147
God Stats
6W - 17L
1,412 SR
Queue Stats
409W - 437L
1,465 Elo+
Party 1
Hades
Hades
Meepsqueaks
Hades
Level 129
God Stats
29W - 24L
1,530 SR
Queue Stats
261W - 251L
1,381 Elo+
Party 2
Bakasura
Bakasura
Mikeychooo
Bakasura
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 245L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 5
7,858
491
7,921
11,046
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Wheezyvoyage220
Danzaburou
13
2 / 8 / 1
8,227
514
4,427
15,495
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
11
1 / 7 / 5
7,311
457
8,430
19,112
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
eD3Ň9
Morgan Le Fay
13
1 / 5 / 4
7,536
471
10,833
12,478
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
elsmay
Hercules
14
0 / 0 / 0
7,575
473
6,349
10,101
13,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 14
8,731
546
12,481
10,044
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
CHATOR0CKS
Bellona
14
1 / 0 / 0
8,389
524
6,210
14,984
15,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
9 / 3 / 9
9,076
567
12,534
13,045
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 5
8,861
554
12,307
13,514
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Mikeychooo
Bakasura
14
5 / 4 / 8
8,189
512
7,422
16,709
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
8
Kills
25
25
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
Bellona
CHATOR0CKS
Bellona
1
0
0
1
L
4
5
5
1.3
W
9
3
9
4.5
W
3
1
5
5.5
W
Bakasura
Mikeychooo
Bakasura
5
4
8
2.25
L
Danzaburou
Wheezyvoyage220
Danzaburou
2
8
1
0.31
L
Atlas
1
7
5
0.5
L
Morgan Le Fay
eD3Ň9
Morgan Le Fay
1
5
4
0.6
L
Hercules
elsmay
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,960
Damage
50,954
68,232
Taken
68,296
43,452
Mitigated
38,983
14,678
Healing
23,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,481
3,975
389
3,008
10,044
3,592
376
4,698
5,346
0
38,865
W
Bellona
CHATOR0CKS
Bellona
6,210
1,971
0
7,504
14,984
15,535
0
385
14,599
0
66,233
L
7,921
2,311
0
2,143
11,046
4,128
957
3,416
7,630
41,709
5,211
W
12,534
3,587
108
974
13,045
5,576
246
6,572
6,473
0
47,410
W
12,307
288
353
6,171
13,514
6,916
228
8,072
5,442
72,756
0
W
Bakasura
Mikeychooo
Bakasura
7,422
5,305
0
4,643
16,709
7,364
250
7,147
9,562
0
34,495
L
Danzaburou
Wheezyvoyage220
Danzaburou
4,427
1,693
0
4,392
15,495
6,034
197
0
15,435
0
58,466
L
Atlas
8,430
2,929
225
2,904
19,112
15,304
394
4,819
14,243
33,524
0
L
Morgan Le Fay
eD3Ň9
Morgan Le Fay
10,833
548
0
1,739
12,478
4,914
42
4,072
8,318
55,796
0
L
Hercules
elsmay
Hercules
6,349
2,692
0
3,275
10,101
13,072
210
0
10,051
0
52,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
43,246
378
Minions Killed
406
0
Camps Cleared
0
1,437,791
Distance Traveled
1,635,856
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,731
546
49
3
0
334,745
0
W
Bellona
8,389
524
109
7
0
263,798
3
L
Sol
7,858
491
71
4
0
298,207
0
W
Da Ji
9,076
567
62
4
0
307,306
4
W
Hades
8,861
554
113
7
0
335,087
8
W
Bakasura
8,189
512
73
5
0
394,920
0
L
Danzaburou
8,227
514
95
6
0
259,982
2
L
Atlas
7,311
457
49
3
0
295,379
0
L
Morgan Le Fay
7,536
471
77
5
0
298,449
0
L
Hercules
7,575
473
86
5
0
285,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role